POV-Ray : Newsgroups : povray.binaries.images : Sphere sweep objects with focal blur Server Time
7 Aug 2024 03:20:03 EDT (-0400)
  Sphere sweep objects with focal blur (Message 1 to 6 of 6)  
From: scam
Subject: Sphere sweep objects with focal blur
Date: 4 Jun 2006 00:15:01
Message: <web.44825d9a87a642195c947f990@news.povray.org>
Hi all,

Before I left my inverse truchet tile done with sphere sweeps, I thought I'd
put a bunch of them in a scene and try my hand at focal blur. It didn't
quite get the feeling of depth I'd hoped for: I set the focal point to be
the central object (with a blue light), however I now think I should have
focused on something in the foreground. On the other hand perhaps I just
needed to crank up the aperture to place more emphasis on the depth of
field.

Would anyone like to offer an opinion on how I would best increase the
feeling of depth in the image?


Post a reply to this message


Attachments:
Download 'sphere sweep2.png' (556 KB)

Preview of image 'sphere sweep2.png'
sphere sweep2.png


 

From: scam
Subject: Re: Sphere sweep objects with focal blur
Date: 4 Jun 2006 00:40:01
Message: <web.44826301a02983915c947f990@news.povray.org>
Sorry, wrong image!


Post a reply to this message


Attachments:
Download 'sphere sweep 3.png' (520 KB)

Preview of image 'sphere sweep 3.png'
sphere sweep 3.png


 

From: stm31415
Subject: Re: Sphere sweep objects with focal blur
Date: 4 Jun 2006 08:55:01
Message: <web.4482d7c8a02983919e755de40@news.povray.org>
Hmm. I would look at composition first, before any effects. As the 'wrong
image' shows, when you let things fall out the ends of the image,
especially the corners, that gives a much more effective illusion. All your
little knots are the same size and gathered right in the center of the
image. Place some way-far-off, and a few right up in the camera view, and
then you can use the same apeture to get a good clear DOF. If you keep the
up-close ones out of the center of the camera, you will naturally get some
interesting lines that lead the eye deeper in the image. If you like one,
you can accentuate it by placing another knot on the line.
If you are going to place your focus on the center, make it a warm-colored
knot - again, leads the eye. You could, as you say, place the focus
elsewhere - I think, however, that that will be an artistic choice rather
than a... um... psycho-optical one(?)

Anyway, cool image.

-s
5TF!


Post a reply to this message

From: Sven Littkowski
Subject: Re: Sphere sweep objects with focal blur
Date: 4 Jun 2006 23:12:43
Message: <4483a12b$1@news.povray.org>
Keep the current knot of sphere-sweeps. Keep the background. Keep the red 
flouruscent sphere fog. But add more sphere-sweeps somewhere behind the 
current one, like more "arms" go away towards the back. And those arms have 
to be influenced by the backgound blue-black. Do you understand what I mean?

Ask me if you need more information.

Sven


Post a reply to this message

From: scam
Subject: Re: Sphere sweep objects with focal blur
Date: 5 Jun 2006 04:05:01
Message: <web.4483e2dfa02983915c947f990@news.povray.org>
"stm31415" <sam### [at] cscom> wrote:
> Hmm. I would look at composition first, before any effects.

Thanks for the tips mate, I agree with nearly everything you said. I had
another crack at it and I think this one is an improvement.


Post a reply to this message


Attachments:
Download 'sphere sweep 4.png' (378 KB)

Preview of image 'sphere sweep 4.png'
sphere sweep 4.png


 

From: Jörg 'Yadgar' Bleimann
Subject: Re: Sphere sweep objects with focal blur
Date: 5 Jun 2006 09:27:59
Message: <4484315f$1@news.povray.org>
High!

scam wrote:

> Thanks for the tips mate, I agree with nearly everything you said. I had
> another crack at it and I think this one is an improvement.

Sweet... perhaps they are a species of airborne plankton drifting in the 
atmosphere of a warm sub-Jovian gas giant!

See you in Khyberspace!

Yadgar


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.