POV-Ray : Newsgroups : povray.binaries.images : Temple Server Time
6 Aug 2024 17:02:44 EDT (-0400)
  Temple (Message 4 to 13 of 13)  
<<< Previous 3 Messages Goto Initial 10 Messages
From: Stephen
Subject: Re: Temple
Date: 4 Jan 2007 03:35:00
Message: <web.459cbbf83ccfc8eff1cb1e660@news.povray.org>
"Woland" <ziz### [at] wppl> wrote:
> I'm making already an ancient temple. This is my first render.

It is looking good. The texture may be a bit too weathered/distressed and
the stones the pillars are supporting are too low (needs more height). The
overall impression, to me, is a balustrade.

Stephen


Post a reply to this message

From: Woland
Subject: Re: Temple
Date: 6 Jan 2007 23:05:00
Message: <web.45a070e63ccfc8ef42494bfa0@news.povray.org>
Next render of Temple.
I want to make some stairs, place all the elemnts better, and make some
background...


Post a reply to this message


Attachments:
Download '2.jpg' (57 KB)

Preview of image '2.jpg'
2.jpg


 

From: Thomas de Groot
Subject: Re: Temple
Date: 7 Jan 2007 02:40:45
Message: <45a0a3fd@news.povray.org>
"Woland" <ziz### [at] wppl> schreef in bericht 
news:web.45a070e63ccfc8ef42494bfa0@news.povray.org...
> Next render of Temple.
> I want to make some stairs, place all the elemnts better, and make some
> background...
>
>
I like this!
The worn look is well done, and those squat columns are doing a perfect job.
Keep up the good work!!

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: Temple
Date: 7 Jan 2007 03:19:35
Message: <45a0ad17$1@news.povray.org>
A couple of more comments here:
- Use a floor (placeholder) to get a better sense of final proportions and 
scale.
- lower the camera position for a more dramatic effect and to emphasize the 
monumentality of the temple. Lower it to what you consider it to be the 
beholder's eye level, or even to frog level.

Thomas


Post a reply to this message

From: Stephen
Subject: Re: Temple
Date: 7 Jan 2007 11:40:42
Message: <5k82q2hleci69g0bnujb7i6va08g0uhcas@4ax.com>
On Sat,  6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wppl> wrote:

>Next render of Temple.
>I want to make some stairs, place all the elemnts better, and make some
>background...

Ah! That's better I get a sense of scale now. It reminds me of a Roman temple I
saw in Crete once. Quite a few of the columns were lying on the floor.
As well as Thomas's comments use a sky as well, even if it's just a simple blue
skysphere, as a place holder. It all adds to the credibility. 


Regards
	Stephen


Post a reply to this message

From: Woland
Subject: Re: Temple
Date: 7 Jan 2007 16:50:00
Message: <web.45a16ac23ccfc8ef42494bfa0@news.povray.org>
Thanks for advices.
I made another render. I think that these stones are better for floor, and I
must make some different in these yellow walls.
Now i want to make grass which grow only between stones in floor, and some
kind of altar, and columns laying on the floor (thanks for adviece), and
some work on this "broken" colums is needed.


Post a reply to this message


Attachments:
Download '3.jpg' (100 KB)

Preview of image '3.jpg'
3.jpg


 

From: Stephen
Subject: Re: Temple
Date: 7 Jan 2007 17:26:57
Message: <bts2q2hahq3ep49hf52u6nshgokhpek04j@4ax.com>
On Sat,  6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wppl> wrote:

>Next render of Temple.
>I want to make some stairs, place all the elemnts better, and make some
>background...

That is looking better. But you seem to have broken some columns putting the
stones on the floor :-)
IIRC in Crete the fallen columns were partially buried in the earth. 


Regards
	Stephen


Post a reply to this message

From: Thomas de Groot
Subject: Re: Temple
Date: 8 Jan 2007 02:58:16
Message: <45a1f998$1@news.povray.org>
"Stephen" <mcavoysATaolDOTcom@> schreef in bericht 
news:bts2q2hahq3ep49hf52u6nshgokhpek04j@4ax.com...
> On Sat,  6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wppl> wrote:
>
>>Next render of Temple.
>>I want to make some stairs, place all the elemnts better, and make some
>>background...
>
> That is looking better. But you seem to have broken some columns putting 
> the
> stones on the floor :-)
> IIRC in Crete the fallen columns were partially buried in the earth.
>
>

Good point, Stephen.
One other comment I would like to make concerns the scale of the 
erosion/cracking/flacking of the stones, in comparison with the size of the 
individual elements. The technique in itself is good, however it looks too 
gross to be believable. If possible, I would go for a more subtle break and 
crack pattern. Depending how you achieved this, I think you could try to 
scale down the eroding pattern.

Hope this helps.

Thomas


Post a reply to this message

From: Kenneth
Subject: Re: Temple
Date: 1 Feb 2007 16:20:00
Message: <web.45c2588b3ccfc8efa73a05bd0@news.povray.org>
"Woland" <ziz### [at] wppl> wrote:
> Thanks for advices.
> I made another render....

Great work so far.  It keeps improving!

I think the current camera position could come down a bit; in this one, it's
perfectly aligned with the tops of the columns, making the image *look* a
bit computer-generated, to my eyes. That is, too many aligned planes. And
it doesn't show off the nice round forms of the column tops.

Looking forward to seeing more!

Ken W.


Post a reply to this message

From: Sven Littkowski
Subject: Re: Temple
Date: 25 Jan 2008 15:04:09
Message: <479a40b9$1@news.povray.org>
I like it. In fact, years ago I did a huge round temple, as well.

In your case, I see you made the stone rough, which is good. But I think, 
the stone material is still having a bit too much gloss effect, which you 
can recognize at the corners of the stone. Besides that, it is going to 
become a great work, Woland. Go on, and let us see your creations!

Sven


"Woland" <ziz### [at] wppl> schrieb im Newsbeitrag 
news:web.459c444a1e22e58d42494bfa0@news.povray.org...
> I'm making already an ancient temple. This is my first render.
>


Post a reply to this message

<<< Previous 3 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.