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things that I am unhappy with:
How can I improve the lighting? At the moment it is just 3 point lights with
only one of them casting shadows.
The views through the windows could be better but they are only place
holders.
Any comments welcome.
is hard to make out detail in the moving stream of bodies.
Stephen
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From: Thomas de Groot
Subject: Re: Sci-fi experiment, a Homage =96 Nudity
Date: 8 Jun 2007 08:21:21
Message: <466949c1@news.povray.org>
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"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
news:web.46693e3284aaa3cec4e49fa40@news.povray.org...
> Inspired by Gail's vision I started my own version. With a little help
> from
> the Riverworld series. (I hope that you don't mind, Gail) There are
> several
> things that I am unhappy with:
> I don't know what to do with the textures.
> The top of the capsule has me flummoxed. I don't know what to do with it.
> How can I improve the lighting? At the moment it is just 3 point lights
> with
> only one of them casting shadows.
> The views through the windows could be better but they are only place
> holders.
>
> Any comments welcome.
>
> Of course I've turned it into an animation and it is more respectable as
> it
> is hard to make out detail in the moving stream of bodies.
>
>
Ah! The Riverworld!!! First time I think somebody did a scene inspired by
Farmer's novels. Good start, Stephen.
Textures. I would make them more subdued I think, and more in balance with
each other. Now they distract the viewer from the stream of bodies. Maybe
the groundfloor should be long parallel strips in grey accentuating the
movement.
Thomas
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> Ah! The Riverworld!!! First time I think somebody did a scene inspired by
> Farmer's novels. Good start, Stephen.
> Textures. I would make them more subdued I think, and more in balance with
> each other. Now they distract the viewer from the stream of bodies. Maybe
> the groundfloor should be long parallel strips in grey accentuating the
> movement.
>
> Thomas
Ha! Funny you should say that. Some of the textures are yours, pinched from
Moray and imported into Bishop3D. Specifically the capsules and the
Stephen
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From: Thomas de Groot
Subject: Re: Sci-fi experiment, a Homage =3D96 Nudity
Date: 8 Jun 2007 10:43:10
Message: <46696afe@news.povray.org>
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"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
news:web.466954633657cd42c4e49fa40@news.povray.org...
> "Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
>> Ah! The Riverworld!!! First time I think somebody did a scene inspired by
>> Farmer's novels. Good start, Stephen.
>> Textures. I would make them more subdued I think, and more in balance
>> with
>> each other. Now they distract the viewer from the stream of bodies. Maybe
>> the groundfloor should be long parallel strips in grey accentuating the
>> movement.
>>
>> Thomas
>
> Ha! Funny you should say that. Some of the textures are yours, pinched
> from
> Moray and imported into Bishop3D. Specifically the capsules and the
> columns, Thank you I use your "User submitted" a lot. I hope you don't
> mind? (Remember Tom Lehrer's Plagiarize?)
<grin> On the contrary. They are there to be used! I suppose it depends on
the context if they appear more or less subdued. And, I must say, I have
much evolved my concept of textures over the years, certainly since I last
submitted to the Moray site.
> I like the long parallel strips idea. I've got another version with more
> bodies and a deeper view, I'll try that.
Curious to see that.
Thomas
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On Fri, 8 Jun 2007 16:43:09 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>> I like the long parallel strips idea. I've got another version with more
>> bodies and a deeper view, I'll try that.
>Curious to see that.
That might take a while :-(
My last 10 versions were corrupted. Not only save often but open and close the
application often, when Beta testing.
Regards
Stephen
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