POV-Ray : Newsgroups : povray.binaries.images : First Post Server Time
17 Nov 2024 23:17:22 EST (-0500)
  First Post (Message 1 to 4 of 4)  
From: Steve Jones
Subject: First Post
Date: 18 Dec 2004 19:40:01
Message: <web.41c4cc9d399508499b01f5d80@news.povray.org>
Hi,

A first post from me. It has a sphere, it has reflection, but it doesn't
have a checkered plane. Still, two out of three ain't bad (as Meatloaf once
said), and it does have a weird cross thing to make up for it.

It's a bit minimalist, almost surrealist even, and there's probably not much
to comment on. But do so if you wish - I'm open to any feedback you may
have.

Steve.


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From: LightBeam
Subject: Re: First Post
Date: 19 Dec 2004 10:11:05
Message: <41c59a09$1@news.povray.org>

> Hi,
> 
> A first post from me. It has a sphere, it has reflection, but it doesn't
> have a checkered plane. Still, two out of three ain't bad (as Meatloaf once
> said), and it does have a weird cross thing to make up for it.
> 
> It's a bit minimalist, almost surrealist even, and there's probably not much
> to comment on. But do so if you wish - I'm open to any feedback you may
> have.
> 
> Steve.

Keep on ;-) and you'll discover thats pov is a great tool :-))

Have a look here : www.oyonale.com (perhaps you ever know ?)


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From: ohnobinki
Subject: Re: First Post
Date: 19 Dec 2004 12:35:00
Message: <web.41c5ba98a69f2e3763d9ed220@news.povray.org>
"Steve Jones" <pov### [at] squaregoldfishcouk> wrote:
> Hi,
>
> A first post from me. It has a sphere, it has reflection, but it doesn't
> have a checkered plane. Still, two out of three ain't bad (as Meatloaf once
> said), and it does have a weird cross thing to make up for it.
>
> It's a bit minimalist, almost surrealist even, and there's probably not much
> to comment on. But do so if you wish - I'm open to any feedback you may
> have.
>
> Steve.

how did you make that weird cross thing?
is it just texture mapped or a simple color_map of some sort?
( this is also my first post )
also, do you know what causes the green plane to have areas of lighter to
darker green instead of a nice smooth transition?
i don't know what to call it and would like to know if there is anything in
the documentation about it, or what it is called so i can do a search on
it.


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From: Steve Jones
Subject: Re: First Post
Date: 19 Dec 2004 19:45:00
Message: <web.41c61faba69f2e379b01f5d80@news.povray.org>
"ohnobinki" <ohn### [at] gmailcom> wrote:
> "Steve Jones" <pov### [at] squaregoldfishcouk> wrote:
> > Hi,
> >
> > A first post from me. It has a sphere, it has reflection, but it doesn't
> > have a checkered plane. Still, two out of three ain't bad (as Meatloaf once
> > said), and it does have a weird cross thing to make up for it.
> >
> > It's a bit minimalist, almost surrealist even, and there's probably not much
> > to comment on. But do so if you wish - I'm open to any feedback you may
> > have.
> >
> > Steve.
>
> how did you make that weird cross thing?
> is it just texture mapped or a simple color_map of some sort?
> ( this is also my first post )
> also, do you know what causes the green plane to have areas of lighter to
> darker green instead of a nice smooth transition?
> i don't know what to call it and would like to know if there is anything in
> the documentation about it, or what it is called so i can do a search on
> it.

The cross is a hole punched in the floor (it's actually a huge box, not a
plane), filled with a media cylinder and 5 very powerful spotlights
underneath. It's something I'm working on for another project, and this
image sort created itself by accident. I liked it, and I posted it :)

I'm not sure what you mean by your question about the colour gradient - can
you try to explain what you mean in relation to specific parts of the
image?

Steve.


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