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"Woland" <ziz### [at] wp pl> wrote:
> I'm making already an ancient temple. This is my first render.
It is looking good. The texture may be a bit too weathered/distressed and
the stones the pillars are supporting are too low (needs more height). The
overall impression, to me, is a balustrade.
Stephen
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Next render of Temple.
I want to make some stairs, place all the elemnts better, and make some
background...
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"Woland" <ziz### [at] wp pl> schreef in bericht
news:web.45a070e63ccfc8ef42494bfa0@news.povray.org...
> Next render of Temple.
> I want to make some stairs, place all the elemnts better, and make some
> background...
>
>
I like this!
The worn look is well done, and those squat columns are doing a perfect job.
Keep up the good work!!
Thomas
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A couple of more comments here:
- Use a floor (placeholder) to get a better sense of final proportions and
scale.
- lower the camera position for a more dramatic effect and to emphasize the
monumentality of the temple. Lower it to what you consider it to be the
beholder's eye level, or even to frog level.
Thomas
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On Sat, 6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wp pl> wrote:
>Next render of Temple.
>I want to make some stairs, place all the elemnts better, and make some
>background...
Ah! That's better I get a sense of scale now. It reminds me of a Roman temple I
saw in Crete once. Quite a few of the columns were lying on the floor.
As well as Thomas's comments use a sky as well, even if it's just a simple blue
skysphere, as a place holder. It all adds to the credibility.
Regards
Stephen
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Thanks for advices.
I made another render. I think that these stones are better for floor, and I
must make some different in these yellow walls.
Now i want to make grass which grow only between stones in floor, and some
kind of altar, and columns laying on the floor (thanks for adviece), and
some work on this "broken" colums is needed.
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On Sat, 6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wp pl> wrote:
>Next render of Temple.
>I want to make some stairs, place all the elemnts better, and make some
>background...
That is looking better. But you seem to have broken some columns putting the
stones on the floor :-)
IIRC in Crete the fallen columns were partially buried in the earth.
Regards
Stephen
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:bts2q2hahq3ep49hf52u6nshgokhpek04j@4ax.com...
> On Sat, 6 Jan 2007 23:02:46 EST, "Woland" <ziz### [at] wp pl> wrote:
>
>>Next render of Temple.
>>I want to make some stairs, place all the elemnts better, and make some
>>background...
>
> That is looking better. But you seem to have broken some columns putting
> the
> stones on the floor :-)
> IIRC in Crete the fallen columns were partially buried in the earth.
>
>
Good point, Stephen.
One other comment I would like to make concerns the scale of the
erosion/cracking/flacking of the stones, in comparison with the size of the
individual elements. The technique in itself is good, however it looks too
gross to be believable. If possible, I would go for a more subtle break and
crack pattern. Depending how you achieved this, I think you could try to
scale down the eroding pattern.
Hope this helps.
Thomas
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"Woland" <ziz### [at] wp pl> wrote:
> Thanks for advices.
> I made another render....
Great work so far. It keeps improving!
I think the current camera position could come down a bit; in this one, it's
perfectly aligned with the tops of the columns, making the image *look* a
bit computer-generated, to my eyes. That is, too many aligned planes. And
it doesn't show off the nice round forms of the column tops.
Looking forward to seeing more!
Ken W.
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I like it. In fact, years ago I did a huge round temple, as well.
In your case, I see you made the stone rough, which is good. But I think,
the stone material is still having a bit too much gloss effect, which you
can recognize at the corners of the stone. Besides that, it is going to
become a great work, Woland. Go on, and let us see your creations!
Sven
"Woland" <ziz### [at] wp pl> schrieb im Newsbeitrag
news:web.459c444a1e22e58d42494bfa0@news.povray.org...
> I'm making already an ancient temple. This is my first render.
>
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