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hua### [at] post3 tele dk news:403f268e@news.povray.org
> Impressive!!! Wow! :o)
> Regards,
> Hugo
Thanks :)
After SCC-3 I will probably play more with this l-tree systems, I wrote a
nice program that allowed to define and render (in 2d, no raytracing just
plain graphics ;) any l-tree shape, about ...5 or 6 yers ago, that was fun
:) Btw even them program could export to povray, probably it was the grand
grand father of povtree ;) I lost source code for it, but I must check
someday if I have enywhere at least one copy of working executable left, it
was 3rd real program I made :)
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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> > That aside, looks great. Maybe something could be done to increase the
> > size of the stems, it somehow looks like you're trying to attach
> > several sheets of paper together - at their corners. ;-)
>
> ..hmm I do not understand? (poor english)
Might be easier to visualize with a box: attaching them along their faces or
along their edges is fine, but try to connect them just one of their
corners. That's how the plant looks: from one very tine point a section
grows, and attached somewhere is another point with its own section. From a
structural point of view it looks like the plant would collapse and break
apart once gravity gets a hold on it.
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
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On 27 Feb 2004 09:22:06 -0500, "Rafal 'Raf256' Maj" <spa### [at] raf256 com> wrote:
> > Are you aware of entries posted in previous rounds?
> > http://www.povray.org/ftp/pub/short/short/ks2_800.JPG
>
> Nice, this image represents full "paprotka fraktalna"
No, no, no. It's fossil at the museum
http://www.povray.org/ftp/pub/short/short/ks2.txt
;-)
> (how do You spell in
> english name of this plant... hmm... green, quite old, was popular even in
> Dinosours times, now mostly in africa, or in plant pods in smaller
> version)... "fern" or "maidenhair" according to my dictionary.
http://www.home.aone.net.au/byzantium/ferns/fractal.html
ABX
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tim.nikias (@) nolights.de news:403f53fd$1@news.povray.org
> From a
> structural point of view it looks like the plant would collapse and break
> apart once gravity gets a hold on it.
>
Oh yes. I'm aware ot this 'problem', but it's impossible to fix (only work
around would be to have straight-upwards plant something like in version 1,
without nice rotation to left).
To raly correct this I must change macro bulding method from recursion to
iterational, and then add code to translate next segment [family/root] to
tuche end of current segment. Or better - create it into memory array
first, correct/re-attach all segments, then output .pov.
This sould be done in external program best (i.e. short C program)... not a
chance that any version would fit into SCC3 ;) Even if I cheated a little
and did some work around for this specyfic fractal (translate root of each
family depending of it's recursion level) it would not fit in SCC3...
but hey, we are *under water* so the gravity isnt such a big problem here
;)
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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abx### [at] abx art pl news:iqku30588iif9fmh70ak3j7gdoi01kopqv@4ax.com
> http://www.home.aone.net.au/byzantium/ferns/fractal.html
Nice :)
Btw,
http://www.abx.art.pl/pov/
gives 404
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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On 27 Feb 2004 09:38:46 -0500, "Rafal 'Raf256' Maj" <spa### [at] raf256 com> wrote:
> Btw,
> http://www.abx.art.pl/pov/
> gives 404
Not here, thought even google knows I'm fun of 404
http://www.google.com/search?q=abx.art.pl
ABX
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"Rafal 'Raf256' Maj" <spa### [at] raf256 com> wrote in message
news:Xns949C236C116F1raf256com@203.29.75.35...
Underwater plants are a serious hobby of mine. This is a fair likeness
of Certophyllum demersum (hornwort).
-Shay
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