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Hi!
I was just wondering, how is it going on POV-Ray 3.5/4.0 (and which one)?
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In article <B58CD1FD.158B%dav### [at] maccom>, David
<dav### [at] maccom> wrote:
> I was just wondering, how is it going on POV-Ray 3.5/4.0 (and which one)?
Will a TAG member suffice? :-)
POV-Ray 3.5 is being actively worked on. Pretty much all I can say right
now is that it should be out sometime this year. It will contain most of
the patches from MegaPOV, but there will of course be some that won't
make it, due to being incomplete, buggy, not fitting in with planned
features, or just not appearing early enough to be integrated with POV
3.5. Oh, and the Mac version may have a new interface, but I do not have
any information on how it will be different from the current one, or on
the other supported platforms.
Also, the syntax for individual MegaPOV features may change. Many of the
patches in MegaPOV have a clumsy/inconsistent syntax, which could be
greatly streamlined and simplified(the reflection syntax is one example).
As for 4.0...the POV-Team is currently devoting their available time to
getting 3.5 out, so there isn't much to report on it. You can get all
the information there is by reading the message "POV-Ray plans for v3.1
and beyond..." in povray.announce.frequently-asked-questions.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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I want to take opportunity to ask about radiosity... I can see the desire for
the new, more realistic radiosity. I for one appreciated the old/exadurated
method myself... Didn't someone say the perception of reality, is often more
important than the reality of perception,...?
Will the older model of radiosity be incorporated in the new Pov 3.5...?
Chris Huff wrote:
> POV-Ray 3.5 is being actively worked on. Pretty much all I can say right
> now is that it should be out sometime this year. It will contain most of
> the patches from MegaPOV, but there will of course be some that won't
> make it, due to being incomplete, buggy, not fitting in with planned
> features, or just not appearing early enough to be integrated with POV
> 3.5. Oh, and the Mac version may have a new interface, but I do not have
> any information on how it will be different from the current one, or on
> the other supported platforms.
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In article <39665799.8792EDF9@earthlink.net>, rdm### [at] earthlinknet wrote:
> I want to take opportunity to ask about radiosity... I can see the
> desire for the new, more realistic radiosity. I for one appreciated
> the old/exadurated method myself... Didn't someone say the perception
> of reality, is often more important than the reality of
> perception,...?
> Will the older model of radiosity be incorporated in the new Pov 3.5...?
Most of the improvements from the MegaPOV radiosity will likely make it
into POV-Ray 3.5.
It is faster, easier to learn and use, fixes many bugs, and produces
better results(at least, most people consider them better). You can
still get most of the blotchiness and uneven, unrealistic effects you
got from the old one, you will just have to use different settings.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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In article <chrishuff-96A1BB.15335408072000@news.povray.org> , Chris Huff
<chr### [at] maccom> wrote:
> In article <B58CD1FD.158B%dav### [at] maccom>, David
> <dav### [at] maccom> wrote:
>
>> I was just wondering, how is it going on POV-Ray 3.5/4.0 (and which one)?
>
> Will a TAG member suffice? :-)
>
> POV-Ray 3.5 is being actively worked on. Pretty much all I can say right
> now is that it should be out sometime this year. It will contain most of
> the patches from MegaPOV, but there will of course be some that won't
> make it, due to being incomplete, buggy, not fitting in with planned
> features, or just not appearing early enough to be integrated with POV
> 3.5. Oh, and the Mac version may have a new interface, but I do not have
> any information on how it will be different from the current one, or on
> the other supported platforms.
> Also, the syntax for individual MegaPOV features may change. Many of the
> patches in MegaPOV have a clumsy/inconsistent syntax, which could be
> greatly streamlined and simplified(the reflection syntax is one example).
>
> As for 4.0...the POV-Team is currently devoting their available time to
> getting 3.5 out, so there isn't much to report on it. You can get all
> the information there is by reading the message "POV-Ray plans for v3.1
> and beyond..." in povray.announce.frequently-asked-questions.
Nothing to add here :-)
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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Exactly what is a "TAG member"?
> From: "Thorsten Froehlich" <tho### [at] trfde>
> Newsgroups: povray.macintosh
> Date: Sun, 09 Jul 2000 22:19:06 +0200
> Subject: Re: To anyone on the POV-Ray team
>
> In article <chrishuff-96A1BB.15335408072000@news.povray.org> , Chris Huff
> <chr### [at] maccom> wrote:
>
>> In article <B58CD1FD.158B%dav### [at] maccom>, David
>> <dav### [at] maccom> wrote:
>>
>>> I was just wondering, how is it going on POV-Ray 3.5/4.0 (and which one)?
>>
>> Will a TAG member suffice? :-)
>>
>> POV-Ray 3.5 is being actively worked on. Pretty much all I can say right
>> now is that it should be out sometime this year. It will contain most of
>> the patches from MegaPOV, but there will of course be some that won't
>> make it, due to being incomplete, buggy, not fitting in with planned
>> features, or just not appearing early enough to be integrated with POV
>> 3.5. Oh, and the Mac version may have a new interface, but I do not have
>> any information on how it will be different from the current one, or on
>> the other supported platforms.
>> Also, the syntax for individual MegaPOV features may change. Many of the
>> patches in MegaPOV have a clumsy/inconsistent syntax, which could be
>> greatly streamlined and simplified(the reflection syntax is one example).
>>
>> As for 4.0...the POV-Team is currently devoting their available time to
>> getting 3.5 out, so there isn't much to report on it. You can get all
>> the information there is by reading the message "POV-Ray plans for v3.1
>> and beyond..." in povray.announce.frequently-asked-questions.
>
> Nothing to add here :-)
>
>
> Thorsten
>
>
> ____________________________________________________
> Thorsten Froehlich
> e-mail: mac### [at] povrayorg
>
> I am a member of the POV-Ray Team.
> Visit POV-Ray on the web: http://mac.povray.org
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In article <B58E99E4.1597%dav### [at] maccom> , David <dav### [at] maccom>
wrote:
> Exactly what is a "TAG member"?
See <http://tag.povray.org/> and povray.announce.frequently-asked-questions.
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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David wrote:
>
> Exactly what is a "TAG member"?
POV-Ray TAG - POV-Ray Technical Assistance Group.
Basically members of the TAG are POV-Ray users just like you
who have demonstrated to the POV-Team that we are dedicated
to helping other users of the program by offering a consistant
level of help and product support through our activities on
this news server. You can think of us as the POV-Team's public
relations and customer service group even though we are not
members of the POV-Team itself or contributors to the
development of the program.
You can find more information about the purpose of the TAG and
who the current members are by either visiting the announcemnt
group on this server and reading the TAG announcement or you
may visit our home page by following this link -
http://tag.povray.org/
While participating in discussions on this server we are only
speaking as memebers of the TAG when we sign our messages as
such (see my sig). At all other times we are simply visitors
just like yourself.
--
Ken Tyler - Member of the POV-Ray Technical Assistance Group
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