POV-Ray : Newsgroups : povray.binaries.images : Corinthian Capital v2 [kb] Server Time
24 Dec 2024 13:23:18 EST (-0500)
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From: Mike Hough
Subject: Re: Corinthian Capital v2 [kb]
Date: 5 Mar 2009 23:03:17
Message: <49b0a085$1@news.povray.org>
Looks good enough to me. I have made columns that didn't come close to 
including that level of detail in the capital. Curious what type of scene 
you will be making with this.

Mike


"Jim Charter" <jrc### [at] msncom> wrote in message 
news:49b07693@news.povray.org...
> After much reworking, there are some improvements but I still feel
> that I don't have a grip on this yet.
>
> When drawing and painting, shortcomings are mostly the result of
> shortcomings in observing and understanding teh subject, rather than
> technical shortcomings with the medium.  This is true with this mesh
> model also I think.  The problems are with the 3d comprehension of what
> I am observing more than with the technical issues of making the model.
>


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From: Cousin Ricky
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 00:55:00
Message: <web.49b0b9ce54a7710b85de7b680@news.povray.org>
Jim Charter <jrc### [at] msncom> wrote:
> After much reworking, there are some improvements but I still feel
> that I don't have a grip on this yet.

Put one hand on either side of it, and clasp.  :-)

> When drawing and painting, shortcomings are mostly the result of
> shortcomings in observing and understanding teh subject, rather than
> technical shortcomings with the medium.  This is true with this mesh
> model also I think.  The problems are with the 3d comprehension of what
> I am observing more than with the technical issues of making the model.

(Wondering what sorts of problems he might possibly be referring to.)


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From: clipka
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 07:20:02
Message: <web.49b114d754a7710b8f505d3e0@news.povray.org>
Jim Charter <jrc### [at] msncom> wrote:
> After much reworking, there are some improvements but I still feel
> that I don't have a grip on this yet.

OMGWTFYouMustHaveWayTooMuchTime...


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From: [GDS|Entropy]
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 07:23:11
Message: <49b115af$1@news.povray.org>
That is freakin killer man!

What program are you modelling in?

ian

"Jim Charter" <jrc### [at] msncom> wrote in message 
news:49b07693@news.povray.org...
> After much reworking, there are some improvements but I still feel
> that I don't have a grip on this yet.
>
> When drawing and painting, shortcomings are mostly the result of
> shortcomings in observing and understanding teh subject, rather than
> technical shortcomings with the medium.  This is true with this mesh
> model also I think.  The problems are with the 3d comprehension of what
> I am observing more than with the technical issues of making the model.
>


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From: larryfulkerson
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 09:00:04
Message: <web.49b12c4c54a7710b955508870@news.povray.org>
Jim Charter <jrc### [at] msncom> wrote:
> After much reworking, there are some improvements but I still feel
> that I don't have a grip on this yet.
>
> When drawing and painting, shortcomings are mostly the result of
> shortcomings in observing and understanding teh subject, rather than
> technical shortcomings with the medium.  This is true with this mesh
> model also I think.  The problems are with the 3d comprehension of what
> I am observing more than with the technical issues of making the model.

The detail is extraordinary.  I really like this piece.  Good job.


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 10:51:15
Message: <49b14673$1@news.povray.org>
Thanks Mike, I am curious about where it is going too. Really it started 
that I just wanted to do a ruins motif such as from any European 
landscape tradition. In POV I have generally stayed away from landscape 
but the ruins thing seemed the entre I needed to try it. Inspired 
initially by Thomas's experiments with the theme and by Bill's redesign 
of his mesh macros (originally weathered brick macros.)* But w/o 
capitals on the columns I wasn't getting to the look I wanted so I 
resigned myself that I had to do a capital.  Figured as long as I was 
doing it, might as well do the Corinthian.  Thought also it would be a 
platform for experimenting with more weathering techniques.

*Thought of toying with Bill's macros along the lines of using a 
multi-step process, for rather than his current 2-step technique, for 
aiming the trace rays.




Mike Hough wrote:
> Looks good enough to me. I have made columns that didn't come close to 
> including that level of detail in the capital. Curious what type of scene 
> you will be making with this.
> 
> Mike
> 
> 
> "Jim Charter" <jrc### [at] msncom> wrote in message 
> news:49b07693@news.povray.org...
> 
>>After much reworking, there are some improvements but I still feel
>>that I don't have a grip on this yet.
>>
>>When drawing and painting, shortcomings are mostly the result of
>>shortcomings in observing and understanding teh subject, rather than
>>technical shortcomings with the medium.  This is true with this mesh
>>model also I think.  The problems are with the 3d comprehension of what
>>I am observing more than with the technical issues of making the model.
>>
> 
> 
>


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 10:53:36
Message: <49b14700$1@news.povray.org>
Cousin Ricky wrote:
> Jim Charter <jrc### [at] msncom> wrote:
> 
>>After much reworking, there are some improvements but I still feel
>>that I don't have a grip on this yet.
> 
> 
> Put one hand on either side of it, and clasp.  :-)
> 
> 
>>When drawing and painting, shortcomings are mostly the result of
>>shortcomings in observing and understanding teh subject, rather than
>>technical shortcomings with the medium.  This is true with this mesh
>>model also I think.  The problems are with the 3d comprehension of what
>>I am observing more than with the technical issues of making the model.
> 
> 
> (Wondering what sorts of problems he might possibly be referring to.)
> 
> 
> 
Mostly it is the acanthus leaves that are making me crazy.  I can't see 
to get to a coherent stylization and sense of scale with them that I like.


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 11:00:03
Message: <49b14883$1@news.povray.org>
clipka wrote:
> Jim Charter <jrc### [at] msncom> wrote:
> 
>>After much reworking, there are some improvements but I still feel
>>that I don't have a grip on this yet.
> 
> 
> OMGWTFYouMustHaveWayTooMuchTime...
> 
> 
I might say the same of you!  Thanks so much for the radiosity tuts you 
did, for instance.

But yeah, these models do take a lot of time.  Not just the detail but 
the reworking and experimenting with various approaches. How to 
'pattern' the polygons within different structures for best smoothing 
together with what approach best lets you envision and develop the shape 
of the thing.


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 11:01:06
Message: <49b148c2$1@news.povray.org>
[GDS|Entropy] wrote:
> That is freakin killer man!
> 
> What program are you modelling in?
> 
Thanks!

Wings3D has been my tool since its early releases.


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 11:01:33
Message: <49b148dd@news.povray.org>
larryfulkerson wrote:
> Jim Charter <jrc### [at] msncom> wrote:
> 
>>After much reworking, there are some improvements but I still feel
>>that I don't have a grip on this yet.
>>
>>When drawing and painting, shortcomings are mostly the result of
>>shortcomings in observing and understanding teh subject, rather than
>>technical shortcomings with the medium.  This is true with this mesh
>>model also I think.  The problems are with the 3d comprehension of what
>>I am observing more than with the technical issues of making the model.
> 
> 
> The detail is extraordinary.  I really like this piece.  Good job.
> 

Thanks Larry.


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