POV-Ray : Newsgroups : povray.binaries.images : Another block Server Time
2 Aug 2024 04:25:49 EDT (-0400)
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From: William Tracy
Subject: Re: Another block
Date: 31 Jan 2008 01:30:02
Message: <47a16aea$1@news.povray.org>
alphaQuad wrote:
> The cloth can be
> anything you want, as in a dream, milking your creativity.

It just hit me what is special about this image: It is incredibly
dream-like. It is not just surreal--it feels like a dream.

The cloth really does go a long way to help this feeling. My only
complaint is that the cloth looks like it is hanging from an invisible
clothesline, rather than floating freely.

Very nice. :-)

-- 
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu

You know you've been raytracing too long when you keep a blacklist of
people who ask questions about 3DFX products.
    -- Alex McLeod a.k.a. Giant Robot Messiah


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From: H  Karsten
Subject: Re: Another block
Date: 4 Feb 2008 08:00:01
Message: <web.47a70bfba934f03138362eb40@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "H. Karsten" <h-karsten()web.de> schreef in bericht
> news:web.4798a383d450dfce811410630@news.povray.org...
> > Another high-gamma image.
> > But its the sky, I can't help myself ;)
> >
>
> This one and the previous 'Background' are mind stimulating structures.
> There should be a way to reproduce those structures is SDL? Some kind of
> recursive macro using blobs perhaps?
>
> Thomas

I'm also thinking about this. Well.. blobs are primary round and organic. To be
like this geometry, the code has to use boxes ore something...
If I find a way to automate this process in PovRay code I'll share it :)

-holger-


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From: Nicolas Alvarez
Subject: Re: Another block
Date: 4 Feb 2008 08:42:51
Message: <47a7165b@news.povray.org>

> I'm also thinking about this. Well.. blobs are primary round and organic. To be
> like this geometry, the code has to use boxes ore something...
> If I find a way to automate this process in PovRay code I'll share it :)
> 

isosurfaces are the only way to use boxes in blobs.


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From: H  Karsten
Subject: Re: Another block
Date: 4 Feb 2008 08:55:01
Message: <web.47a71895a934f03138362eb40@news.povray.org>
Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:

> > I'm also thinking about this. Well.. blobs are primary round and organic. To be
> > like this geometry, the code has to use boxes ore something...
> > If I find a way to automate this process in PovRay code I'll share it :)
> >
>
> isosurfaces are the only way to use boxes in blobs.

I thought more to generate patterns, and then generate real boxes after it.
Something like this...

Means, animate a pattern and put boxes in the z-axes after it, like using a
"mosaic" effect in a graphics program. When a box in the picture is light enough
then, a 3D-box will being generated in PovRay.

-holger-


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