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29 Nov 2024 12:40:04 EST (-0500)
  POVRAY and memory (Message 1 to 4 of 4)  
From: MB
Subject: POVRAY and memory
Date: 17 Aug 1998 12:56:55
Message: <35d852c7.0@news.povray.org>
Hi All,

I was wondering if it is usefull to add memory to my system (curr. 48 MB
ram) and if povray will speed up by adding extra memory. Using W98, the
swapfile becomes 50-70 MB. How much memory is considered a working amount?

Thanks in advance,
MB
max### [at] ddsnlnospam
remove the nospam before reply


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From: Steven Pigeon
Subject: Re: POVRAY and memory
Date: 17 Aug 1998 17:24:46
Message: <35D891D0.5DEF312D@iro.umontreal.ca>
MB wrote:

> Hi All,
>
> I was wondering if it is usefull to add memory to my system (curr. 48 MB
> ram) and if povray will speed up by adding extra memory. Using W98, the
> swapfile becomes 50-70 MB. How much memory is considered a working amount?
>
> Thanks in advance,
> MB
> max### [at] ddsnlnospam
> remove the nospam before reply


Well... I'm currently rendering an image with ~900 objects,
textures maps, height_fields, and etc, and it ask for about
20 megs of memory.  I'm not sure you need to buy more ram...

Then again, I have 128 Meg on my PC :-)


Best,

    S.

--
----------------------------------------------------------
Steven Pigeon                     Ph. D. Student.
University of Montreal.
pig### [at] iroumontrealca           Topics: data compression,
pig### [at] jspumontrealca          signal processing,
ste### [at] researchattcom           non stationnary signals
                                  and wavelets.
----------------------------------------------------------
         http://www.iro.umontreal.ca/~pigeon


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From: Jim Kress
Subject: Re: POVRAY and memory
Date: 19 Aug 1998 16:04:17
Message: <35db21b1.0@news.povray.org>
My experience has been that Win95/98 needs about 32MB for it's own purposes
so in a 48MB system you only really have 16MB to play with.  If you run an
app that needs more than the residual 16MB you either thrash badly or run
out of RAM (depending on the application).

For larger models I'd suggest at least 64MB (or more - RAM is cheap today).

Jim


Steven Pigeon wrote in message <35D891D0.5DEF312D@iro.umontreal.ca>...
>
>
>MB wrote:
>
>> Hi All,
>>
>> I was wondering if it is usefull to add memory to my system (curr. 48 MB
>> ram) and if povray will speed up by adding extra memory. Using W98, the
>> swapfile becomes 50-70 MB. How much memory is considered a working
amount?
>>
>> Thanks in advance,
>> MB
>> max### [at] ddsnlnospam
>> remove the nospam before reply
>
>
>Well... I'm currently rendering an image with ~900 objects,
>textures maps, height_fields, and etc, and it ask for about
>20 megs of memory.  I'm not sure you need to buy more ram...
>
>Then again, I have 128 Meg on my PC :-)
>
>
>Best,
>
>    S.
>
>--
>----------------------------------------------------------
>Steven Pigeon                     Ph. D. Student.
>University of Montreal.
>pig### [at] iroumontrealca           Topics: data compression,
>pig### [at] jspumontrealca          signal processing,
>ste### [at] researchattcom           non stationnary signals
>                                  and wavelets.
>----------------------------------------------------------
>         http://www.iro.umontreal.ca/~pigeon
>
>


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From: Ross Litscher
Subject: Re: POVRAY and memory
Date: 28 Aug 1998 00:24:04
Message: <35E6241D.3C63@mail.iagnet.net>
Jim Kress wrote:
> 
> My experience has been that Win95/98 needs about 32MB for it's own purposes
> so in a 48MB system you only really have 16MB to play with.  If you run an
> app that needs more than the residual 16MB you either thrash badly or run
> out of RAM (depending on the application).
> 
> For larger models I'd suggest at least 64MB (or more - RAM is cheap today).
> 
> Jim
> 
> Steven Pigeon wrote in message <35D891D0.5DEF312D@iro.umontreal.ca>...
> >
> >
> >MB wrote:
> >
> >> Hi All,
> >>
> >> I was wondering if it is usefull to add memory to my system (curr. 48 MB
> >> ram) and if povray will speed up by adding extra memory. Using W98, the
> >> swapfile becomes 50-70 MB. How much memory is considered a working
> amount?
> >>
> >> Thanks in advance,
> >> MB
> >> max### [at] ddsnlnospam
> >> remove the nospam before reply
> >
> >
> >Well... I'm currently rendering an image with ~900 objects,
> >textures maps, height_fields, and etc, and it ask for about
> >20 megs of memory.  I'm not sure you need to buy more ram...
> >
> >Then again, I have 128 Meg on my PC :-)
> >
> >
> >Best,
> >
> >    S.
> >
> >--
> >----------------------------------------------------------
> >Steven Pigeon                     Ph. D. Student.
> >University of Montreal.
> >pig### [at] iroumontrealca           Topics: data compression,
> >pig### [at] jspumontrealca          signal processing,
> >ste### [at] researchattcom           non stationnary signals
> >                                  and wavelets.
> >----------------------------------------------------------
> >         http://www.iro.umontreal.ca/~pigeon
> >
> >

I'm running on 16m of ram under win95. Things are kind of slow, but what
am i really in a hurry for? I also ussually have atleast netscape,
povray, and moray running durring the render if i'm at my computer. If i
had money i'd add another 32m, but i don't. you should be fine. imo

r


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