POV-Ray : Newsgroups : povray.binaries.images : Some Fractal Art Server Time
30 Jul 2024 22:19:03 EDT (-0400)
  Some Fractal Art (Message 1 to 7 of 7)  
From: Jim Holsenback
Subject: Some Fractal Art
Date: 29 Aug 2010 08:14:06
Message: <4c7a4f0e@news.povray.org>
Needed a change of scenery (ugh docs ... actually starting to get sick
of it) so I took some time off to play around with a mandel function
that Tor posted in p.b.s-f a while back.

Instead of rendering the isosurface example I decided to make it into a
pigment & normal pattern ... with a little color map work and some minor
transformations I think it turned out kind of neat!


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Attachments:
Download 'mandelart.png' (343 KB)

Preview of image 'mandelart.png'
mandelart.png


 

From: Stephen
Subject: Re: Some Fractal Art
Date: 29 Aug 2010 11:57:18
Message: <4c7a835e@news.povray.org>
On 29/08/2010 1:13 PM, Jim Holsenback wrote:
> I think it turned out kind of neat!

That is nice, now colour cycle it. ;-)

-- 

Best Regards,
	Stephen


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From: Samuel Benge
Subject: Re: Some Fractal Art
Date: 29 Aug 2010 13:10:01
Message: <web.4c7a9363876b563c51b0b8c0@news.povray.org>
Jim Holsenback <jho### [at] povrayorg> wrote:
> Needed a change of scenery (ugh docs ... actually starting to get sick
> of it) so I took some time off to play around with a mandel function
> that Tor posted in p.b.s-f a while back.
>
> Instead of rendering the isosurface example I decided to make it into a
> pigment & normal pattern ... with a little color map work and some minor
> transformations I think it turned out kind of neat!

Interesting.

I could never get those types of fractal functions to work. I *almost* got close
once... but I was playing the def/undef game, and am still unsure if I was
actually producing complex numbers, as what should have produced a Mandelbrot
set only produced semi-coherent garbage. I'll have to look at Tor's code to see
how he did it. If remember correctly, it works in a way POV shouldn't be allowed
to work...

Sam


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From: Jim Holsenback
Subject: Re: Some Fractal Art
Date: 29 Aug 2010 13:52:45
Message: <4c7a9e6d@news.povray.org>
On 08/29/2010 12:57 PM, Stephen wrote:
> On 29/08/2010 1:13 PM, Jim Holsenback wrote:
>> I think it turned out kind of neat!
> 
> That is nice, now colour cycle it. ;-)
> 

Hey .. great minds think alike ... eh! I'm already working on some color
schemes. This one I'm calling Charcoal, Hippie (orange and purple) is a
WIP, and I'm thinking Cafe au lait might be kind of cool!


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From: Stephen
Subject: Re: Some Fractal Art
Date: 29 Aug 2010 13:59:19
Message: <4c7a9ff7$1@news.povray.org>
On 29/08/2010 6:52 PM, Jim Holsenback wrote:
> On 08/29/2010 12:57 PM, Stephen wrote:
>> On 29/08/2010 1:13 PM, Jim Holsenback wrote:
>>> I think it turned out kind of neat!
>>
>> That is nice, now colour cycle it. ;-)
>>
>
> Hey .. great minds think alike ... eh!

And fools seldom differ ;-)

> I'm already working on some color
> schemes. This one I'm calling Charcoal, Hippie (orange and purple) is a
> WIP, and I'm thinking Cafe au lait might be kind of cool!



-- 

Best Regards,
	Stephen


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From: Jim Holsenback
Subject: Re: Some Fractal Art
Date: 29 Aug 2010 14:05:50
Message: <4c7aa17e@news.povray.org>
On 08/29/2010 02:05 PM, Samuel Benge wrote:
> I could never get those types of fractal functions to work. I *almost* got close
> once... but I was playing the def/undef game, and am still unsure if I was
> actually producing complex numbers, as what should have produced a Mandelbrot
> set only produced semi-coherent garbage.

The function was nicely setup and all I did was play around with the
tunable parameters. It mapped easily to a cube ... declared an object
that I tried to transform around "stitch" them together so I could see
the entire pattern, but ran out of sides before filling the view. Ended
up settling on the best feature.


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From: rgathright
Subject: Re: Some Fractal Art
Date: 23 Sep 2010 16:25:01
Message: <web.4c9bb77a876b563eea30b3a0@news.povray.org>
Looks like a great prop for a larger scene!


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