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Am 10.08.2012 09:06, schrieb Jaime Vives Piqueres:
>> And the furry look of the pool surface seems with its circular
>> patterns to much like an old fashioned POV-Ray procedural texture.
>
> I really don't see these, but my vision isn't what it used to be...
> they must come from the heavy turbulence applied to the image map (I
> used a "re-colored" picture of a furry fabric from mayang.com).
>
Well, so it might be just me.
Sometimes (as in this case) I see the "warped" textures and think they
are too obvious. It might just be the wiring of pattern recognition
within my brain ;)
It also happened to me e.g. with the asphalt seen in the "Dodge in the
parking-lot image". I did find it so distracting there that I did
quickly trace() a few 10000 tiny stones on the ground to hide it...
>> But the rack and the ball scratches are just excellent and SSS is
>> also perfect.
>
> Well, I must admit that I cheated a bit and helped the effect by
> manipulating the ball image maps, using blur around the edges... ;)
>
no cheating at all IMO!
-Ive
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From: Jaime Vives Piqueres
Subject: Re: Pool balls (2nd attempt) [Final, 584KB]
Date: 10 Aug 2012 13:08:57
Message: <50254029@news.povray.org>
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Here is the final version... thanks everyone for the comments and
suggestions.
--
Jaime
Post a reply to this message
Attachments:
Download 'poolballs-12.jpg' (585 KB)
Preview of image 'poolballs-12.jpg'
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On 10/08/12 10:34, Jellby wrote:
> This looks great.
Thanks!
> Maybe the scratches are too pronounced in some places (#12, #2).
Hmmm... after looking at hundreds of pictures of old billiard balls, I
think they can be even more pronounced. I think it is the shape what is
wrong: I used an image which contains scratches on a flat surface, and
on a spherical surface they tend to be more circular...
> And the chalk cube needs some weathering.
Yes, thanks for the reminder... it's done now (not very good, but
acceptable, I guess).
--
Jaime
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you achieved Jaime's level of awesomeness, congrats.
But hey, it's Jaime himself!
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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> On 09/08/12 21:49, MichaelJF wrote:
> > Wonderful work again, Bill must be kidding. Even in an enlargement I
> > cannot see any remains of polygons.
> >
>
> Thanks, but Bill was totally right... and has an exceptional eye,
> because it is not that much noticeable, in fact. :)
>
> --
> Jaime
Yes, may be. But I think you argue about 4 pixels within the whole picture.
Best regards,
Michael
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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> Here is the final version... thanks everyone for the comments and
> suggestions.
Awesome. The slight reflections on the cue and triangle really improve it, and
the highlights on the balls are better too. :D
Bill
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On 10-8-2012 19:08, Jaime Vives Piqueres wrote:
> Here is the final version...
Aaah.... I find nothing to say really except excellent, as usual.
Thomas
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