POV-Ray : Newsgroups : povray.binaries.images : Rain Forest Server Time
9 Aug 2024 11:25:28 EDT (-0400)
  Rain Forest (Message 4 to 13 of 13)  
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From: Jim Charter
Subject: Re: Rain Forest
Date: 24 Mar 2005 09:38:43
Message: <4242d0f3$1@news.povray.org>
gerberc wrote:
> This scene makes use of the eval_pigment function to place trees on 2
> hight_fields. There are more than 10000 trees and palms.
> 
> Strange thing is that it is not possible to render this scene with the
> official POV-Ray 3.6 version on my system (3.6 GHz P4 with 2 GB RAM under
> Win XP Home with SP2). I allways get memory allocation errors. So I tried
> MegaPov 1.1. Bingo!! Parse time reduced by at least a factor 4, no memory
> allocation issues. Render time seemed much faster to me too, although this
> is hard to judge because the scene crashed with the official version if
> rendering all elements. Did anybody else notice similar behaviour?
> 
> About the image: The trees were made with POVTree, palms are freebies from
> the internet (sorry, I forgot where I downloaded them)textured in POV-Ray,
> clouds are made with Gill Tran's MakeCloud and the parrots are Poser
> models. The scene rendered in 4.5 hours at 1600x1200 and peak memory used
> was about 350 MB only.
> 
> Regards and have a nice easter weekend, Christoph
> 
> 
> ------------------------------------------------------------------------
> 
Great scene, great theme.  Where I have been heading myself.  Are you 
working from a reference?


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From: Marc Jacquier
Subject: Re: Rain Forest
Date: 24 Mar 2005 11:00:09
Message: <4242e409@news.povray.org>

news:web.424273a8915ff18c48a3959e0@news.povray.org...

Gorgeous!!
It could do an excellent picture for an adventure book.
Do you use eval_pigment to choose which specie will be found at this or that
place or do you use it instead of trace()?

Marc


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From: LightBeam
Subject: Re: Rain Forest
Date: 24 Mar 2005 11:24:09
Message: <4242e9a9@news.povray.org>
Really excellent :-)
Nice wet atmosphere too.


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From: gerberc
Subject: Re: Rain Forest
Date: 24 Mar 2005 16:05:01
Message: <web.42432a53267da791190422530@news.povray.org>
"Marc Jacquier" <jac### [at] wanadoofr> wrote:

> news:web.424273a8915ff18c48a3959e0@news.povray.org...
>
> Gorgeous!!
> It could do an excellent picture for an adventure book.
> Do you use eval_pigment to choose which specie will be found at this or that
> place or do you use it instead of trace()?
>
> Marc

Actually both functions are needed. The principle is not new, it has been
discussed here earlier. In this scene I used eval_pigment() and a spotted
pigment to distribute the trees and trace() to find the exact height of the
height_field at a given position.

You could do the same thing with random distribution of the trees but I
think a little structure in the forest looks better.

Christoph


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From: Marc Jacquier
Subject: Re: Rain Forest
Date: 24 Mar 2005 16:14:38
Message: <42432dbe$1@news.povray.org>

news:web.42432a53267da791190422530@news.povray.org...
> Actually both functions are needed. The principle is not new, it has been
> discussed here earlier. In this scene I used eval_pigment() and a spotted
> pigment to distribute the trees and trace() to find the exact height of
the
> height_field at a given position.
That was my guess :-)
>
> You could do the same thing with random distribution of the trees but I
> think a little structure in the forest looks better.

I agree

Marc


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From: Thomas de Groot
Subject: Re: Rain Forest
Date: 25 Mar 2005 03:18:14
Message: <4243c946$1@news.povray.org>
"gerberc" <ni.### [at] bluewinch> schreef in bericht
news:web.424273a8915ff18c48a3959e0@news.povray.org...
> This scene makes use of the eval_pigment function to place trees on 2
> hight_fields. There are more than 10000 trees and palms.
>
> About the image: The trees were made with POVTree, palms are freebies from
> the internet (sorry, I forgot where I downloaded them)textured in POV-Ray,
> clouds are made with Gill Tran's MakeCloud and the parrots are Poser
> models. The scene rendered in 4.5 hours at 1600x1200 and peak memory used
> was about 350 MB only.
>
> Regards and have a nice easter weekend, Christoph
>
Very impressive, Christoph! I had not yet had the time to use the
eval_pigment function, but I confess that you have pushed me to it. Like was
said above, it would make an excellent illustration for an adventure
book.... I hope to write one myself, one day...

Thomas


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From: Andrew the Orchid
Subject: Re: Rain Forest
Date: 26 Mar 2005 05:55:33
Message: <42453fa5@news.povray.org>
Impressive.

Nuff said, really...


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From: Shay
Subject: Re: Rain Forest
Date: 26 Mar 2005 19:41:07
Message: <42460123$1@news.povray.org>
gerberc wrote:

Very nice. HAve you posted this somewhere else, or as a WIP here? 
Something very familiar about that red-eyed bird.

  -Shay


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From: author
Subject: Re: Rain Forest
Date: 26 Mar 2005 21:35:01
Message: <web.42461b1d267da7915a9431fb0@news.povray.org>
Andrew the Orchid <voi### [at] devnull> wrote:
> Impressive.
>
> Nuff said, really...

Hey, good stuff!!

--Ralph


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From: gerberc
Subject: Re: Rain Forest
Date: 27 Mar 2005 13:10:01
Message: <web.4246f6b8267da791892beb900@news.povray.org>
Shay <s.s@s> wrote:
> Very nice. HAve you posted this somewhere else, or as a WIP here?
> Something very familiar about that red-eyed bird.
>
>   -Shay

I posted the image also in my Renderosity gallery. The birds are not
red-eyed, they are red parrots (Poser model). Due to the scale of the image
they are quite small and hard to recognize.

Christoph


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