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On 2023-02-23 19:44 (-4), Bald Eagle wrote:
> Cousin Ricky <ric### [at] yahoo com> wrote:
>
>> I did decide to search the Bible for myself, ...
>> (Your translation may vary.)
>
>
> Steven Anderson of the Faithful Word Baptist Church has a very interesting video
> about why he's a KJV-only church, and why the other versions are less ...
> reliable.
BWA-HA-HA-HA-HA!
Even if I couldn't figure out on my own that biblical scholarship has
advanced greatly since 1611, I'm not inclined to listen to that hateful
bigot. How hateful is he? He's been banned from many countries,
including homophobic countries like Jamaica. If he utters something
true by sheer accident, I'll surely hear it from someone else more
trustworthy.
On a tangential note, it appears the the Web portal disregards the
Followup-To header.
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On 23/02/2023 23:36, Mike Miller wrote:
> Great, glad I can help. I'll try to contribute to your Roger Dean project when I
> can. Always loved his work...Cool concept to model and animate.
>
> Patrick Woodroffe was my illustration hero when I was in high school. I keep his
> Mythopoeikon book beside me for inspiration. His early pencil and etching work
> is very nice.
>
> Here a link to some of my early sketches and 3D. I've only had the site up for a
> few months so it's very much a work in progress ...like the rest of my life. :)
> I started adding some of my resent POV work. I'm currently modeling bugs for
> some rendering ideas.
>
> https://639cef3628e1f.site123.me/
> I lost old website...now I'm using a free one. :)
>
Hi Mike !
I'm very glad that found here a man, who share my preferences in art and
technologies. Opposite to you, I'm much more programmer and
mathematician, but always dreamed to be an artist. 3D graphics somewhere
in between, and this is the reason why it attracts me so much.
So, if you will need some assistance in software development or similar,
I can help you without a problems. I am also working with ceramics
a little, this gives me a rest after intensive coding:
https://www.facebook.com/yesbird65
I want to thank you for pointing me to Patrick Woodroffe, I spent half
of the night exploring his artworks, only wonder, how I can miss him ?
He is a great artist. For symmetry, I would like to mention Kirill
Chyolushkin:
https://illustrators.ru/posts/kirill-chyolushkin
Sorry, site in Russian, but contains mostly images.
I have only one of his books, as they are very expensive :)
You site is good and well-organized, some part of chaos is normal for
creativity, too much order will kill it :). You are very talented, I
like your old-time sketches and present works. I see you are using
Sculptris, I have a Z-Brush and now writing plugin for exporting meshes
to POV, preserving color info.
I like insects also, they have accurate 'construction' and beautiful
forms, created for rendering, please keep me in loop while working on them.
As to Yes-library: I found Fish-13 in some old archive, cleaned it up,
recolorized and animated:
https://www.youtube.com/watch?v=9qSR539hQdo
Hope, you will not be disappointed. Now I am pushing it into macro for
more easy recolorizing and cloning (so please don't waste your time for
that), suppose it will be brilliant in my collection :).
I will post link to final code, after pushing it to repository.
Can't wait for putting hands on your blobs examples - will work with
them tomorrow.
All the best, and sorry for my English,
--
YB
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Cousin Ricky <ric### [at] yahoo com> wrote:
> BWA-HA-HA-HA-HA!
^ (knew that was coming ;) )
> Even if I couldn't figure out on my own that biblical scholarship has
> advanced greatly since 1611, I'm not inclined to listen to that hateful
> bigot. How hateful is he? He's been banned from many countries,
> including homophobic countries like Jamaica.
I watch all of them - I don't much care what anyone else says.
Steven Anderson
Roger Jimenez
Vernon Coleman
Walter Vieth
Brother Nathaniel
David Wood
.... dozens of others
I skim through so much content and not much really gets filtered except if I
find the presentation annoying or if I'm short on time or bored. I might speed
up a video to max speed or skip ahead every few minutes to get through most of
the filler.
If I don't agree with something someone says, or the beliefs they hold -
whatever.
I don't really get in a twist over very much of anything.
We had Fred Phelps' people from Westboro Baptist Church at U of MD outside the
student union for a few days - way back when... The whole 9 yards with the big
posters and everything. I was just like, "yep." Then I went to lunch and got
on with my day. I had a lot of time-consuming chemistry sh*t to do, and I was
burning daylight.
But y'know - that's just me.
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Le 2023-02-23 à 18:44, Bald Eagle a écrit :
> Cousin Ricky <ric### [at] yahoo com> wrote:
>
>> I did decide to search the Bible for myself, ...
> (Your translation may vary.)
>
>
> Steven Anderson of the Faithful Word Baptist Church has a very interesting video
> about why he's a KJV-only church, and why the other versions are less ...
> reliable.
>
>
>
>
That's ironic as the KJV is based on an earlier version that is regarded
as unreliable... How can the derived work be more reliable than it's
main source ?
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yesbird <sya### [at] gmail com> wrote:
> On 23/02/2023 23:36, Mike Miller wrote:
>
> > Great, glad I can help. I'll try to contribute to your Roger Dean project when I
> > can. Always loved his work...Cool concept to model and animate.
> >
> > Patrick Woodroffe was my illustration hero when I was in high school. I keep his
> > Mythopoeikon book beside me for inspiration. His early pencil and etching work
> > is very nice.
> >
> > Here a link to some of my early sketches and 3D. I've only had the site up for a
> > few months so it's very much a work in progress ...like the rest of my life. :)
> > I started adding some of my resent POV work. I'm currently modeling bugs for
> > some rendering ideas.
> >
> > https://639cef3628e1f.site123.me/
> > I lost old website...now I'm using a free one. :)
> >
> Hi Mike !
>
> I'm very glad that found here a man, who share my preferences in art and
> technologies. Opposite to you, I'm much more programmer and
> mathematician, but always dreamed to be an artist. 3D graphics somewhere
> in between, and this is the reason why it attracts me so much.
> So, if you will need some assistance in software development or similar,
> I can help you without a problems. I am also working with ceramics
> a little, this gives me a rest after intensive coding:
> https://www.facebook.com/yesbird65
>
> I want to thank you for pointing me to Patrick Woodroffe, I spent half
> of the night exploring his artworks, only wonder, how I can miss him ?
> He is a great artist. For symmetry, I would like to mention Kirill
> Chyolushkin:
> https://illustrators.ru/posts/kirill-chyolushkin
> Sorry, site in Russian, but contains mostly images.
> I have only one of his books, as they are very expensive :)
>
> You site is good and well-organized, some part of chaos is normal for
> creativity, too much order will kill it :). You are very talented, I
> like your old-time sketches and present works. I see you are using
> Sculptris, I have a Z-Brush and now writing plugin for exporting meshes
> to POV, preserving color info.
>
> I like insects also, they have accurate 'construction' and beautiful
> forms, created for rendering, please keep me in loop while working on them.
>
> As to Yes-library: I found Fish-13 in some old archive, cleaned it up,
> recolorized and animated:
> https://www.youtube.com/watch?v=9qSR539hQdo
>
> Hope, you will not be disappointed. Now I am pushing it into macro for
> more easy recolorizing and cloning (so please don't waste your time for
> that), suppose it will be brilliant in my collection :).
> I will post link to final code, after pushing it to repository.
>
> Can't wait for putting hands on your blobs examples - will work with
> them tomorrow.
>
> All the best, and sorry for my English,
> --
> YB
No disappointment here - I'm glad you were able to find the file. I found
another image map for that fish. You may need to tweak the coordinates.
....and your English is great! Probably better than mine...flunked 2 English
classes in college.
Love kirill-chyolushkin - had not seen his work. Thanks for sharing!
Also,
Has POV implemented a way to use 'Normal Maps' for bumps using an image map? I
didn't he an example in the help files.
Mike
Post a reply to this message
Attachments:
Download 'fish_skin.jpg' (186 KB)
Preview of image 'fish_skin.jpg'
![fish_skin.jpg](/povray.object-collection/attachment/%3Cweb.63f8dda27f290431a30d213ddabc9342%40news.povray.org%3E/fish_skin.jpg?ttop=441347&preview=1)
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On 24/02/2023 18:54, Mike Miller wrote:
> No disappointment here - I'm glad you were able to find the file. I found
> another image map for that fish. You may need to tweak the coordinates.
Oooo, thanks a lot. Texturing in POV is tricky for me, having such good
image map I can improve details now.
> Also,
> Has POV implemented a way to use 'Normal Maps' for bumps using an image map? I
> didn't he an example in the help files.
That's all I was able to find, while doing bumping:
https://wiki.povray.org/content/Reference:Bump_Map
--
YB
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Btw, how did you this 'wormish' shapes ? I like them so much !
https://639cef3628e1f.site123.me/p-o-v-r-a-y/item-id-63ab2ae03b610
--
YB
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"Mike Miller" <mil### [at] gmail com> wrote:
> Also,
> Has POV implemented a way to use 'Normal Maps' for bumps using an image map? I
> didn't he an example in the help files.
I can't recall an example, and I haven't tried it, but -
Try using an image_map as the pattern for:
https://wiki.povray.org/content/Reference:Normal_Map
- Bill
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"Bald Eagle" <cre### [at] netscape net> wrote:
> "Mike Miller" <mil### [at] gmail com> wrote:
>
> > Also,
> > Has POV implemented a way to use 'Normal Maps' for bumps using an image map? I
> > didn't he an example in the help files.
>
> I can't recall an example, and I haven't tried it, but -
> Try using an image_map as the pattern for:
>
> https://wiki.povray.org/content/Reference:Normal_Map
>
> - Bill
Thanks - I'll check it out.
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yesbird <sya### [at] gmail com> wrote:
> Btw, how did you this 'wormish' shapes ? I like them so much !
>
> https://639cef3628e1f.site123.me/p-o-v-r-a-y/item-id-63ab2ae03b610
> --
> YB
Thanks, below are the definitions. I plot these out of CAD and convert using a
utility I wrote. I think these are the right ones.
//--- weed
#declare weed3 =
union {
sphere_sweep {
cubic_spline
7,
<-0.0133141,-0.000790786,0.0>,0.131825,
<-0.0133141,-0.000790786,0.0>,0.131825,
<0.0852752,0.426277,-0.118113>,0.102224,
<-0.0994501,1.01313,0.0504987>,0.0503133,
<-0.082195,1.2748,0.0306135>,0.0251861,
<-0.0270831,1.38204,-0.0239959>,0.0551861,
<-0.0270831,1.38204,-0.0239959>,0.0551861
tolerance 0.000001
}
}
//--- mushroom
#declare shroom =
lathe {
cubic_spline
10
< 0.0 , 0.287761 >,
< 0.0 , 0.287761 >,
< 0.110804 , 0.270507 >,
< 0.210494 , 0.199574 >,
< 0.203634 , 0.142057 >,
< 0.0925914 , 0.13631 >,
< 0.124224 , 0.0251171 >,
< 0.180055 , -0.00454055 >,
< 0.000391543 , -0.0259348 >,
< 0.000391543 , -0.0259348 >
}
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