POV-Ray : Newsgroups : povray.binaries.images : Eva Sails Away (again) Server Time
7 Sep 2024 13:07:13 EDT (-0400)
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From: Arttu Voutilainen
Subject: Re: Eva Sails Away (again)
Date: 11 Mar 2009 14:34:02
Message: <49b8041a$1@news.povray.org>
Alain wrote:
> Thomas de Groot nous illumina en ce 2009-03-09 05:48 -->
>> Really improving indeed. Very nice view.
>>
>> The waves, like others already said, need more thought. Are they
>> coming from the sea (at right)? Then they should curve the other way
>> round due to the interference with the shallowing sea bottom which
>> slows them down. They are obviously not the wake of the ship as they
>> are also present in front of it. A slight wake (45 degrees) should be
>> nice to add in that respect.
>>
>> Thomas
>>
>>
> The 45 degree angle is the angle for a precise speed, twice the speed of
> the waves in the water for a given depth. The wake angle depend on the
> speed of the ship trough the water and the depth.
> Here, it's like there is something like a water fall somewhere to the
> left. In that case, there should be some foam on the water.
> 
Waterfall? I wanna make someday one of those, but probably not in this
particular image.. Still, like you said, I guess it could explain those
waves.

-- Arttu "Blizzara" Voutilainen
-- http://blizzara.zbxt.net:8000/Plone/


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From: Arttu Voutilainen
Subject: Re: Eva Sails Away (again)
Date: 11 Mar 2009 14:41:26
Message: <49b805d6$1@news.povray.org>
Paolo Gibellini wrote:
> The scene is peacefully, beautiful.

Thanks!

> Regarding the waves, we don't see what if you have imagined at the left
> (a shore? the mouth of a river?), they are a bit unusual but I like them.

Well, to be honest, I have no idea myself what could have caused them. I
just liked them that way, too, and decided to render the image anyways
to see all the things I should fix.

> Tee boat (as Warp notes) compared with the overall scene (trees, water,
> ...) needs perhaps some details.

Yep. It shall be done.

Btw, what do you people think about the trees? Do they look good enough?

> ;-)
> Paolo
> 

-- Arttu "Blizzara" Voutilainen
-- http://blizzara.zbxt.net:8000/Plone/


>>Arttu Voutilainen  on date 07/03/2009 20:02 wrote:
>> I think this one is starting to look pretty good. Since last version
>> I've changed the texture on the trees, fixed the problem I had with
>> media and turned water-plane into an isosurface.
>>
>> Took 25h 30min to render with pov3.7-b29 on AMD64 3500+.
>>
>> So, any comments, critiques, anything?
>>
>> -- Arttu "Blizzara" Voutilainen
>> -- http://blizzara.zbxt.net:8000/Plone/
>>
>>
>> ------------------------------------------------------------------------
>>


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From: Alain
Subject: Re: Eva Sails Away (again)
Date: 12 Mar 2009 14:55:35
Message: <49b95aa7$1@news.povray.org>
Arttu Voutilainen nous illumina en ce 2009-03-11 14:41 -->
> Paolo Gibellini wrote:
>> The scene is peacefully, beautiful.
> 
> Thanks!
> 
>> Regarding the waves, we don't see what if you have imagined at the left
>> (a shore? the mouth of a river?), they are a bit unusual but I like them.
> 
> Well, to be honest, I have no idea myself what could have caused them. I
> just liked them that way, too, and decided to render the image anyways
> to see all the things I should fix.
> 
>> Tee boat (as Warp notes) compared with the overall scene (trees, water,
>> ...) needs perhaps some details.
> 
> Yep. It shall be done.
> 
> Btw, what do you people think about the trees? Do they look good enough?
> 
>> ;-)
>> Paolo
>>
> 
> -- Arttu "Blizzara" Voutilainen
> -- http://blizzara.zbxt.net:8000/Plone/
> 
> 
>>> Arttu Voutilainen  on date 07/03/2009 20:02 wrote:
>>> I think this one is starting to look pretty good. Since last version
>>> I've changed the texture on the trees, fixed the problem I had with
>>> media and turned water-plane into an isosurface.
>>>
>>> Took 25h 30min to render with pov3.7-b29 on AMD64 3500+.
>>>
>>> So, any comments, critiques, anything?
>>>
>>> -- Arttu "Blizzara" Voutilainen
>>> -- http://blizzara.zbxt.net:8000/Plone/
>>>
>>>
>>> ------------------------------------------------------------------------
>>>
You use a waves pattern. That pattern is circular.
What you need to do to make it more straigh: translate it more to the left by a 
large amount, like 1000 to 10000. You can also scale in unevenly: scale<1,1,500> 
to make them almost parallel to the z axis, then rotate it somewhat to orient 
the waves as you like.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you hate games, but you buy Riven 
just to look at the pictures.
AmaltheaJ5


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From: Paolo Gibellini
Subject: Re: Eva Sails Away (again)
Date: 18 Mar 2009 07:44:36
Message: <49c0dea4$1@news.povray.org>
>Arttu Voutilainen  on date 11/03/2009 19:41 wrote:
[...]
> Btw, what do you people think about the trees? Do they look good enough?
IMHO in this sunset mood the trees are very realistic. Especially the 
far trees.
;-)
Paolo


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