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Hi folks,
The following - or something along those lines - needs to be woven into
the Radiosity reference documentation on the Wiki
(http://wiki.povray.org/content/Reference:Radiosity); in addition, it
might be worth mentioning in the what's-new section:
--------------------- Syntax:
(The syntax needs to be extended to include another setting,
`brilliance`, which takes a boolean parameter, i.e. `on` or `off`.)
--------------------- Description:
By default, radiosity computations presume that the texture to render
has a `brilliance` setting of 1. In scenes that make heavy use of
radiosity, this may cause surfaces to look excessively dull.
As of POV-Ray v3.8, you can force radiosity to respect the `brilliance`
finish parameter, by specifying `brilliance on` in the radiosity block.
Note however that this comes at a cost of rendering speed, especially
when combining surfaces with various different `brilliance` settings in
close proximity.
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clipka <ano### [at] anonymousorg> wrote:
> Hi folks,
>
> The following - or something along those lines - needs to be woven into
> the Radiosity reference documentation on the Wiki
> (http://wiki.povray.org/content/Reference:Radiosity); in addition, it
> might be worth mentioning in the what's-new section:
>
> --------------------- Syntax:
>
> (The syntax needs to be extended to include another setting,
> `brilliance`, which takes a boolean parameter, i.e. `on` or `off`.)
>
> --------------------- Description:
>
> By default, radiosity computations presume that the texture to render
> has a `brilliance` setting of 1. In scenes that make heavy use of
> radiosity, this may cause surfaces to look excessively dull.
>
> As of POV-Ray v3.8, you can force radiosity to respect the `brilliance`
> finish parameter, by specifying `brilliance on` in the radiosity block.
> Note however that this comes at a cost of rendering speed, especially
> when combining surfaces with various different `brilliance` settings in
> close proximity.
Added so it doesn't get lost, do not hesitate to advice me restyling if needed.
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Am 16.06.2021 um 23:00 schrieb Mr:
> Added so it doesn't get lost, do not hesitate to advice me restyling if needed.
Looks good. However, I _think_ it doesn't need `#version 3.8` to work.
Which, now that I think of it, isn't really such a good idea, because it
means it can be used in a scene that claims to be a v3.7 scene, and then
someone gets surprised when they try to render that scene with genuine
v3.7...
I think I've just found myself some more work cut out for me...
So leave that in the documentation, because that's how it _should_ be.
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On 6/16/21 5:00 PM, Mr wrote:
> clipka <ano### [at] anonymousorg> wrote:
>> Hi folks,
>>
>> The following - or something along those lines - needs to be woven into
>> the Radiosity reference documentation on the Wiki
>> (http://wiki.povray.org/content/Reference:Radiosity); in addition, it
>> might be worth mentioning in the what's-new section:
>>
>> --------------------- Syntax:
>>
>> (The syntax needs to be extended to include another setting,
>> `brilliance`, which takes a boolean parameter, i.e. `on` or `off`.)
>>
>> --------------------- Description:
>>
>> By default, radiosity computations presume that the texture to render
>> has a `brilliance` setting of 1. In scenes that make heavy use of
>> radiosity, this may cause surfaces to look excessively dull.
>>
>> As of POV-Ray v3.8, you can force radiosity to respect the `brilliance`
>> finish parameter, by specifying `brilliance on` in the radiosity block.
>> Note however that this comes at a cost of rendering speed, especially
>> when combining surfaces with various different `brilliance` settings in
>> close proximity.
>
> Added so it doesn't get lost, do not hesitate to advice me restyling if needed.
>
https://wiki.povray.org/content?limit=50&days=7&enhanced=1&title=Special:RecentChanges&urlversion=2
made one change and added support for the /new/ section. it's needed for
the document map... section numbering
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Am 17.06.2021 um 10:21 schrieb Ash Holsenback:
>
https://wiki.povray.org/content?limit=50&days=7&enhanced=1&title=Special:RecentChanges&urlversion=2
>
>
> made one change and added support for the /new/ section. it's needed for
> the document map... section numbering
Thanks, much appreciated.
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