POV-Ray : Newsgroups : povray.binaries.images : [SCC3] Underwater Plant - 2 attachments Server Time
11 Aug 2024 19:35:30 EDT (-0400)
  [SCC3] Underwater Plant - 2 attachments (Message 11 to 17 of 17)  
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From: Rafal 'Raf256' Maj
Subject: Re: [SCC3] Underwater Plant - 2 attachments
Date: 27 Feb 2004 09:25:17
Message: <Xns949C9CC9755A6raf256com@203.29.75.35>
hua### [at] post3teledk news:403f268e@news.povray.org

> Impressive!!! Wow!  :o)
> Regards,
> Hugo

Thanks :)

After SCC-3 I will probably play more with this l-tree systems, I wrote a 
nice program that allowed to define and render (in 2d, no raytracing just 
plain graphics ;) any l-tree shape, about ...5 or 6 yers ago, that was fun 
:)  Btw even them program could export to povray, probably it was the grand 
grand father of povtree ;) I lost source code for it, but I must check 
someday if I have enywhere at least one copy of working executable left, it 
was 3rd real program I made :)

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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From: Tim Nikias v2 0
Subject: Re: [SCC3] Underwater Plant - 2 attachments
Date: 27 Feb 2004 09:28:13
Message: <403f53fd$1@news.povray.org>
> > That aside, looks great. Maybe something could be done to increase the
> > size of the stems, it somehow looks like you're trying to attach
> > several sheets of paper together - at their corners. ;-)
>
> ..hmm I do not understand? (poor english)

Might be easier to visualize with a box: attaching them along their faces or
along their edges is fine, but try to connect them just one of their
corners. That's how the plant looks: from one very tine point a section
grows, and attached somewhere is another point with its own section. From a
structural point of view it looks like the plant would collapse and break
apart once gravity gets a hold on it.

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de


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From: ABX
Subject: Re: [SCC3] Underwater Plant - 2 attachments
Date: 27 Feb 2004 09:33:39
Message: <iqku30588iif9fmh70ak3j7gdoi01kopqv@4ax.com>
On 27 Feb 2004 09:22:06 -0500, "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
> > Are you aware of entries posted in previous rounds?
> > http://www.povray.org/ftp/pub/short/short/ks2_800.JPG
>
> Nice, this image represents full "paprotka fraktalna"

No, no, no. It's fossil at the museum 
http://www.povray.org/ftp/pub/short/short/ks2.txt
;-)

> (how do You spell in 
> english name of this plant... hmm... green, quite old, was popular even in 
> Dinosours times, now mostly in africa, or in plant pods in smaller 
> version)... "fern" or "maidenhair" according to my dictionary.

http://www.home.aone.net.au/byzantium/ferns/fractal.html

ABX


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From: Rafal 'Raf256' Maj
Subject: Re: [SCC3] Underwater Plant - 2 attachments
Date: 27 Feb 2004 09:35:32
Message: <Xns949C9E865268Fraf256com@203.29.75.35>
tim.nikias (@) nolights.de news:403f53fd$1@news.povray.org

> From a
> structural point of view it looks like the plant would collapse and break
> apart once gravity gets a hold on it.
> 

Oh yes. I'm aware ot this 'problem', but it's impossible to fix (only work 
around would be to have straight-upwards plant something like in version 1, 
without nice rotation to left).

To raly correct this I must change macro bulding method from recursion to 
iterational, and then add code to translate next segment [family/root] to 
tuche end of current segment. Or better - create it into memory array 
first, correct/re-attach all segments, then output .pov.

This sould be done in external program best (i.e. short C program)... not a 
chance that any version would fit into SCC3 ;) Even if I cheated a little 
and did some work around for this specyfic fractal (translate root of each 
family depending of it's recursion level) it would not fit in SCC3... 

but  hey, we are *under water* so the gravity isnt such a big problem here 
;)

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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From: Rafal 'Raf256' Maj
Subject: Re: [SCC3] Underwater Plant - 2 attachments
Date: 27 Feb 2004 09:38:46
Message: <Xns949C9F131667Craf256com@203.29.75.35>
abx### [at] abxartpl news:iqku30588iif9fmh70ak3j7gdoi01kopqv@4ax.com

> http://www.home.aone.net.au/byzantium/ferns/fractal.html

Nice :)


Btw,
  http://www.abx.art.pl/pov/
gives 404

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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From: ABX
Subject: Re: [SCC3] Underwater Plant - 2 attachments
Date: 27 Feb 2004 09:45:46
Message: <ctlu30hjd24i71i82cs4l28vdalssskho0@4ax.com>
On 27 Feb 2004 09:38:46 -0500, "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
> Btw,
>   http://www.abx.art.pl/pov/
> gives 404

Not here, thought even google knows I'm fun of 404
http://www.google.com/search?q=abx.art.pl

ABX


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From: Shay
Subject: Re: [SCC3] Underwater Plant - 2 attachments
Date: 27 Feb 2004 11:01:12
Message: <403f69c8$1@news.povray.org>
"Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote in message
news:Xns949C236C116F1raf256com@203.29.75.35...

Underwater plants are a serious hobby of mine. This is a fair likeness
of Certophyllum demersum (hornwort).

 -Shay


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