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clipka wrote:
> Well, I'm sorry to disappoint you, but this is actually not intended for
> the IRTC, but the "Across the Plains" TINA-CHeP contest, so this is
> unlikely to become the stage for a punk rock band or something :-)
Not disappointed at all. In fact, quite pleased to see the RTChallenge
still going on -- I've been out of touch for a while. I like the
RTChallenge concept selection and a quick visit shows some great images.
>> JRG posted a transformer model some time ago; Might be some beveling
>> solutions there if you want to see another's take on it.
>
> Way too late to go for anything other than my own framework. No time to
> learn anything new on the remaining miles ahead. (And as you can see, my
> own beveling tools take me quite some distance already :-))
I'm not suggesting otherwise, but know from my own experience with
rounding objects that one must usually select a set of compromises and
constraints which affect the structure of his model as much as did the
manufacturing constraints of a real-life steam engine's construction
affect its structure.
It is, for me, interesting and often educational to see a similar model
constructed within a different set of constraints. So interesting, in
fact, that if I were to attempt to model a locomotive, I would likely
select an extremely limiting set of constraints in order to see how the
model developed within them.
-Shay
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Hey Christoph, you made my day! :-) I never knew about blind wheels and...
never noticed them of course. Thanks for the extensive info.
Thomas
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Thomas de Groot schrieb:
> Hey Christoph, you made my day! :-) I never knew about blind wheels and...
> never noticed them of course.
You bet I didn't either, before this! :-)
Had I not happened to come across this term by chance, I would have
considered it an oversight in the blueprints myself.
There's an /awful/ lot to learn about steam locomotives... you'd think
they're just boilers on wheels, with some steam cylinders? Well,
basically you're right... /very/ basically :-P
Did you know, for instance, how they get fresh water into the boiler
while "under steam"? I mean, they can't just open a lid and pour water
in, can they?
Even more astonishing is the fact that the device they use to accomplish
this has /zero/ moving parts. And to top it off, the device essentially
works by using the boiler's steam /pressure/ to have the fresh water
/sucked/ in.
Huh? Duh!
Perfectly black thermodynamics magic, as far as I'm concerned, but
Wikipedia claims it actually works:
http://en.wikipedia.org/wiki/Injector
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"clipka" <ano### [at] anonymous org> schreef in bericht
news:4ac4de1a$1@news.povray.org...
> Did you know, for instance, how they get fresh water into the boiler while
> "under steam"? I mean, they can't just open a lid and pour water in, can
> they?
>
> Even more astonishing is the fact that the device they use to accomplish
> this has /zero/ moving parts. And to top it off, the device essentially
> works by using the boiler's steam /pressure/ to have the fresh water
> /sucked/ in.
>
Fascinating. Totally subjective of course, but I think steam engines are
more interesting than modern car engines. They have a raw and primitive
aura, and at the same time a simple efficiency.
Thomas
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clipka wrote:
> Perfectly black thermodynamics magic, as far as I'm concerned
I didn't know this but I think it's the same principle used
in some types of liquid atomizers, e.g. perfume bottles:
http://www.funsci.com/fun3_en/exper2/exper2_30.gif
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On Fri, 2 Oct 2009 10:15:57 +0200, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>Fascinating. Totally subjective of course, but I think steam engines are
>more interesting than modern car engines.
A block of concrete is more interesting than a modern car engine. At least
aesthetically :)
--
Regards
Stephen
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> clipka wrote:
>
>> Perfectly black thermodynamics magic, as far as I'm concerned
>
> I didn't know this but I think it's the same principle used
> in some types of liquid atomizers, e.g. perfume bottles:
> http://www.funsci.com/fun3_en/exper2/exper2_30.gif
Somewhat similar, but not exactly the same principle.
Alain
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:unqbc55gursjs3k7dfke6frjl9nk0mnhjo@4ax.com...
> A block of concrete is more interesting than a modern car engine. At least
> aesthetically :)
LOL
Thomas
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clipka <ano### [at] anonymous org> wrote:
> More structural members added.
>
I love the detail you've been creating here and I know (in some small way) the
temptations for detail that a steam loco can lead one on to! Do you have any
updates for us to enjoy?
I'm not a steam buff but for a project I and some friends are working on I
"modelled" a couple of steam locos and some rolling stock over the last year.
One of the main difficulties I found was that drawings are scarce and I had to
work from photos a lot. What this meant was that I didn't have the data to model
much of the substructure and chassis elements - and to be honest, I wasn't that
tempted to try!! You seem to have better drawings?? What loco is it?
I say "modelled" in quotes as my coding style is a tad shambolic and I tend
towards a sort of "lego" approach to things but at the start of this thread you
mentioned difficulties with complex cast iron items and I sort of glossed over
those by approximating with round boxes and so on. The worst part being the
slidey thing behind the main piston.
I was also be interested in your approach to the chimney and steam valve covers
- you used blobs there? I'm afraid I went traitorous and used jpatch for a mesh
object I (sort of) manipulated to fit. I also used jpatch for the firebox main
object.
Anyway - for your amusement I attach one of the loco renders.
--
Crayons
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Attachments:
Download 'locoandtender.jpg' (241 KB)
Preview of image 'locoandtender.jpg'
![locoandtender.jpg](/povray.binaries.images/attachment/%3Cweb.4b32665cc347c41c3d5a19840%40news.povray.org%3E/locoandtender.jpg?preview=1)
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Crayons wrote:
> clipka <ano### [at] anonymous org> wrote:
>> More structural members added.
>>
>
> I love the detail you've been creating here and I know (in some small way) the
> temptations for detail that a steam loco can lead one on to! Do you have any
> updates for us to enjoy?
Christoph is on vacation ATM and may not reply for a while. I like your
train, nice.
Bye the way, do you know this blueprint site?
http://www.the-blueprints.com/blueprints/trains/
--
Best Regards,
Stephen
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