POV-Ray : Newsgroups : povray.binaries.images : Corinthian Capital v2 [kb] : Re: Corinthian Capital v2 [kb] Server Time
5 Nov 2024 15:56:58 EST (-0500)
  Re: Corinthian Capital v2 [kb]  
From: Jim Charter
Date: 6 Mar 2009 10:51:15
Message: <49b14673$1@news.povray.org>
Thanks Mike, I am curious about where it is going too. Really it started 
that I just wanted to do a ruins motif such as from any European 
landscape tradition. In POV I have generally stayed away from landscape 
but the ruins thing seemed the entre I needed to try it. Inspired 
initially by Thomas's experiments with the theme and by Bill's redesign 
of his mesh macros (originally weathered brick macros.)* But w/o 
capitals on the columns I wasn't getting to the look I wanted so I 
resigned myself that I had to do a capital.  Figured as long as I was 
doing it, might as well do the Corinthian.  Thought also it would be a 
platform for experimenting with more weathering techniques.

*Thought of toying with Bill's macros along the lines of using a 
multi-step process, for rather than his current 2-step technique, for 
aiming the trace rays.




Mike Hough wrote:
> Looks good enough to me. I have made columns that didn't come close to 
> including that level of detail in the capital. Curious what type of scene 
> you will be making with this.
> 
> Mike
> 
> 
> "Jim Charter" <jrc### [at] msncom> wrote in message 
> news:49b07693@news.povray.org...
> 
>>After much reworking, there are some improvements but I still feel
>>that I don't have a grip on this yet.
>>
>>When drawing and painting, shortcomings are mostly the result of
>>shortcomings in observing and understanding teh subject, rather than
>>technical shortcomings with the medium.  This is true with this mesh
>>model also I think.  The problems are with the 3d comprehension of what
>>I am observing more than with the technical issues of making the model.
>>
> 
> 
>


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