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7 Aug 2024 19:20:17 EDT (-0400)
  The room<final> (Message 1 to 10 of 10)  
From: Hasan3
Subject: The room<final>
Date: 27 Nov 2005 01:50:01
Message: <web.438956859640c0b69b79dcd60@news.povray.org>


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From: Rick Measham
Subject: Re: The room<final>
Date: 27 Nov 2005 08:05:48
Message: <4389af2c@news.povray.org>
A couple of things:
The 'seat' of the couches appears too narrow to be comfortable
The glasses are enourmous
Are you sure the globe isn't going to fall on my head if I sit there?

I wonder if the rounding of the cushions is too large...?

Also, for your 'photorealism' .. IRL things aren't perfect, so I'd 
expect your vertical blinds to have some sort of slight random 
y-rotation ... and if you want REAL photorealism one of the blasted 
things will be broken and wont turn at all!

Cheers!
Rick Measham


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From: Sebastian H 
Subject: Re: The room<final>
Date: 27 Nov 2005 08:17:39
Message: <4389b1f3$1@news.povray.org>
Hasan3 wrote:

I like it.

There may be adjustments that could be made
but I also like it the way it is.

Could be mades:
- More dramatic light (but is this intended?)
- A deeper Sofa would be more comfortable (maybe?)

Hmm when looking at it again it seems to bright, as
if the not seen walls were not there but light
sources instead.

Darn, only complains again...

Regards,
Sebastian


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From: St 
Subject: Re: The room<final>
Date: 27 Nov 2005 08:28:49
Message: <4389b491$1@news.povray.org>
Very nice! But shouldn't the settee's/sofa's have casters for mobility?

   ~Steve~


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From: St 
Subject: Re: The room<final>
Date: 27 Nov 2005 08:28:50
Message: <4389b492$1@news.povray.org>
"Rick Measham" <rickm*at%isite.net.au> wrote in message 
news:4389af2c@news.povray.org...

and if you want REAL photorealism one of the blasted
> things will be broken and wont turn at all!

  LOL! That's true!  :)

   ~Steve~

>
> Cheers!
> Rick Measham


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From: Stefan Viljoen
Subject: Re: The room<final>
Date: 27 Nov 2005 08:38:28
Message: <4389b6d4@news.povray.org>
Hasan3 spake:

> 

Pretty and nice...!

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Alain
Subject: Re: The room<final>
Date: 27 Nov 2005 11:55:26
Message: <4389e4fe$1@news.povray.org>
St. nous apporta ses lumieres en ce 2005-11-27 08:29:
> 
> "Rick Measham" <rickm*at%isite.net.au> wrote in message 
> news:4389af2c@news.povray.org...
> 
> and if you want REAL photorealism one of the blasted
> 
>> things will be broken and wont turn at all!
> 
> 
>  LOL! That's true!  :)
> 
>   ~Steve~
> 
>>
>> Cheers!
>> Rick Measham 
> 
> 
Unless those blinds are brand new.

-- 
Alain
-------------------------------------------------
Honk if you love peace and quiet.


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From: Thomas de Groot
Subject: Re: The room<final>
Date: 28 Nov 2005 03:26:32
Message: <438abf38@news.povray.org>
"Hasan3" <PRO### [at] Yahoocom> schreef in bericht
news:web.438956859640c0b69b79dcd60@news.povray.org...
>
I like this scene, Hasan. Personally, I like the lighting and general
setting of the room. A few small things, however. The spectacles are much
too large! You shall have to scale them down to proper size in comparison
with the rest of the room. I have the impression (only an impression) that
the globe is partly hidden inside the wall. So, also a scale/position
problem here?

The floor is clearly an image_map (which is OK). However, it does not tile
perfectly, as you can see at the right side, where there appears a conflict
between tiles it seems. Perhaps also, I should scale it down a tiny bit.

Sorry for all those comments. As said, I like this scene already!

Thomas


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From: Hasan3
Subject: Re: The room<final>
Date: 28 Nov 2005 04:05:02
Message: <web.438ac7a3aeb57df9cbe664320@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote:
> "Hasan3" <PRO### [at] Yahoocom> schreef in bericht
> news:web.438956859640c0b69b79dcd60@news.povray.org...
> >
> I like this scene, Hasan. Personally, I like the lighting and general
> setting of the room. A few small things, however. The spectacles are much
> too large! You shall have to scale them down to proper size in comparison
> with the rest of the room. I have the impression (only an impression) that
> the globe is partly hidden inside the wall. So, also a scale/position
> problem here?
>
> The floor is clearly an image_map (which is OK). However, it does not tile
> perfectly, as you can see at the right side, where there appears a conflict
> between tiles it seems. Perhaps also, I should scale it down a tiny bit.
>
> Sorry for all those comments. As said, I like this scene already!
>
> Thomas



Rick I can't make more realistic scene... Sory.
Sebastian, the sofa model is not mine...
St, I used wrong sofa model, but not very terrible:)
Stefan  thanks.

Thanks for the all comment.

Thomas, you are all right.
There are some problems in the floor texture, globe and window. I will fixed
these problems. The time is required:)

(I'm working and there is not free time.)

Best Regards.
Hasan.


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From: Hasan3
Subject: Re: The room<final>
Date: 1 Dec 2005 14:45:01
Message: <web.438f5284aeb57df9830ba8320@news.povray.org>
I changed the floor texture. And decreased light's pover.


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