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Jim Kress wrote:
>
> My experience has been that Win95/98 needs about 32MB for it's own purposes
> so in a 48MB system you only really have 16MB to play with. If you run an
> app that needs more than the residual 16MB you either thrash badly or run
> out of RAM (depending on the application).
>
> For larger models I'd suggest at least 64MB (or more - RAM is cheap today).
>
> Jim
>
> Steven Pigeon wrote in message <35D891D0.5DEF312D@iro.umontreal.ca>...
> >
> >
> >MB wrote:
> >
> >> Hi All,
> >>
> >> I was wondering if it is usefull to add memory to my system (curr. 48 MB
> >> ram) and if povray will speed up by adding extra memory. Using W98, the
> >> swapfile becomes 50-70 MB. How much memory is considered a working
> amount?
> >>
> >> Thanks in advance,
> >> MB
> >> max### [at] dds nl nospam
> >> remove the nospam before reply
> >
> >
> >Well... I'm currently rendering an image with ~900 objects,
> >textures maps, height_fields, and etc, and it ask for about
> >20 megs of memory. I'm not sure you need to buy more ram...
> >
> >Then again, I have 128 Meg on my PC :-)
> >
> >
> >Best,
> >
> > S.
> >
> >--
> >----------------------------------------------------------
> >Steven Pigeon Ph. D. Student.
> >University of Montreal.
> >pig### [at] iro umontreal ca Topics: data compression,
> >pig### [at] jsp umontreal ca signal processing,
> >ste### [at] research att com non stationnary signals
> > and wavelets.
> >----------------------------------------------------------
> > http://www.iro.umontreal.ca/~pigeon
> >
> >
I'm running on 16m of ram under win95. Things are kind of slow, but what
am i really in a hurry for? I also ussually have atleast netscape,
povray, and moray running durring the render if i'm at my computer. If i
had money i'd add another 32m, but i don't. you should be fine. imo
r
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