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Hi,
this program is a small utility to view and convert 3D
files to a number of other 3D formats. Beside well known
features from V3.5 now full material conversion is supported.
3DWin 4.0 is available at
http://www.stmuc.com/thbaier
What's new:
* running unter Win95/98/NT4/W2K
* easy installation
* plugin architecture
* updates via support web page.
* clear and comfortable userinterface
* full help support
* robust and fast conversion routines
* reliable handling of larges scenes
* detailed statistics about conversion process
* supports polygon meshes including normals and uv vectors
* supports light and camera conversion
* supports material and image map conversion (registered version
only)
Import:
Generic ASCII format (*.raw)
3dStudio (*.3ds, *.prj)
Lightwave (*.lwo, *.lws)
Autodesk (*.dxf)
WaveFront (*.obj)
Export:
Generic ASCII format (*.raw)
3dStudio (*.3ds, *.asc)
Lightwave (*.lws, *.lwo)
Autodesk (*.dxf)
VRML 1.0/2.0 (*.wrl)
POV-Ray and Moray (*.inc, *.udo)
WaveFront (*.obj)
OpenGL (*.C)
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From: Tony[B]
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 2 Jul 2000 23:09:41
Message: <396003f5@news.povray.org>
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Thank you very much Thomas. Great, as usual. :) Perhaps announcing this in
.general would have gotten more response?
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From: Rick
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 3 Jul 2000 06:36:26
Message: <39606caa@news.povray.org>
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Shareware? gak!, looks like your going to have to wait !!
i have already blow my companies entire IT budget for this month!! (and it
sure was fun!)
Rick
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From: Psychomek
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 9 Jul 2000 10:08:58
Message: <396887FD.2A7A96E6@home.com>
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OW! you took off the 3dto3d plugin for moray :{
Thomas Baier wrote:
> Hi,
>
> this program is a small utility to view and convert 3D
> files to a number of other 3D formats. Beside well known
> features from V3.5 now full material conversion is supported.
>
> 3DWin 4.0 is available at
> http://www.stmuc.com/thbaier
>
> What's new:
>
> * running unter Win95/98/NT4/W2K
> * easy installation
> * plugin architecture
> * updates via support web page.
> * clear and comfortable userinterface
> * full help support
> * robust and fast conversion routines
> * reliable handling of larges scenes
> * detailed statistics about conversion process
> * supports polygon meshes including normals and uv vectors
> * supports light and camera conversion
> * supports material and image map conversion (registered version
> only)
>
> Import:
>
> Generic ASCII format (*.raw)
> 3dStudio (*.3ds, *.prj)
> Lightwave (*.lwo, *.lws)
> Autodesk (*.dxf)
> WaveFront (*.obj)
>
> Export:
> Generic ASCII format (*.raw)
> 3dStudio (*.3ds, *.asc)
> Lightwave (*.lws, *.lwo)
> Autodesk (*.dxf)
> VRML 1.0/2.0 (*.wrl)
> POV-Ray and Moray (*.inc, *.udo)
> WaveFront (*.obj)
> OpenGL (*.C)
>
>
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On Sun, 09 Jul 2000 10:11:10 -0400, Psychomek <psy### [at] homecom>
wrote:
Hi,
sorry, but the Moray plugin for V4 is not yet ready.
-tb
>OW! you took off the 3dto3d plugin for moray :{
>
>Thomas Baier wrote:
>
>> Hi,
>>
>> this program is a small utility to view and convert 3D
>> files to a number of other 3D formats. Beside well known
>> features from V3.5 now full material conversion is supported.
>>
>> 3DWin 4.0 is available at
>> http://www.stmuc.com/thbaier
>>
>> What's new:
>>
>> * running unter Win95/98/NT4/W2K
>> * easy installation
>> * plugin architecture
>> * updates via support web page.
>> * clear and comfortable userinterface
>> * full help support
>> * robust and fast conversion routines
>> * reliable handling of larges scenes
>> * detailed statistics about conversion process
>> * supports polygon meshes including normals and uv vectors
>> * supports light and camera conversion
>> * supports material and image map conversion (registered version
>> only)
>>
>> Import:
>>
>> Generic ASCII format (*.raw)
>> 3dStudio (*.3ds, *.prj)
>> Lightwave (*.lwo, *.lws)
>> Autodesk (*.dxf)
>> WaveFront (*.obj)
>>
>> Export:
>> Generic ASCII format (*.raw)
>> 3dStudio (*.3ds, *.asc)
>> Lightwave (*.lws, *.lwo)
>> Autodesk (*.dxf)
>> VRML 1.0/2.0 (*.wrl)
>> POV-Ray and Moray (*.inc, *.udo)
>> WaveFront (*.obj)
>> OpenGL (*.C)
>>
>>
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From: Psychomek
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 19 Jul 2000 05:45:28
Message: <39757975.C4008A9A@home.com>
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Thomas Baier wrote:
> On Sun, 09 Jul 2000 10:11:10 -0400, Psychomek <psy### [at] homecom>
> wrote:
>
> Hi,
>
> sorry, but the Moray plugin for V4 is not yet ready.
>
> -tb
>
> >OW! you took off the 3dto3d plugin for moray :{
> >
> >Thomas Baier wrote:
> >
> >> Hi,
> >>
> >> this program is a small utility to view and convert 3D
> >> files to a number of other 3D formats. Beside well known
> >> features from V3.5 now full material conversion is supported.
> >>
> >> 3DWin 4.0 is available at
> >> http://www.stmuc.com/thbaier
> >>
> >> What's new:
> >>
> >> * running unter Win95/98/NT4/W2K
> >> * easy installation
> >> * plugin architecture
> >> * updates via support web page.
> >> * clear and comfortable userinterface
> >> * full help support
> >> * robust and fast conversion routines
> >> * reliable handling of larges scenes
> >> * detailed statistics about conversion process
> >> * supports polygon meshes including normals and uv vectors
> >> * supports light and camera conversion
> >> * supports material and image map conversion (registered version
> >> only)
> >>
> >> Import:
> >>
> >> Generic ASCII format (*.raw)
> >> 3dStudio (*.3ds, *.prj)
> >> Lightwave (*.lwo, *.lws)
> >> Autodesk (*.dxf)
> >> WaveFront (*.obj)
> >>
> >> Export:
> >> Generic ASCII format (*.raw)
> >> 3dStudio (*.3ds, *.asc)
> >> Lightwave (*.lws, *.lwo)
> >> Autodesk (*.dxf)
> >> VRML 1.0/2.0 (*.wrl)
> >> POV-Ray and Moray (*.inc, *.udo)
> >> WaveFront (*.obj)
> >> OpenGL (*.C)
> >>
> >>
You could have atleast kept the old one until the new one was
ready....but oh well
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On Wed, 19 Jul 2000 05:48:37 -0400, Psychomek <psy### [at] homecom>
wrote:
Sorry, no luck, because the 3D engine was totally rewritten to support
nurbs, splines, primitives, materials and textures.
-tb
>
>
>Thomas Baier wrote:
>
>> On Sun, 09 Jul 2000 10:11:10 -0400, Psychomek <psy### [at] homecom>
>> wrote:
>>
>> Hi,
>>
>> sorry, but the Moray plugin for V4 is not yet ready.
>>
>> -tb
>>
>> >OW! you took off the 3dto3d plugin for moray :{
>> >
>> >Thomas Baier wrote:
>> >
>> >> Hi,
>> >>
>> >> this program is a small utility to view and convert 3D
>> >> files to a number of other 3D formats. Beside well known
>> >> features from V3.5 now full material conversion is supported.
>> >>
>> >> 3DWin 4.0 is available at
>> >> http://www.stmuc.com/thbaier
>> >>
>> >> What's new:
>> >>
>> >> * running unter Win95/98/NT4/W2K
>> >> * easy installation
>> >> * plugin architecture
>> >> * updates via support web page.
>> >> * clear and comfortable userinterface
>> >> * full help support
>> >> * robust and fast conversion routines
>> >> * reliable handling of larges scenes
>> >> * detailed statistics about conversion process
>> >> * supports polygon meshes including normals and uv vectors
>> >> * supports light and camera conversion
>> >> * supports material and image map conversion (registered version
>> >> only)
>> >>
>> >> Import:
>> >>
>> >> Generic ASCII format (*.raw)
>> >> 3dStudio (*.3ds, *.prj)
>> >> Lightwave (*.lwo, *.lws)
>> >> Autodesk (*.dxf)
>> >> WaveFront (*.obj)
>> >>
>> >> Export:
>> >> Generic ASCII format (*.raw)
>> >> 3dStudio (*.3ds, *.asc)
>> >> Lightwave (*.lws, *.lwo)
>> >> Autodesk (*.dxf)
>> >> VRML 1.0/2.0 (*.wrl)
>> >> POV-Ray and Moray (*.inc, *.udo)
>> >> WaveFront (*.obj)
>> >> OpenGL (*.C)
>> >>
>> >>
>
>You could have atleast kept the old one until the new one was
>ready....but oh well
>
>
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