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2 Aug 2024 06:16:27 EDT (-0400)
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From: bluetree
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 13:15:01
Message: <web.479cc94561577883b72b7b3e0@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Nothing really wrong with this image, you know. A first scene? Infinitely
> better than my first ever!
> Try radiosity, just the default values, and see where it gets you. You will
> get help on the way.
>
> Thomas

That would be wonderful! Thank you!
I read a little about radiosity, but I'm not sure about all options and how to
use them exactly.
I'll try it. Should I post the result (better: can I post it? The images are
very big in size. I don't know why...)


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From: bluetree
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 13:15:01
Message: <web.479cc96661577883b72b7b3e0@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> The face in the middle is to obvious to be the hiden picture. No, it's hiden
> behind the door ;-)
>
> --
> Alain
> -------------------------------------------------
> You know you've been raytracing too long when you hope that you can render your
> ideas on your PC before you die.
> Sven Rudolph (Germany)



Ok. Then I'll open the door a bit. Wait a few hours... :)


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From: bluetree
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 13:15:01
Message: <web.479cc99161577883b72b7b3e0@news.povray.org>
=?UTF-8?B?IkrDqXLDtG1lIE0uIEJlcmdlciI=?= <jeberger@free.fr> wrote:
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> Hash: SHA1
>
> Alain wrote:
> > bluetree nous apporta ses lumieres en ce 2008/01/25 12:27:
> >> I hardly didn't post this test scene after seeing all those beautiful
> >> pictures...
> >> I made a simple interior with an Easter Egg.
> >> It's my first scene here (besides the RSOACP), but don't have too much
> >> pity on
> >> me. ^^
> >> Tell me everything I have to improve (as I know, that this scene
> >> doesn't look
> >> very *real*).
> >> I didn't use any mesh (all CSGs, 6 image maps...).
> >> There is a picture in the picture.
> >> Can you find it? :-)
> >>
> >> Regards
> >>                bluetree
> >>
> > The face in the middle is to obvious to be the hiden picture. No, it's
> > hiden behind the door ;-)
> >
>  Nah, it's hiding behind a tree and looking through the window ;)
>
>   Jerome
> - --
> +------------------------- Jerome M. BERGER ---------------------+
> |    mailto:jeb### [at] freefr      | ICQ:    238062172            |
> |    http://jeberger.free.fr/     | Jabber: jeb### [at] jabberfr   |
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Ok. I'll let the sun shine, so you'll see more details of the forest. ^^


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From: bluetree
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 13:15:01
Message: <web.479cc9b061577883b72b7b3e0@news.povray.org>
Chambers <ben### [at] pacificwebguycom> wrote:
> Stephen wrote:
> > On Sat, 26 Jan 2008 13:17:27 -0800, Chambers <ben### [at] pacificwebguycom> wrote:
> >
> >> bluetree wrote:
> >>> There is a picture in the picture.
> >>> Can you find it? :-)
> >>>
> >>> Regards
> >>>                bluetree
> >>
> >> The picture on the left wall appears very similar to the main scene
> >> itself (though not identical).
> >
> > Could it be a mirror?
> >
> > Regards
> >  Stephen
>
> Hmm, yes.  Then I would guess that he's either referencing the picture
> of the family with the dog, or the "P" symbol on the wall.
>
> --
> ...Ben Chambers
> www.pacificwebguy.com



Not a mirror. :)
I tried some test renders of the scene before. (When there were only some plants
and not all objects as they are in the final scene.)
Then I changed the picture at bit (bluring) and add a normal map, so it should
look like a painting, but failed totally with that.
But without anything at that wall it looks soooo empty.
I'm not sure, if I should change that also?
Better to do it?


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From: bluetree
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 13:15:01
Message: <web.479cc9cf61577883b72b7b3e0@news.povray.org>
Stephen <mcavoysATaolDOTcom@> wrote:
> On Fri, 25 Jan 2008 22:10:44 +0000, Stephen <mcavoysATaolDOTcom@> wrote:
>
> >Drat! I just read what nemesis said about the cat face. Ignore what I said about
> >the candle light. Did you mean that?
>
> Happy year of the rat, in two weeks time!
>
> Regards
>  Stephen

^^ The same to you!! :)


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From: bluetree
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 13:20:01
Message: <web.479ccb3761577883b72b7b3e0@news.povray.org>
The idea was to do an image, where a humans brain would see more than the simple
given picture.
To make a face/object, which isn't there, but would be translated by our brain
to an image...
Ah, not very well explained. Sorry. I wanted to use one of our evolutionary
skills, which would save us in wilderness... ah, wrong... ok...  :-)
I'll try to follow all your advices and then ask you again? Would that be okay?
Again thank you very much for your help!

Regards

            bluetree


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From: Eero Ahonen
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 13:51:31
Message: <479cd2b3@news.povray.org>
bluetree wrote:
> "alphaQuad" <alp### [at] earthlinknet> wrote:
>> Realism is over rated and content is more or less everything
>> IMO
>>
>> aQ
> 
> But if it looks too artificial and not at all artistic, it's not very good,
> isn't it?
> 

Depends fully of what you're aiming for. If you want to aim realism,
artificial ain't answer. If you're creating art, un-artistic ain't
answer. If you're doing something else (testing, learning, being
different oslt) then artificial and unartistic is one way to go.

-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


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From: bluetree
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 14:40:00
Message: <web.479cdce961577883b72b7b3e0@news.povray.org>
Eero Ahonen <aer### [at] removethiszbxtnetinvalid> wrote:
> bluetree wrote:
> > "alphaQuad" <alp### [at] earthlinknet> wrote:
> >> Realism is over rated and content is more or less everything
> >> IMO
> >>
> >> aQ
> >
> > But if it looks too artificial and not at all artistic, it's not very good,
> > isn't it?
> >
>
> Depends fully of what you're aiming for. If you want to aim realism,
> artificial ain't answer. If you're creating art, un-artistic ain't
> answer. If you're doing something else (testing, learning, being
> different oslt) then artificial and unartistic is one way to go.
>
> --
> Eero "Aero" Ahonen
>    http://www.zbxt.net
>       aer### [at] removethiszbxtnetinvalid


Wouldn't it work to do something which is realistic but also artistic in one
way? ^^
I'm still learning, but artificial and unartistic wasn't my intention... :)
I'll try to work harder to make some progress.

Regards
            bluetree


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From: Eero Ahonen
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 15:50:15
Message: <479cee87$1@news.povray.org>
bluetree wrote:
> Wouldn't it work to do something which is realistic but also artistic in one
> way? ^^

Yep :). The goal is always up to A) the creator or B) the one who has
ordered the stuff from the creator. No matter if it's an image, video,
sound or anything else. It's amazingly often also possible to miss the
goal but still get better results.

> I'm still learning, but artificial and unartistic wasn't my intention... :)

Then such image hasn't hit your goal ;). Everyone's either learning or
dead, so learning is pretty good choice.

> I'll try to work harder to make some progress.

That's always a good hunt to go ;).

> Regards
>             bluetree
> 


-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


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From: "Jérôme M. Berger"
Subject: Re: Find the Easter Egg
Date: 27 Jan 2008 17:28:29
Message: <479d058d@news.povray.org>
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bluetree wrote:
> I'll try it. Should I post the result (better: can I post it? The images are
> very big in size. I don't know why...)
> 
	Convert your image to JPEG, it will be much smaller.

		Jerome
- --
+------------------------- Jerome M. BERGER ---------------------+
|    mailto:jeb### [at] freefr      | ICQ:    238062172            |
|    http://jeberger.free.fr/     | Jabber: jeb### [at] jabberfr   |
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