POV-Ray : Newsgroups : povray.binaries.images : Rolling On Server Time
31 Jul 2024 18:21:52 EDT (-0400)
  Rolling On (Message 28 to 37 of 47)  
<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>
From: Shay
Subject: Re: Rolling On
Date: 30 Sep 2009 19:12:23
Message: <4ac3e5d7$1@news.povray.org>
clipka wrote:

> Well, I'm sorry to disappoint you, but this is actually not intended for 
> the IRTC, but the "Across the Plains" TINA-CHeP contest, so this is 
> unlikely to become the stage for a punk rock band or something :-)

Not disappointed at all. In fact, quite pleased to see the RTChallenge 
still going on -- I've been out of touch for a while. I like the 
RTChallenge concept selection and a quick visit shows some great images.

>> JRG posted a transformer model some time ago; Might be some beveling 
>> solutions there if you want to see another's take on it.
> 
> Way too late to go for anything other than my own framework. No time to 
> learn anything new on the remaining miles ahead. (And as you can see, my 
> own beveling tools take me quite some distance already :-))

I'm not suggesting otherwise, but know from my own experience with 
rounding objects that one must usually select a set of compromises and 
constraints which affect the structure of his model as much as did the 
manufacturing constraints of a real-life steam engine's construction 
affect its structure.

It is, for me, interesting and often educational to see a similar model 
constructed within a different set of constraints. So interesting, in 
fact, that if I were to attempt to model a locomotive, I would likely 
select an extremely limiting set of constraints in order to see how the 
model developed within them.

  -Shay


Post a reply to this message

From: Thomas de Groot
Subject: Re: Rolling On
Date: 1 Oct 2009 03:13:32
Message: <4ac4569c@news.povray.org>
Hey Christoph, you made my day!  :-)  I never knew about blind wheels and... 
never noticed them of course. Thanks for the extensive info.

Thomas


Post a reply to this message

From: clipka
Subject: Re: Rolling On
Date: 1 Oct 2009 12:51:38
Message: <4ac4de1a$1@news.povray.org>
Thomas de Groot schrieb:
> Hey Christoph, you made my day!  :-)  I never knew about blind wheels and... 
> never noticed them of course.

You bet I didn't either, before this! :-)

Had I not happened to come across this term by chance, I would have 
considered it an oversight in the blueprints myself.


There's an /awful/ lot to learn about steam locomotives... you'd think 
they're just boilers on wheels, with some steam cylinders? Well, 
basically you're right... /very/ basically :-P

Did you know, for instance, how they get fresh water into the boiler 
while "under steam"? I mean, they can't just open a lid and pour water 
in, can they?

Even more astonishing is the fact that the device they use to accomplish 
this has /zero/ moving parts. And to top it off, the device essentially 
works by using the boiler's steam /pressure/ to have the fresh water 
/sucked/ in.

Huh? Duh!

Perfectly black thermodynamics magic, as far as I'm concerned, but 
Wikipedia claims it actually works:

http://en.wikipedia.org/wiki/Injector


Post a reply to this message

From: Thomas de Groot
Subject: Re: Rolling On
Date: 2 Oct 2009 04:15:56
Message: <4ac5b6bc@news.povray.org>
"clipka" <ano### [at] anonymousorg> schreef in bericht 
news:4ac4de1a$1@news.povray.org...
> Did you know, for instance, how they get fresh water into the boiler while 
> "under steam"? I mean, they can't just open a lid and pour water in, can 
> they?
>
> Even more astonishing is the fact that the device they use to accomplish 
> this has /zero/ moving parts. And to top it off, the device essentially 
> works by using the boiler's steam /pressure/ to have the fresh water 
> /sucked/ in.
>

Fascinating. Totally subjective of course, but I think steam engines are 
more interesting than modern car engines. They have a raw and primitive 
aura, and at the same time a simple efficiency.

Thomas


Post a reply to this message

From: Christian Froeschlin
Subject: Re: Rolling On
Date: 2 Oct 2009 04:21:24
Message: <4ac5b804$1@news.povray.org>
clipka wrote:

> Perfectly black thermodynamics magic, as far as I'm concerned

I didn't know this but I think it's the same principle used
in some types of liquid atomizers, e.g. perfume bottles:
http://www.funsci.com/fun3_en/exper2/exper2_30.gif


Post a reply to this message

From: Stephen
Subject: Re: Rolling On
Date: 2 Oct 2009 08:00:44
Message: <unqbc55gursjs3k7dfke6frjl9nk0mnhjo@4ax.com>
On Fri, 2 Oct 2009 10:15:57 +0200, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>Fascinating. Totally subjective of course, but I think steam engines are 
>more interesting than modern car engines.

A block of concrete is more interesting than a modern car engine. At least
aesthetically :)
-- 

Regards
     Stephen


Post a reply to this message

From: Alain
Subject: Re: Rolling On
Date: 2 Oct 2009 15:30:29
Message: <4ac654d5$1@news.povray.org>

> clipka wrote:
> 
>> Perfectly black thermodynamics magic, as far as I'm concerned
> 
> I didn't know this but I think it's the same principle used
> in some types of liquid atomizers, e.g. perfume bottles:
> http://www.funsci.com/fun3_en/exper2/exper2_30.gif

Somewhat similar, but not exactly the same principle.


Alain


Post a reply to this message

From: Thomas de Groot
Subject: Re: Rolling On
Date: 4 Oct 2009 03:51:59
Message: <4ac8541f@news.povray.org>
"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
news:unqbc55gursjs3k7dfke6frjl9nk0mnhjo@4ax.com...
> A block of concrete is more interesting than a modern car engine. At least
> aesthetically :)

LOL

Thomas


Post a reply to this message

From: Crayons
Subject: Re: Rolling On
Date: 23 Dec 2009 13:55:01
Message: <web.4b32665cc347c41c3d5a19840@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> More structural members added.
>

I love the detail you've been creating here and I know (in some small way) the
temptations for detail that a steam loco can lead one on to! Do you have any
updates for us to enjoy?
I'm not a steam buff but for a project I and some friends are working on I
"modelled" a couple of steam locos and some rolling stock over the last year.
One of the main difficulties I found was that drawings are scarce and I had to
work from photos a lot. What this meant was that I didn't have the data to model
much of the substructure and chassis elements - and to be honest, I wasn't that
tempted to try!! You seem to have better drawings?? What loco is it?
I say "modelled" in quotes as my coding style is a tad shambolic and I tend
towards a sort of "lego" approach to things but at the start of this thread you
mentioned difficulties with complex cast iron items and I sort of glossed over
those by approximating with round boxes and so on. The worst part being the
slidey thing behind the main piston.
I was also be interested in your approach to the chimney and steam valve covers
- you used blobs there? I'm afraid I went traitorous and used jpatch for a mesh
object I (sort of) manipulated to fit. I also used jpatch for the firebox main
object.
Anyway - for your amusement I attach one of the loco renders.
--
Crayons


Post a reply to this message


Attachments:
Download 'locoandtender.jpg' (241 KB)

Preview of image 'locoandtender.jpg'
locoandtender.jpg


 

From: Stephen
Subject: Re: Rolling On
Date: 24 Dec 2009 09:23:10
Message: <4b33794e$1@news.povray.org>
Crayons wrote:
> clipka <ano### [at] anonymousorg> wrote:
>> More structural members added.
>>
> 
> I love the detail you've been creating here and I know (in some small way) the
> temptations for detail that a steam loco can lead one on to! Do you have any
> updates for us to enjoy?

Christoph is on vacation ATM and may not reply for a while. I like your 
train, nice.

Bye the way, do you know this blueprint site?

http://www.the-blueprints.com/blueprints/trains/



-- 

Best Regards,
	Stephen


Post a reply to this message

<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.