POV-Ray : Newsgroups : povray.binaries.images : M over P - 1 attachment Server Time
17 Aug 2024 10:21:28 EDT (-0400)
  M over P - 1 attachment (Message 18 to 27 of 27)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Francois Labreque
Subject: Re: M over P - 1 attachment
Date: 1 Nov 2001 21:48:26
Message: <3BE20920.8000005@videotron.ca>
Yadgar wrote:

> Coridon Henshaw schrieb:
> 
> 
>>Any comments?
>>
>> [Image]
>>
> 
> Really cool... but obviously it is not Mars (Mars has only two tiny,
> asteroid-like moons), but some other, extra-solar desert world - perhaps
> Frank Herbert's Arrakis?


Arrakis had (has?, will have?) two moons as well.


-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}


Post a reply to this message

From: Timothy R  Cook
Subject: Re: M over P - 1 attachment
Date: 1 Nov 2001 23:47:48
Message: <3BE224F7.80148682@scifi-fantasy.com>
Slime wrote:
> The ship has a triforce on it!?!?

That's not a Cobra Mk. III, is it? ;)
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

From: Warp
Subject: Re: M over P - 1 attachment
Date: 2 Nov 2001 03:40:48
Message: <3be25c10@news.povray.org>
Slime <noo### [at] hotmailcom> wrote:
: Needs stars or something.

  That depends in whether you want it to look like a photo or just like
an artistic image.
  Photos of planets and other similar well-illuminated objects in space
do not usually show stars (including the ones taken in the Moon). This is
because the exposure time of the camera is set so that the planet will look
good (ie. not overexposed). Stars are usually too faint to be photographed
with such a short exposure time; photographing the stars would need a longer
exposure time, which would make the planet overexposed (almost white).

  If you ever see a photo of a well-illuminated planet also showing stars,
you can be sure that the photo is fake or at least altered (ie. the stars
have been added later).

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


Post a reply to this message

From: Yadgar
Subject: Re: M over P - revision 2
Date: 2 Nov 2001 13:10:40
Message: <3BE1E4EE.D6941BC@ndh.net>
High! ;-)

Coridon Henshaw schrieb:

> Yadgar <j.b### [at] ndhnet> wrote in news:3BE17DEF.FC307C13@ndh.net:
>
> > Is your planet intended to have an atmosphere? If yes, then perhaps a
> > narrow seam of media along the horizon could be appropriate!
>
> <cough> Look closely at the limb on the left hand side.  Also look for the
> whispy dust clouds in the lower right.  The entire planet is contained in a
> media.

Yes, I see... but the moon is still completely featureless, as if it was
engulfed in a global dust storm, like Mars was back in 1971 at the arrival of
Mariner 9 (and also this year was... hoping the dust settles in the coming
months, otherwise bad luck for Odyssey Orbiter!)... sorry, but I just can't
keep back the astronomy/space flight geek in such a context!

By the way, which image map did you use for the planet? A real map of Mars?

> Anyhow, here's revision 2 -- at 1024x768x24bpp.
>
>  [Image]

The ship looks wicked... are the groups of three blue triangles on the hull
simply ambient 1 finish or is there more about them?

See you in Khyberspace - http://www.geocities.com/electricafghan/index-e.html
Afghanistan Chronicle: http://www.ndh.net/home/bleimann/

Yadgar


Post a reply to this message

From: Yadgar
Subject: Re: M over P - 1 attachment
Date: 2 Nov 2001 17:51:55
Message: <3BE332E8.B249CD3C@ndh.net>
Francois Labreque schrieb:

> Yadgar wrote:
>
> > Coridon Henshaw schrieb:
> >
> >
> >>Any comments?
> >>
> >> [Image]
> >>
> >
> > Really cool... but obviously it is not Mars (Mars has only two tiny,
> > asteroid-like moons), but some other, extra-solar desert world - perhaps
> > Frank Herbert's Arrakis?
>
> Arrakis had (has?, will have?) two moons as well.
>

Yes, but both are large enough to be spherical - which means at least 400 km
in diameter, while Deimos and Phobos are only about 8 and 20 km large!

See you in Khyberspace - http://www.geocities.com/electricafghan/index-e.html

Afghanistan Chronicle: http://www.ndh.net/home/bleimann/

Yadgar


Post a reply to this message

From: Coridon Henshaw
Subject: Re: M over P - revision 3
Date: 3 Nov 2001 17:18:02
Message: <Xns914EAFFA2C560CQ@204.213.191.226>
Yadgar <j.b### [at] ndhnet> wrote in news:3BE### [at] ndhnet:

> By the way, which image map did you use for the planet? A real map of
> Mars? 

I posted most of the source a few days back.  The planet is an image map of 
mars with some fake normal effects added.

> The ship looks wicked... are the groups of three blue triangles on the
> hull simply ambient 1 finish or is there more about them?

They're just rgb <0,0,1> ambient 1.  I don't have the patience to use 
anything more complicated on little logos.

Anyhow, here's revision 3.  I've added some texturing on the moon, a little 
lens flare, and increased the lighting on the ship.  This image took 8 
hours to render on an 866MHz P3.


Post a reply to this message


Attachments:
Download 'MoP.jpg' (55 KB)

Preview of image 'MoP.jpg'
MoP.jpg


 

From: Yadgar
Subject: Re: M over P - revision 3
Date: 4 Nov 2001 12:57:43
Message: <3BE58E2F.391F91F3@ndh.net>
Coridon Henshaw schrieb:

> Yadgar <j.b### [at] ndhnet> wrote in news:3BE### [at] ndhnet:
>
> > By the way, which image map did you use for the planet? A real map of
> > Mars?
>
> I posted most of the source a few days back.  The planet is an image map of
> mars with some fake normal effects added.
>
> > The ship looks wicked... are the groups of three blue triangles on the
> > hull simply ambient 1 finish or is there more about them?
>
> They're just rgb <0,0,1> ambient 1.  I don't have the patience to use
> anything more complicated on little logos.
>
> Anyhow, here's revision 3.  I've added some texturing on the moon, a little
> lens flare, and increased the lighting on the ship.  This image took 8
> hours to render on an 866MHz P3.
>
>  [Image]

Cool, now the moon looks really like a moon (texture of Earth's moon?)... and
I like the subtle rectangular structures (normals?) on the ship's hull. Is the
lensflare positioned at the actual position of the light source?

See you in Khyberspace - http://www.geocities.com/electricafghan/index-e.html
Afghanistan Chronicle: http://www.ndh.net/home/bleimann/

Yadgar


Post a reply to this message

From: Brendan Hurley
Subject: Re: M over P - 1 attachment
Date: 4 Nov 2001 14:19:42
Message: <3BE594BF.9FCD974A@saber.net>
Dear Coridon and Folks,

Very simple, clean, and elegant...I like this a lot.
Simple is good.

Blessings,
          Brendan

-- 
Michael Brendan Hurley           ShadowDancerEnterprizes, LTD.
POV:  http://www.geocities.com/mbrendanh/index.html
HOME: http://www.saber.net/~mbhcgc/index.shtml
mbh### [at] sabernet


Post a reply to this message

From: Coridon Henshaw
Subject: Re: M over P - revision 3
Date: 5 Nov 2001 03:00:26
Message: <Xns91501E93FC197CoridonHenshaw@204.213.191.226>
Yadgar <j.b### [at] ndhnet> wrote in news:3BE58E2F.391F91F3@ndh.net:

> Cool, now the moon looks really like a moon (texture of Earth's
> moon?)...

It's an image map of Phobos, which is one of Mars' two moons.

> and I like the subtle rectangular structures (normals?) on
> the ship's hull.

Yes; the rectangular bits are from using cells as a normal pattern.  The 
rest of the hull texture is simply made with layers of bozo-marble bozo 
patterns with varying color maps.

> Is the lensflare positioned at the actual position of
> the light source?

No.  The light source is far offscreen on the right hand side.  The lens 
flare is purely decorative.  Indeed, a light at the lens flare wouldn't 
have any effect whatsoever on the visible portions of the scene.


Post a reply to this message

From: nospam
Subject: Re: M over P - 1 attachment
Date: 7 Nov 2001 22:56:40
Message: <3bea024d.1007665@localhost>
Very cool.

Pete


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.