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On 14/07/2013 12:05 PM, Thomas de Groot wrote:
> On 13-7-2013 14:33, Stephen wrote:
>> On 13/07/2013 1:13 PM, Thomas de Groot wrote:
>>> Next, with the hammer and some flying dust.
>>>
>>
>> Nice composition too. It makes me want to shout out to him.
>>
>>
> He won't listen, I know. ;-)
>
> Thomas
>
LOL Speaking from experience?
--
Regards
Stephen
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On 14/07/2013 12:03 PM, Thomas de Groot wrote:
>
> I need to model a backpack now...
>
>
> All the more reasons for me to get a grip on Blender. :-)
>
> Thomas
>
Goes together. I suppose that you are going to use Poser's cloth room.
--
Regards
Stephen
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On 14-7-2013 14:04, Stephen wrote:
> On 14/07/2013 12:05 PM, Thomas de Groot wrote:
>> On 13-7-2013 14:33, Stephen wrote:
>>> On 13/07/2013 1:13 PM, Thomas de Groot wrote:
>>>> Next, with the hammer and some flying dust.
>>>>
>>>
>>> Nice composition too. It makes me want to shout out to him.
>>>
>>>
>> He won't listen, I know. ;-)
>>
>> Thomas
>>
>
> LOL Speaking from experience?
>
Yeah... A bit stubborn I guess ;-)
Thomas
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On 14-7-2013 14:07, Stephen wrote:
> On 14/07/2013 12:03 PM, Thomas de Groot wrote:
>
>>
>> I need to model a backpack now...
>>
>>
>> All the more reasons for me to get a grip on Blender. :-)
>>
>> Thomas
>>
>
> Goes together. I suppose that you are going to use Poser's cloth room.
>
Possibly. Not sure yet if I make it purely a prop or if I combine that
with the cloth room for the straps.
Thomas
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Thomas de Groot <tho### [at] degroot org> wrote:
> On 14-7-2013 14:07, Stephen wrote:
> > On 14/07/2013 12:03 PM, Thomas de Groot wrote:
> >
> >>
> >> I need to model a backpack now...
> >>
> >>
> >> All the more reasons for me to get a grip on Blender. :-)
> >>
> >> Thomas
> >>
> >
> > Goes together. I suppose that you are going to use Poser's cloth room.
> >
> Possibly. Not sure yet if I make it purely a prop or if I combine that
> with the cloth room for the straps.
>
> Thomas
see the backpack as being of the smaller type and either frame less or having an
internal frame.
Stephen
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On 15-7-2013 13:24, Stephen wrote:
> see the backpack as being of the smaller type and either frame less or having an
> internal frame.
Frame-less (or internal indeed). Something like the image. I have used
all sorts of packs, from one-strap canvas side-packs to the old
onion-shaped backpacks, and even thin nylon flimsy packs, not to mention
supermarket carrier bags ;-) It really depends on the project under way.
My preference is for the one shown on the image.
As far as Poser is concerned, the body can be as rigid as necessary
while only the straps need Cloth Room modelling to settle the whole
thing on the back of the figure, or that is how I imagine things presently.
Thomas
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Attachments:
Download 'fjallraven-20l-backpack.jpg' (146 KB)
Preview of image 'fjallraven-20l-backpack.jpg'
![fjallraven-20l-backpack.jpg](/povray.binaries.images/attachment/%3C51e4f77c%40news.povray.org%3E/fjallraven-20l-backpack.jpg?preview=1)
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Thomas de Groot <tho### [at] degroot org> wrote:
> On 15-7-2013 13:24, Stephen wrote:
> > see the backpack as being of the smaller type and either frame less or having an
> > internal frame.
>
> Frame-less (or internal indeed). Something like the image. I have used
> all sorts of packs, from one-strap canvas side-packs to the old
> onion-shaped backpacks, and even thin nylon flimsy packs, not to mention
> supermarket carrier bags ;-) It really depends on the project under way.
> My preference is for the one shown on the image.
>
Yes, your preference would be easier to model. My romantic image is of an onion
type with or without a bullwhip. ;-)
> As far as Poser is concerned, the body can be as rigid as necessary
> while only the straps need Cloth Room modelling to settle the whole
> thing on the back of the figure, or that is how I imagine things presently.
>
Very important IMO, not to have the straps looking as if they are made of wood.
Stephen
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On 16-7-2013 16:13, Stephen wrote:
> Yes, your preference would be easier to model. My romantic image is of an onion
> type with or without a bullwhip. ;-)
<grin> Those were hell to carry. Pulling you shoulder out of joint.
> Very important IMO, not to have the straps looking as if they are made of wood.
Absolutely.
Quick & Dirty: a first /portrait/ of my hammer.
Thomas
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Attachments:
Download 'elements of geology6.png' (270 KB)
Preview of image 'elements of geology6.png'
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Thomas de Groot <tho### [at] degroot org> wrote:
> On 16-7-2013 16:13, Stephen wrote:
> > Yes, your preference would be easier to model. My romantic image is of an onion
> > type with or without a bullwhip. ;-)
>
> <grin> Those were hell to carry. Pulling you shoulder out of joint.
>
>
> > Very important IMO, not to have the straps looking as if they are made of wood.
>
> Absolutely.
>
>
> Quick & Dirty: a first /portrait/ of my hammer.
>
>
> Thomas
Even this one is nice. The picture is a little bit small to really judge it. I
think the rust stains are a little bit to sharp. And for the backpack in the
original scene, why bother about the straps? The guy is only seen from behind.
If you will not reuse him with other pictures just put the backpack believable
at his back and forget about the cloth room.
Best regards,
Michael
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Thomas de Groot <tho### [at] degroot org> wrote:
> On 13-7-2013 22:18, Samuel Benge wrote:
> > Thomas de Groot <tho### [at] degroot org> wrote:
> >> I am not going much places anymore these days...
> >
> > That's a shame! You've got to get out there sometime :)
>
> Oh well. I have done my lot of travelling over the world. Nowadays I am
> just content to watch other people going places. ;-)
No need to do much traveling, unless you live in a city. Seeing things firsthand
can produce fresh inspiration above and beyond that which is produced by merely
looking at images. The complexity of the natural world never ceases to amaze me.
> > That reminds me, just this week I was playing with Blender's smoke simulation. I
> > have now managed to get smoke from Blender to actually render in POV-Ray. <snip>
>
> All the more reasons for me to get a grip on Blender. :-)
Ain't nothing to it but to do it (c:
Sam
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