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gerberc wrote:
> This scene makes use of the eval_pigment function to place trees on 2
> hight_fields. There are more than 10000 trees and palms.
>
> Strange thing is that it is not possible to render this scene with the
> official POV-Ray 3.6 version on my system (3.6 GHz P4 with 2 GB RAM under
> Win XP Home with SP2). I allways get memory allocation errors. So I tried
> MegaPov 1.1. Bingo!! Parse time reduced by at least a factor 4, no memory
> allocation issues. Render time seemed much faster to me too, although this
> is hard to judge because the scene crashed with the official version if
> rendering all elements. Did anybody else notice similar behaviour?
>
> About the image: The trees were made with POVTree, palms are freebies from
> the internet (sorry, I forgot where I downloaded them)textured in POV-Ray,
> clouds are made with Gill Tran's MakeCloud and the parrots are Poser
> models. The scene rendered in 4.5 hours at 1600x1200 and peak memory used
> was about 350 MB only.
>
> Regards and have a nice easter weekend, Christoph
>
>
> ------------------------------------------------------------------------
>
Great scene, great theme. Where I have been heading myself. Are you
working from a reference?
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news:web.424273a8915ff18c48a3959e0@news.povray.org...
Gorgeous!!
It could do an excellent picture for an adventure book.
Do you use eval_pigment to choose which specie will be found at this or that
place or do you use it instead of trace()?
Marc
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Really excellent :-)
Nice wet atmosphere too.
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"Marc Jacquier" <jac### [at] wanadoo fr> wrote:
> news:web.424273a8915ff18c48a3959e0@news.povray.org...
>
> Gorgeous!!
> It could do an excellent picture for an adventure book.
> Do you use eval_pigment to choose which specie will be found at this or that
> place or do you use it instead of trace()?
>
> Marc
Actually both functions are needed. The principle is not new, it has been
discussed here earlier. In this scene I used eval_pigment() and a spotted
pigment to distribute the trees and trace() to find the exact height of the
height_field at a given position.
You could do the same thing with random distribution of the trees but I
think a little structure in the forest looks better.
Christoph
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news:web.42432a53267da791190422530@news.povray.org...
> Actually both functions are needed. The principle is not new, it has been
> discussed here earlier. In this scene I used eval_pigment() and a spotted
> pigment to distribute the trees and trace() to find the exact height of
the
> height_field at a given position.
That was my guess :-)
>
> You could do the same thing with random distribution of the trees but I
> think a little structure in the forest looks better.
I agree
Marc
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"gerberc" <ni.### [at] bluewin ch> schreef in bericht
news:web.424273a8915ff18c48a3959e0@news.povray.org...
> This scene makes use of the eval_pigment function to place trees on 2
> hight_fields. There are more than 10000 trees and palms.
>
> About the image: The trees were made with POVTree, palms are freebies from
> the internet (sorry, I forgot where I downloaded them)textured in POV-Ray,
> clouds are made with Gill Tran's MakeCloud and the parrots are Poser
> models. The scene rendered in 4.5 hours at 1600x1200 and peak memory used
> was about 350 MB only.
>
> Regards and have a nice easter weekend, Christoph
>
Very impressive, Christoph! I had not yet had the time to use the
eval_pigment function, but I confess that you have pushed me to it. Like was
said above, it would make an excellent illustration for an adventure
book.... I hope to write one myself, one day...
Thomas
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Impressive.
Nuff said, really...
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gerberc wrote:
Very nice. HAve you posted this somewhere else, or as a WIP here?
Something very familiar about that red-eyed bird.
-Shay
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Andrew the Orchid <voi### [at] dev null> wrote:
> Impressive.
>
> Nuff said, really...
Hey, good stuff!!
--Ralph
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Shay <s.s@s> wrote:
> Very nice. HAve you posted this somewhere else, or as a WIP here?
> Something very familiar about that red-eyed bird.
>
> -Shay
I posted the image also in my Renderosity gallery. The birds are not
red-eyed, they are red parrots (Poser model). Due to the scale of the image
they are quite small and hard to recognize.
Christoph
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