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So here's the scene I've been developing that planet for.
It shows the re-birth of a solar system from the remnants of an earlier
star. The image is rendered with a 380 degree horizontal field of view, so
the star that goes nova at the start is the same one at the end :)
I need to do some work tying together the different parts of the scene, and
that lava rock in the middle looks wrong. Plus I want to add some spaceships
evacuating the planet at the end, but I might have to skip that bit to get
it finished in time.
--
Tek
http://evilsuperbrain.com
Post a reply to this message
Attachments:
Download 'stardust.jpg' (178 KB)
Preview of image 'stardust.jpg'
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Gosh!
Is a sort of cosmic beauty!
;-)
Paolo
>Tek on date 24/08/2009 21:09 wrote:
> So here's the scene I've been developing that planet for.
>
> It shows the re-birth of a solar system from the remnants of an earlier
> star. The image is rendered with a 380 degree horizontal field of view, so
> the star that goes nova at the start is the same one at the end :)
>
> I need to do some work tying together the different parts of the scene, and
> that lava rock in the middle looks wrong. Plus I want to add some spaceships
> evacuating the planet at the end, but I might have to skip that bit to get
> it finished in time.
>
>
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A couple of small tweaks...
--
Tek
http://evilsuperbrain.com
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:4a92e567@news.povray.org...
> So here's the scene I've been developing that planet for.
>
> It shows the re-birth of a solar system from the remnants of an earlier
> star. The image is rendered with a 380 degree horizontal field of view, so
> the star that goes nova at the start is the same one at the end :)
>
> I need to do some work tying together the different parts of the scene,
> and
> that lava rock in the middle looks wrong. Plus I want to add some
> spaceships
> evacuating the planet at the end, but I might have to skip that bit to get
> it finished in time.
>
> --
> Tek
> http://evilsuperbrain.com
>
>
>
Post a reply to this message
Attachments:
Download 'stardust.jpg' (60 KB)
Preview of image 'stardust.jpg'
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"Tek" <tek### [at] evilsuperbraincom> wrote:
> A couple of small tweaks...
I assume you're going for constructive criticism so I'll save the praise. That
said, it's already very impressive. You're really a master of POV-Ray
textures. Nevertheless:
- The protoplanetary disk fades out and gets very smooth at the outer edge. It
might be a little more interesting if it were wispier, but I'm not sure about
the physical accuracy of that. Maybe it just needs a little more contrast in
the colors. I guess jets aren't out of the question either. You can google it
as well as I can, but:
http://www.nasa.gov/centers/jpl/images/content/133291main_DustRing-browse.jpg
http://www.indiana.edu/~rcapub/images/MMWaveDisk.jpg
http://hubblesite.org/newscenter/archive/releases/1995/24/image/a
- Second, I'm not completely sold on the layout. There may be a smooth curve
from one end to the other, but it feels just a little loose since there aren't
quite enough objects to tell for sure. Maybe if it were a little stronger or
if the image were a little taller and followed a layout more like:
*__
*_
*
*_
*__
*
Again, I know that's very invasive; I'm just saying what comes to mind. I just
have a hard time getting completely absorbed in it with a 5:1 aspect ratio.
For example, this one guides my eyes a little more:
http://www.oyonale.com/iss.php
I know time is winding down though, and it's a wonderful image no matter what.
Good work
- Ricky
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Thanks for the comments, I mostly agree with you but there's a lot of things
I still want to add to the image so I don't know how much of this I'll have
time to change. Anyway to address your points:
> - The protoplanetary disk fades out and gets very smooth at the outer
> edge. It
> might be a little more interesting if it were wispier, but I'm not sure
> about
> the physical accuracy of that. Maybe it just needs a little more contrast
> in
> the colors.
Yeah the fade looks a bit boring, I'm going to add a small amount of
wispiness, though on that kind of scale I'd expect things to look fairly
smooth, for example saturn's rings look near perfect from a distance.
I didn't google for any reference photos for this image because I want a
more abstract/fantasy feel from my own imagination (I'm too lazy).
> - Second, I'm not completely sold on the layout. There may be a smooth
> curve
> from one end to the other, but it feels just a little loose since there
> aren't
> quite enough objects to tell for sure.
I've gone for a 5:1 ratio so that you have to scroll the image horizontally
to see the whole thing. This isn't obvious at the moment because the test
renders are pretty small... plus I'm not sure I'll have time for a really
high-res render so it might not work in the final scene!
Secondly the scene is a 380-degree view, so in theory you should print it on
the inside of a cylinder for correct viewing! From a story telling point of
view this matters because the star at the start & end is literally the same
star, the circle of life, etc... :)
However I am working on leading the eye better. I feel the left half of the
image really struggles so that's what I'm focussing on. I'm adding some more
rocks to the 2nd disc to tie in with the lava-planet, then I'm going to tie
the discs in better with the cloud of stellar gas. I'm also messing with the
overall background colours, because I think that can really help the sense
of progression from left to right.
Thanks again for the criticism, it was very constructive :)
--
Tek
http://evilsuperbrain.com
"triple_r" <nomail@nomail> wrote in message
news:web.4a9488e38354acfbce6e7870@news.povray.org...
> "Tek" <tek### [at] evilsuperbraincom> wrote:
>> A couple of small tweaks...
>
> I assume you're going for constructive criticism so I'll save the praise.
> That
> said, it's already very impressive. You're really a master of POV-Ray
> textures. Nevertheless:
>
> - The protoplanetary disk fades out and gets very smooth at the outer
> edge. It
> might be a little more interesting if it were wispier, but I'm not sure
> about
> the physical accuracy of that. Maybe it just needs a little more contrast
> in
> the colors. I guess jets aren't out of the question either. You can
> google it
> as well as I can, but:
>
> http://www.nasa.gov/centers/jpl/images/content/133291main_DustRing-browse.jpg
> http://www.indiana.edu/~rcapub/images/MMWaveDisk.jpg
> http://hubblesite.org/newscenter/archive/releases/1995/24/image/a
>
> - Second, I'm not completely sold on the layout. There may be a smooth
> curve
> from one end to the other, but it feels just a little loose since there
> aren't
> quite enough objects to tell for sure. Maybe if it were a little stronger
> or
> if the image were a little taller and followed a layout more like:
>
> *__
> *_
> *
> *_
> *__
> *
>
> Again, I know that's very invasive; I'm just saying what comes to mind. I
> just
> have a hard time getting completely absorbed in it with a 5:1 aspect
> ratio.
> For example, this one guides my eyes a little more:
>
> http://www.oyonale.com/iss.php
>
> I know time is winding down though, and it's a wonderful image no matter
> what.
> Good work
>
> - Ricky
>
Post a reply to this message
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"Tek" <tek### [at] evilsuperbraincom> wrote:
> I've gone for a 5:1 ratio so that you have to scroll the image horizontally
> to see the whole thing. This isn't obvious at the moment because the test
> renders are pretty small... plus I'm not sure I'll have time for a really
> high-res render so it might not work in the final scene!
I'm probably being unfair. Preview renders are called that for a reason.
> Secondly the scene is a 380-degree view, so in theory you should print it on
> the inside of a cylinder for correct viewing!
Neat. I thought of it as linear and periodic, not actually circular, but it's
painfully obvious in hindsight. Actually, I think it was the shock wave / fire
on the left that threw me off since it doesn't show up on the right. My mind
interpreted it as two slightly different things. A perfect 360 degrees might
have made it more obvious, but you'd hate to cut into those nice effects.
> However I am working on leading the eye better. I feel the left half of the
> image really struggles so that's what I'm focussing on. I'm adding some more
> rocks to the 2nd disc to tie in with the lava-planet, then I'm going to tie
> the discs in better with the cloud of stellar gas.
I thought about suggesting something like the pillars of creation for that
point, but that would be a huge challenge to get right.
> I'm also messing with the
> overall background colours, because I think that can really help the sense
> of progression from left to right.
Maybe this sort of effect would indicate some subtle distortion, like it's
circular instead of linear, only I don't know if that's what you're actually
going for:
http://apod.nasa.gov/apod/ap070508.html
> Thanks again for the criticism, it was very constructive :)
No problem, but again, it's very good. We just wouldn't get anywhere if we
patted each other on the back all day!
- Ricky
Post a reply to this message
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> I thought about suggesting something like the pillars of creation for that
> point, but that would be a huge challenge to get right.
Hmm... I think that would be a whole image in itself, that would need some
serious work!
> Maybe this sort of effect would indicate some subtle distortion, like
> it's
> circular instead of linear, only I don't know if that's what you're
> actually
> going for:
>
> http://apod.nasa.gov/apod/ap070508.html
It already has that kind of distortion, but I have deliberately avoided
creating features that would make it too obvious (such as the cloud passing
overhead in that photo). It also helps that my vertical field of view is a
lot smaller (in fact it's 380/5=76 degrees!) so the most distorted areas
aren't visible. IMO it's more impressive to make an image appear
un-distorted when using a distorted lens, i.e. there's no way you should be
able to see 380 degrees on a flat monitor without distortion, but I've done
it :)
--
Tek
http://evilsuperbrain.com
"triple_r" <nomail@nomail> wrote in message
news:web.4a95bf6d8354acfd7e4b5e60@news.povray.org...
> "Tek" <tek### [at] evilsuperbraincom> wrote:
>> I've gone for a 5:1 ratio so that you have to scroll the image
>> horizontally
>> to see the whole thing. This isn't obvious at the moment because the test
>> renders are pretty small... plus I'm not sure I'll have time for a really
>> high-res render so it might not work in the final scene!
>
> I'm probably being unfair. Preview renders are called that for a reason.
>
>> Secondly the scene is a 380-degree view, so in theory you should print it
>> on
>> the inside of a cylinder for correct viewing!
>
> Neat. I thought of it as linear and periodic, not actually circular, but
> it's
> painfully obvious in hindsight. Actually, I think it was the shock wave /
> fire
> on the left that threw me off since it doesn't show up on the right. My
> mind
> interpreted it as two slightly different things. A perfect 360 degrees
> might
> have made it more obvious, but you'd hate to cut into those nice effects.
>
>> However I am working on leading the eye better. I feel the left half of
>> the
>> image really struggles so that's what I'm focussing on. I'm adding some
>> more
>> rocks to the 2nd disc to tie in with the lava-planet, then I'm going to
>> tie
>> the discs in better with the cloud of stellar gas.
>
> I thought about suggesting something like the pillars of creation for that
> point, but that would be a huge challenge to get right.
>
>> I'm also messing with the
>> overall background colours, because I think that can really help the
>> sense
>> of progression from left to right.
>
> Maybe this sort of effect would indicate some subtle distortion, like
> it's
> circular instead of linear, only I don't know if that's what you're
> actually
> going for:
>
> http://apod.nasa.gov/apod/ap070508.html
>
>> Thanks again for the criticism, it was very constructive :)
>
> No problem, but again, it's very good. We just wouldn't get anywhere if
> we
> patted each other on the back all day!
>
> - Ricky
>
Post a reply to this message
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BIG version!
This is my back-up plan: if I don't have time for all the tweaks and a final
render this weekend, then I can submit this one. My office PC is much faster
than my home one so this took a mere 20 hours!
--
Tek
http://evilsuperbrain.com
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:4a92e567@news.povray.org...
> So here's the scene I've been developing that planet for.
>
> It shows the re-birth of a solar system from the remnants of an earlier
> star. The image is rendered with a 380 degree horizontal field of view, so
> the star that goes nova at the start is the same one at the end :)
>
> I need to do some work tying together the different parts of the scene,
> and
> that lava rock in the middle looks wrong. Plus I want to add some
> spaceships
> evacuating the planet at the end, but I might have to skip that bit to get
> it finished in time.
>
> --
> Tek
> http://evilsuperbrain.com
>
>
>
Post a reply to this message
Attachments:
Download 'stardust.jpg' (375 KB)
Preview of image 'stardust.jpg'
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I think it's a pitty that, after all that work, all the detail is
hidden below the clouds and in the dark side of the planet. It doesn't
make justice to the amount of work put into the planet texture.
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Well I doubt this is the last image I'll use the planet texture in :)
--
Tek
http://evilsuperbrain.com
"Warp" <war### [at] tagpovrayorg> wrote in message
news:4a96e011$1@news.povray.org...
> I think it's a pitty that, after all that work, all the detail is
> hidden below the clouds and in the dark side of the planet. It doesn't
> make justice to the amount of work put into the planet texture.
Post a reply to this message
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