POV-Ray : Newsgroups : povray.binaries.utilities : Announce: 3DWin 4.0, a 3D file format converter Server Time
1 Nov 2024 13:21:06 EDT (-0400)
  Announce: 3DWin 4.0, a 3D file format converter (Message 1 to 7 of 7)  
From: Thomas Baier
Subject: Announce: 3DWin 4.0, a 3D file format converter
Date: 1 Jul 2000 16:40:59
Message: <fplslssmv50bq41c30cu7p5t9r14u4d0nh@4ax.com>
Hi,

this program is a small utility to view and convert 3D 
files to a number of other 3D formats. Beside well known 
features from V3.5 now full material conversion is supported.

3DWin 4.0 is available at 
	http://www.stmuc.com/thbaier


What's new:

  * running unter Win95/98/NT4/W2K
  * easy installation
  * plugin architecture
  * updates via support web page.
  * clear and comfortable userinterface
  * full help support
  * robust and fast conversion routines
  * reliable handling of larges scenes
  * detailed statistics about conversion process
  * supports polygon meshes including normals and uv vectors
  * supports light and camera conversion
  * supports material and image map conversion (registered version
only)
  
   Import:

   	Generic ASCII format (*.raw)
   	3dStudio (*.3ds, *.prj)
   	Lightwave (*.lwo, *.lws)
	Autodesk (*.dxf)
	WaveFront (*.obj)

   Export:
   	Generic ASCII format (*.raw)
   	3dStudio (*.3ds, *.asc)
   	Lightwave (*.lws, *.lwo)
   	Autodesk (*.dxf)
   	VRML 1.0/2.0 (*.wrl)
   	POV-Ray and Moray (*.inc, *.udo)
	WaveFront (*.obj)
	OpenGL (*.C)



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From: Tony[B]
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 2 Jul 2000 23:09:41
Message: <396003f5@news.povray.org>
Thank you very much Thomas. Great, as usual. :) Perhaps announcing this in
.general would have gotten more response?


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From: Rick
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 3 Jul 2000 06:36:26
Message: <39606caa@news.povray.org>
Shareware? gak!, looks like your going to have to wait !!

i have already blow my companies entire IT budget for this month!! (and it
sure was fun!)

Rick


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From: Psychomek
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 9 Jul 2000 10:08:58
Message: <396887FD.2A7A96E6@home.com>
OW!  you took off the 3dto3d plugin for moray :{

Thomas Baier wrote:

> Hi,
>
> this program is a small utility to view and convert 3D
> files to a number of other 3D formats. Beside well known
> features from V3.5 now full material conversion is supported.
>
> 3DWin 4.0 is available at
>         http://www.stmuc.com/thbaier
>
> What's new:
>
>   * running unter Win95/98/NT4/W2K
>   * easy installation
>   * plugin architecture
>   * updates via support web page.
>   * clear and comfortable userinterface
>   * full help support
>   * robust and fast conversion routines
>   * reliable handling of larges scenes
>   * detailed statistics about conversion process
>   * supports polygon meshes including normals and uv vectors
>   * supports light and camera conversion
>   * supports material and image map conversion (registered version
> only)
>
>    Import:
>
>         Generic ASCII format (*.raw)
>         3dStudio (*.3ds, *.prj)
>         Lightwave (*.lwo, *.lws)
>         Autodesk (*.dxf)
>         WaveFront (*.obj)
>
>    Export:
>         Generic ASCII format (*.raw)
>         3dStudio (*.3ds, *.asc)
>         Lightwave (*.lws, *.lwo)
>         Autodesk (*.dxf)
>         VRML 1.0/2.0 (*.wrl)
>         POV-Ray and Moray (*.inc, *.udo)
>         WaveFront (*.obj)
>         OpenGL (*.C)
>

>


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From: Thomas Baier
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 10 Jul 2000 01:35:57
Message: <ptnimsgje1a3k7bbcuf8em08qf02el4sth@4ax.com>
On Sun, 09 Jul 2000 10:11:10 -0400, Psychomek <psy### [at] homecom>
wrote:

Hi,

sorry, but the Moray plugin for V4 is not yet ready.

-tb


>OW!  you took off the 3dto3d plugin for moray :{
>
>Thomas Baier wrote:
>
>> Hi,
>>
>> this program is a small utility to view and convert 3D
>> files to a number of other 3D formats. Beside well known
>> features from V3.5 now full material conversion is supported.
>>
>> 3DWin 4.0 is available at
>>         http://www.stmuc.com/thbaier
>>
>> What's new:
>>
>>   * running unter Win95/98/NT4/W2K
>>   * easy installation
>>   * plugin architecture
>>   * updates via support web page.
>>   * clear and comfortable userinterface
>>   * full help support
>>   * robust and fast conversion routines
>>   * reliable handling of larges scenes
>>   * detailed statistics about conversion process
>>   * supports polygon meshes including normals and uv vectors
>>   * supports light and camera conversion
>>   * supports material and image map conversion (registered version
>> only)
>>
>>    Import:
>>
>>         Generic ASCII format (*.raw)
>>         3dStudio (*.3ds, *.prj)
>>         Lightwave (*.lwo, *.lws)
>>         Autodesk (*.dxf)
>>         WaveFront (*.obj)
>>
>>    Export:
>>         Generic ASCII format (*.raw)
>>         3dStudio (*.3ds, *.asc)
>>         Lightwave (*.lws, *.lwo)
>>         Autodesk (*.dxf)
>>         VRML 1.0/2.0 (*.wrl)
>>         POV-Ray and Moray (*.inc, *.udo)
>>         WaveFront (*.obj)
>>         OpenGL (*.C)
>>

>>


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From: Psychomek
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 19 Jul 2000 05:45:28
Message: <39757975.C4008A9A@home.com>
Thomas Baier wrote:

> On Sun, 09 Jul 2000 10:11:10 -0400, Psychomek <psy### [at] homecom>
> wrote:
>
> Hi,
>
> sorry, but the Moray plugin for V4 is not yet ready.
>
> -tb
>
> >OW!  you took off the 3dto3d plugin for moray :{
> >
> >Thomas Baier wrote:
> >
> >> Hi,
> >>
> >> this program is a small utility to view and convert 3D
> >> files to a number of other 3D formats. Beside well known
> >> features from V3.5 now full material conversion is supported.
> >>
> >> 3DWin 4.0 is available at
> >>         http://www.stmuc.com/thbaier
> >>
> >> What's new:
> >>
> >>   * running unter Win95/98/NT4/W2K
> >>   * easy installation
> >>   * plugin architecture
> >>   * updates via support web page.
> >>   * clear and comfortable userinterface
> >>   * full help support
> >>   * robust and fast conversion routines
> >>   * reliable handling of larges scenes
> >>   * detailed statistics about conversion process
> >>   * supports polygon meshes including normals and uv vectors
> >>   * supports light and camera conversion
> >>   * supports material and image map conversion (registered version
> >> only)
> >>
> >>    Import:
> >>
> >>         Generic ASCII format (*.raw)
> >>         3dStudio (*.3ds, *.prj)
> >>         Lightwave (*.lwo, *.lws)
> >>         Autodesk (*.dxf)
> >>         WaveFront (*.obj)
> >>
> >>    Export:
> >>         Generic ASCII format (*.raw)
> >>         3dStudio (*.3ds, *.asc)
> >>         Lightwave (*.lws, *.lwo)
> >>         Autodesk (*.dxf)
> >>         VRML 1.0/2.0 (*.wrl)
> >>         POV-Ray and Moray (*.inc, *.udo)
> >>         WaveFront (*.obj)
> >>         OpenGL (*.C)
> >>

> >>

You could have atleast kept the old one until the new one was
ready....but oh well


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From: Thomas Baier
Subject: Re: Announce: 3DWin 4.0, a 3D file format converter
Date: 20 Jul 2000 01:02:57
Message: <0n1dns4b15knhq1nknqjkl26eqngc4cnmd@4ax.com>
On Wed, 19 Jul 2000 05:48:37 -0400, Psychomek <psy### [at] homecom>
wrote:

Sorry, no luck, because the 3D engine was totally rewritten to support
nurbs, splines, primitives, materials and textures.

-tb

>
>
>Thomas Baier wrote:
>
>> On Sun, 09 Jul 2000 10:11:10 -0400, Psychomek <psy### [at] homecom>
>> wrote:
>>
>> Hi,
>>
>> sorry, but the Moray plugin for V4 is not yet ready.
>>
>> -tb
>>
>> >OW!  you took off the 3dto3d plugin for moray :{
>> >
>> >Thomas Baier wrote:
>> >
>> >> Hi,
>> >>
>> >> this program is a small utility to view and convert 3D
>> >> files to a number of other 3D formats. Beside well known
>> >> features from V3.5 now full material conversion is supported.
>> >>
>> >> 3DWin 4.0 is available at
>> >>         http://www.stmuc.com/thbaier
>> >>
>> >> What's new:
>> >>
>> >>   * running unter Win95/98/NT4/W2K
>> >>   * easy installation
>> >>   * plugin architecture
>> >>   * updates via support web page.
>> >>   * clear and comfortable userinterface
>> >>   * full help support
>> >>   * robust and fast conversion routines
>> >>   * reliable handling of larges scenes
>> >>   * detailed statistics about conversion process
>> >>   * supports polygon meshes including normals and uv vectors
>> >>   * supports light and camera conversion
>> >>   * supports material and image map conversion (registered version
>> >> only)
>> >>
>> >>    Import:
>> >>
>> >>         Generic ASCII format (*.raw)
>> >>         3dStudio (*.3ds, *.prj)
>> >>         Lightwave (*.lwo, *.lws)
>> >>         Autodesk (*.dxf)
>> >>         WaveFront (*.obj)
>> >>
>> >>    Export:
>> >>         Generic ASCII format (*.raw)
>> >>         3dStudio (*.3ds, *.asc)
>> >>         Lightwave (*.lws, *.lwo)
>> >>         Autodesk (*.dxf)
>> >>         VRML 1.0/2.0 (*.wrl)
>> >>         POV-Ray and Moray (*.inc, *.udo)
>> >>         WaveFront (*.obj)
>> >>         OpenGL (*.C)
>> >>

>> >>
>
>You could have atleast kept the old one until the new one was
>ready....but oh well
>
>


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