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From: Alain
Subject: Re: two views of a bird
Date: 28 Dec 2004 21:05:49
Message: <41d210fd@news.povray.org>
ingo nous apporta ses lumieres ainsi en ce 2004-12-28 14:25... :

>Higher res versions can be found at:
>
>http://members.home.nl/seed7/bird_01.png
>http://members.home.nl/seed7/bird_02.png
>
>Ingo
>
>  
>
Great! Now on to the colouring.

Alain


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From: Paolo Gibellini
Subject: Re: two views of a bird
Date: 29 Dec 2004 03:22:01
Message: <41d26929@news.povray.org>
Even better than the horse!
Very nice!
;-)
Paolo


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From: Anonymous
Subject: Re: two views of a bird
Date: 29 Dec 2004 05:43:41
Message: <41d28a5d@news.povray.org>
Wow!

Mick


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From: ingo
Subject: Re: two views of a bird
Date: 29 Dec 2004 06:52:21
Message: <Xns95CE82F1C5333seed7@news.povray.org>
in news:41d1d0d6$1@news.povray.org Thomas Lake wrote:

> Inspired by a Bird of Paradise? Both the flower and the bird(s):
> 

And by a sculpture made of paper self adhesive tape I saw recently.

Ingo


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From: ingo
Subject: Re: two views of a bird
Date: 29 Dec 2004 06:52:35
Message: <Xns95CE82FC54F22seed7@news.povray.org>
in news:41d1f08c$1@news.povray.org Eli wrote:

> wings3d? 
> 

Silo3D

Ingo


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From: ingo
Subject: Re: two views of a bird
Date: 29 Dec 2004 06:54:23
Message: <Xns95CE834A034DBseed7@news.povray.org>
in news:41d210fd@news.povray.org Alain wrote:

> Great! Now on to the colouring.
> 

Maybe, if uv-mapping wouldn't be such a hard job. But first I'll 
concentrate a bit more on moddeling.

Ingo


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From: Eli
Subject: Re: two views of a bird
Date: 29 Dec 2004 17:51:59
Message: <41d3350f@news.povray.org>
Silo rules.
I have Wings3d too so that's what I normally use because I don't want to 
invest in software at the moment.


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From: Christoph Hormann
Subject: Re: two views of a bird
Date: 30 Dec 2004 11:55:02
Message: <cr1bpt$m51$2@chho.imagico.de>
ingo wrote:
> Higher res versions can be found at:
> 
> http://members.home.nl/seed7/bird_01.png
> http://members.home.nl/seed7/bird_02.png
> 

An aerodynamic curiosity but still well done. ;-)

Does Silo have good support for texturing such models BTW?

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______


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From: ingo
Subject: Re: two views of a bird
Date: 30 Dec 2004 13:48:35
Message: <Xns95CFC982C97Aseed7@news.povray.org>
in news:cr1bpt$m51$2@chho.imagico.de Christoph Hormann wrote:

> An aerodynamic curiosity but still well done. ;-)
> 
> Does Silo have good support for texturing such models BTW?
> 

You can group poly's and assign a texture to them, see image. For use with 
POV-Ray's procedural textures its good enough.

The textures can also be imagemaps that you can / have to/ scale, rotate 
etc to fit. I've no idea how this is reflected in the uv-coords. The 
general output of uv's isn't optimal.

Ingo


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Attachments:
Download 'vultureparrot.jpg' (21 KB)

Preview of image 'vultureparrot.jpg'
vultureparrot.jpg


 

From: Christoph Hormann
Subject: Re: two views of a bird
Date: 30 Dec 2004 14:00:02
Message: <cr1j6k$r03$1@chho.imagico.de>
ingo wrote:
> 
> You can group poly's and assign a texture to them, see image. For use with 
> POV-Ray's procedural textures its good enough.

That's the same in Wings3D.

> The textures can also be imagemaps that you can / have to/ scale, rotate 
> etc to fit. I've no idea how this is reflected in the uv-coords. The 
> general output of uv's isn't optimal.

That seems better in Wings although i have not worked much with the UV 
mapping techniques there.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______


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