POV-Ray : Newsgroups : povray.binaries.images : Train Faces Server Time
6 Nov 2024 06:23:34 EST (-0500)
  Train Faces (Message 1 to 6 of 6)  
From: Blue Herring
Subject: Train Faces
Date: 3 Jun 2008 14:23:47
Message: <48458c33@news.povray.org>
Hello,
   In conjunction with the wooden train macros, I've been working on a 
macro to generate parameterized Thomas-esque faces.  This is a sample of 
   its current state.  As always, any feedback is welcome and appreciated.

-- 
-The Mildly Infamous Blue Herring


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Attachments:
Download 'wt_twr_face_demo_1.png' (94 KB)

Preview of image 'wt_twr_face_demo_1.png'
wt_twr_face_demo_1.png


 

From: Dave Matthews
Subject: Re: Train Faces
Date: 3 Jun 2008 16:10:01
Message: <web.4845a4a671d9f799655e17090@news.povray.org>
Blue Herring <pov### [at] bherringcotsenet> wrote:
> Hello,
>    In conjunction with the wooden train macros, I've been working on a
> macro to generate parameterized Thomas-esque faces.  This is a sample of
>    its current state.  As always, any feedback is welcome and appreciated.
>
> --
> -The Mildly Infamous Blue Herring

Those are from a macro?  They're sooo cool.  Please publish the code, when
you're ready!

I can think of a hundred uses for them!

Dave Matthews


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From: Mike the Elder
Subject: Re: Train Faces
Date: 4 Jun 2008 08:05:00
Message: <web.484684c171d9f7995a8888d90@news.povray.org>
Blue Herring <pov### [at] bherringcotsenet> wrote:
> Hello,
>    In conjunction with the wooden train macros, I've been working on a
> macro to generate parameterized Thomas-esque faces.  This is a sample of
>    its current state.  As always, any feedback is welcome and appreciated.
>
> --
> -The Mildly Infamous Blue Herring

Very nice.  Having experimented with this sort of thing a bit, I have some idea
of the challenges involved. I would be very appreciative for a chance to look
at the code as well. Congrats.

Best Regards,
Mike C.


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From: Blue Herring
Subject: Re: Train Faces
Date: 5 Jun 2008 13:25:43
Message: <48482197$1@news.povray.org>
Dave Matthews wrote:
> Those are from a macro?  They're sooo cool.  Please publish the code, when
> you're ready!
> 
> I can think of a hundred uses for them!

Thanks!  Yes, they are all created by the same macro.  The faces are 
almost entirely isosurfaces, though I've put in support for that 
isosurface approximation macro by Kevin Loney, Jaap Frank, and Tor Olav 
Kristensen.  Thus if you get a face you like you can meshify it for fast 
rendering.

I'll definitely be submitting the code to the object collection.  I was 
originally going to include it as part of my wooden trains collection, 
but now I think I might split it out on its own.

-- 
-The Mildly Infamous Blue Herring


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From: Blue Herring
Subject: Re: Train Faces
Date: 5 Jun 2008 13:32:55
Message: <48482347$1@news.povray.org>
Mike the Elder wrote:
> Very nice.  Having experimented with this sort of thing a bit, I have some idea
> of the challenges involved. I would be very appreciative for a chance to look
> at the code as well. Congrats.

Thanks very much.  I'll be posting the code in some form to the object 
collection, hopefully soon.  I'm still adding features, but I think its 
stable enough at this point (this represents the fourth near total 
rewrite).  Also need to document, which will take some time.

-- 
-The Mildly Infamous Blue Herring


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From: Blue Herring
Subject: Re: Train Faces
Date: 23 Jul 2008 16:01:29
Message: <48878e19$1@news.povray.org>
Hello,
   Posting here in case anyone doesn't read p.t.sf.  I've finally 
packaged the macro I used to make these faces and uploaded to the object 
collection, along with some docs on how to use it.  The package name is 
TrainFaces.  Any feedback, questions, etc, is always welcome.

-- 
-The Mildly Infamous Blue Herring


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