POV-Ray : Newsgroups : povray.binaries.images : Glow effect + turbulence(3 images about 20K each) - attached files (1/1) Server Time
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From: Chris Huff
Subject: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 17:03:21
Message: <chrishuff-DCBAFB.16042902092000@news.povray.org>
I just finished adding turbulence to the glow patch, it seems to work 
pretty well. Here are some of my experiments with it:
Lamda, omega, and octaves were left at their defaults.
turbulence1.jpg has a turbulence amount of 10 and turbulence scale of 1.
turbulence2.jpg: amount 0.35, scale 0.1
turbulence3.jpg: amount 0.5, scale 1
I am still working on making the turbulence scale feature work with 
patterns and ordinary warps as well as with glow. The current syntax 
just adds an optional vector parameter following the existing "amount" 
parameter.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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Attachments:
Download 'turbulence1.jpg' (22 KB) Download 'turbulence2.jpg' (20 KB) Download 'turbulence3.jpg' (20 KB)

Preview of image 'turbulence1.jpg'
turbulence1.jpg

Preview of image 'turbulence2.jpg'
turbulence2.jpg

Preview of image 'turbulence3.jpg'
turbulence3.jpg


 

From: Mick Hazelgrove
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 17:19:41
Message: <39b16eed$1@news.povray.org>
OH hell this is just irresistible! Please gives us a winmgapovplus port!

Mick


"Chris Huff" <chr### [at] maccom> wrote in message
news:chrishuff-DCBAFB.16042902092000@news.povray.org...
> I just finished adding turbulence to the glow patch, it seems to work
> pretty well. Here are some of my experiments with it:
> Lamda, omega, and octaves were left at their defaults.
> turbulence1.jpg has a turbulence amount of 10 and turbulence scale of 1.
> turbulence2.jpg: amount 0.35, scale 0.1
> turbulence3.jpg: amount 0.5, scale 1
> I am still working on making the turbulence scale feature work with
> patterns and ordinary warps as well as with glow. The current syntax
> just adds an optional vector parameter following the existing "amount"
> parameter.
>
> --
> Christopher James Huff
> Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
> TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
>
> <><
>
>


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From: Christoph Hormann
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 17:21:08
Message: <39B16F98.EF51C949@schunter.etc.tu-bs.de>
Chris Huff wrote:
> 
> I just finished adding turbulence to the glow patch, it seems to work
> pretty well. Here are some of my experiments with it:
> Lamda, omega, and octaves were left at their defaults.
> turbulence1.jpg has a turbulence amount of 10 and turbulence scale of 1.
> turbulence2.jpg: amount 0.35, scale 0.1
> turbulence3.jpg: amount 0.5, scale 1
> I am still working on making the turbulence scale feature work with
> patterns and ordinary warps as well as with glow. The current syntax
> just adds an optional vector parameter following the existing "amount"
> parameter.
> 

That looks pretty good, maybe some kind of fast alternative for media in some
cases.  The turbulence scale could be quite useful for other stuff too, hope you
manage to make it work ...

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Bob Hughes
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 17:30:59
Message: <39b17193$1@news.povray.org>
"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39B16F98.EF51C949@schunter.etc.tu-bs.de...
|
|  maybe some kind of fast alternative for media in some cases.

Which has me wondering how this will mingle with media.  It's a waiting game
:-)
Patterns too? Wow...
You know what would be completely fantastic is some sort of way to have the
glow emitting light, some kind of shaped light then and --- oh, okay, I knew
I was dreaming.

Bob


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From: Chris Huff
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 17:48:08
Message: <chrishuff-3BBA9E.16494602092000@news.povray.org>
In article <39b17193$1@news.povray.org>, "Bob Hughes" 
<per### [at] aolcom?subject=PoV-News:> wrote:

> Which has me wondering how this will mingle with media.  It's a waiting 
> game :-)

The contribution of the glow effect will simply be added to the total 
pixel calculation, so it really depends on *how* you are using the media.


> Patterns too? Wow...

No patterns, just turbulence.


> You know what would be completely fantastic is some sort of way to 
> have the glow emitting light, some kind of shaped light then and --- 
> oh, okay, I knew I was dreaming.

For that, you can use MegaPOV radiosity and media.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Chris Huff
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 17:59:49
Message: <chrishuff-1AFF20.17012702092000@news.povray.org>
In article <39B16F98.EF51C949@schunter.etc.tu-bs.de>, 
chr### [at] gmxde wrote:

> That looks pretty good, maybe some kind of fast alternative for media 
> in some cases. 

If you only need a constant color, it will work as a kind of emitting 
media.


> The turbulence scale could be quite useful for other stuff too, hope 
> you manage to make it work ...

I think I have it working...there was some code that I had to "fix"(it 
wasn't doing anything wrong, but it was doing things the wrong way), but 
it compiles and scaled turbulence works fine in the glow effect. I still 
have to test it in warps, fog, and whatever else uses turbulence, 
though...and there are some strange places where turbulence is used(some 
patterns, like agate, marble, spiral1, and spiral2 override the usual 
turbulence calculation), which I am not sure will interact with it as 
expected.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Chris Huff
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 18:00:13
Message: <chrishuff-88C44E.17015102092000@news.povray.org>
In article <39b16eed$1@news.povray.org>, "Mick Hazelgrove" 
<mic### [at] mhazelgrovefsnetcouk> wrote:

> OH hell this is just irresistible! Please gives us a winmgapovplus port!

Soon...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: ryan constantine
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 19:42:33
Message: <39B1905C.9106C938@yahoo.com>
yeah baby! yeah!

Chris Huff wrote:
> 
> I just finished adding turbulence to the glow patch, it seems to work
> pretty well. Here are some of my experiments with it:
> Lamda, omega, and octaves were left at their defaults.
> turbulence1.jpg has a turbulence amount of 10 and turbulence scale of 1.
> turbulence2.jpg: amount 0.35, scale 0.1
> turbulence3.jpg: amount 0.5, scale 1
> I am still working on making the turbulence scale feature work with
> patterns and ordinary warps as well as with glow. The current syntax
> just adds an optional vector parameter following the existing "amount"
> parameter.
> 
> --
> Christopher James Huff
> Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
> TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
> 
> <><
> 
>  [Image]
> 
>  [Image]
> 
>  [Image]


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From: Tony[B]
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 21:00:06
Message: <39b1a296@news.povray.org>
> yeah baby! yeah!

Shagadelic... yeah!

<voice character="darth maul">Master Huff, when can we have it?</voice>


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From: Chris Huff
Subject: Re: Glow effect + turbulence(3 images about 20K each) - attached files (1/1)
Date: 2 Sep 2000 21:26:04
Message: <chrishuff-CCE5CE.20274202092000@news.povray.org>
In article <39b1a296@news.povray.org>, "Tony[B]" 
<ben### [at] panamac-comnet> wrote:

> <voice character="darth maul">Master Huff, when can we have it?</voice>

I will release a version having this feature but not the proximity 
pattern soon...the reason for leaving the proximity pattern out is that 
I am currently right in the middle of totally rewriting it.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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