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Thomas Baier wrote:
> On Sun, 09 Jul 2000 10:11:10 -0400, Psychomek <psy### [at] home com>
> wrote:
>
> Hi,
>
> sorry, but the Moray plugin for V4 is not yet ready.
>
> -tb
>
> >OW! you took off the 3dto3d plugin for moray :{
> >
> >Thomas Baier wrote:
> >
> >> Hi,
> >>
> >> this program is a small utility to view and convert 3D
> >> files to a number of other 3D formats. Beside well known
> >> features from V3.5 now full material conversion is supported.
> >>
> >> 3DWin 4.0 is available at
> >> http://www.stmuc.com/thbaier
> >>
> >> What's new:
> >>
> >> * running unter Win95/98/NT4/W2K
> >> * easy installation
> >> * plugin architecture
> >> * updates via support web page.
> >> * clear and comfortable userinterface
> >> * full help support
> >> * robust and fast conversion routines
> >> * reliable handling of larges scenes
> >> * detailed statistics about conversion process
> >> * supports polygon meshes including normals and uv vectors
> >> * supports light and camera conversion
> >> * supports material and image map conversion (registered version
> >> only)
> >>
> >> Import:
> >>
> >> Generic ASCII format (*.raw)
> >> 3dStudio (*.3ds, *.prj)
> >> Lightwave (*.lwo, *.lws)
> >> Autodesk (*.dxf)
> >> WaveFront (*.obj)
> >>
> >> Export:
> >> Generic ASCII format (*.raw)
> >> 3dStudio (*.3ds, *.asc)
> >> Lightwave (*.lws, *.lwo)
> >> Autodesk (*.dxf)
> >> VRML 1.0/2.0 (*.wrl)
> >> POV-Ray and Moray (*.inc, *.udo)
> >> WaveFront (*.obj)
> >> OpenGL (*.C)
> >>
> >>
You could have atleast kept the old one until the new one was
ready....but oh well
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