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stbenge wrote:
> Thanks. No on the Rushmore idea. I find the whole prospect a
> spirit-crushingly boring one. Unless I did something to the of the
> presidents...
you can always draw moustaches...
by the way, I've gone to look up the correct spelling for mustache on
Google and got this:
http://www.worldbeardchampionships.com/
Human inventiveness is truly amazing... :P
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hmm, it also looks like a troll turned into stone. :)
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stbenge <stb### [at] hotmail com> wrote:
> Hi everyone,
>
> It's been a while since I've posted an image to these newsgroups. I can
> never seem to finish my projects...
>
> The rock formation is composed of two isosurfaces: one for the head and
> another for the body. Each portion has it's own png file to give the
> impression of character.
>
> The scene was rendered in two passes. The second pass adds the bloom
> effect. Low radiosity and high isosurface settings were used.
>
> The whole thing rendered in just under ten minutes, thanks to the low
> radiosity settings.
>
> Questions and comments are welcome, as always~
>
> Sam
Cannot express my thrill that is based on the experience of the Archetypes.
Older than time itself, they are the glue that holds everything together. If
they were to stop doing what they do everything would cease to exist as though
it never were.
There are more than 22 of the Major Arcana renditions.
aQ
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nemesis wrote:
> stbenge wrote:
>> Thanks. No on the Rushmore idea. I find the whole prospect a
>> spirit-crushingly boring one. Unless I did something to the of the
>> presidents...
>
> you can always draw moustaches...
>
> by the way, I've gone to look up the correct spelling for mustache on
> Google and got this:
> http://www.worldbeardchampionships.com/
>
> Human inventiveness is truly amazing... :P
Ha! Good stuff. I'll keep this in mind, should I ever render a bearded man!
*sigh* Here I am, thirty years of age, and all I can grow is this
pitiful two-inch goatee :P
Sam
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triple_r wrote:
> stbenge <stb### [at] hotmail com> wrote:
>
>> Sure will. Here's another version of the same image, this time with a
>> little chromatic aberration and film grain (rendered in POV, sans bloom).
>>
>> Sam
>
> An impressive combination of effects. Now you just need too much unsharp mask ,
> excessive channel-dependent noise-reduction -- oh, and some of that hideous
> purple digital-camera bloom -- and you'll have yourself a real photo.
I'm trying to keep this in-POV. There will come a day when I only have
POV at my disposal. Gotta be prepared....
Sam
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Nicolas Alvarez wrote:
>> My first impression upon seeing Tek's image was that it was photo. Then
>> I thought, wait, those rocks somehow resemble the granite pattern. Then
>> I remember seeing the entry some time ago :)
>
> You know you have been raytracing too long when you see a render and
> instantly know what patterns were used.
This might be true with POV, since it's implementation of granite is so
distinct!
> It would be more worrying if you could recognize the isosurface function
> by looking at a shape, though.
I tried hide the functions as well as I could, while keeping the render
time down. This meant *no* turbulence could be used.
Sam
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nemesis wrote:
> "triple_r" <rre### [at] hotmail com> wrote:
>> You're not the only one. Excellent work though. Has an effect you don't see
>> too often in POV-Ray. Kinda like this one.
>>
>> http://www.irtc.org/ftp/pub/stills/2005-10-31/elements.jpg
>
> yeah. I wonder where's Tek...
I don't know. His blended cells pattern was a technical marvel. I still
mess with it from time-to-time.
Sam
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Jeremy M. Praay wrote:
> "stbenge" <stb### [at] hotmail com> wrote in message
> news:47b130b8@news.povray.org...
>> Hi everyone,
>>
>> It's been a while since I've posted an image to these newsgroups. I can
>> never seem to finish my projects...
>
> Me neither. :-)
Here's another idea (even though the RSOCP idea hasn't taken off yet).
Why don't we make a vast, virtual storehouse of unfinished projects?
Each object can be placed on shelves, each scaled down to about one unit
(without stretching). Each member of the community can render a portion
of the scene, based on the number of volunteers and individual computer
specs. Of course, we would need some way of handling memory consumption.
>> Questions and comments are welcome, as always~
>
> I love this! The "formation" has a lot of character built into it, but it
> still leaves the viewer believing that it's just a natural rock formation.
> Nothing appears to be "man-made" or artificial. Very nice.
Thanks! I can see area for improvement, such as the left portion of the
face. I see aliasing :(
Sam
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> High!
>
>> The rock formation is composed of two isosurfaces: one for the head
>> and another for the body. Each portion has it's own png file to give
>> the impression of character.
>
> Impressive... the rock texture reminds me of the sandstone cliffs at
> Bamiyan, Afghanistan, the site of the former giant carved rock Buddha
> statues blown up by the Taliban in 2001 - or even of the Buddhas
> themselves!
>
Thanks Yadgar! I almost made the texture like that of real granite, but
the pps would have plummeted...
Sam
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stbenge <stb### [at] hotmail com> wrote:
>
> Questions and comments are welcome, as always~
>
> Sam
Cannot express my thrill that is based on the experience of the Archetypes.
Older than time itself, they are the glue that holds everything together. If
they were to stop doing what they do everything would cease to exist as though
it never were.
There are more than 22 of the Major Arcana renditions.
Enough cannot be said of these giants of consciousness. They exist beyond the
edge of time and space. If one were worthy of such a journey they would meet
these huge ten story statues that you never see moving, but look away for
second and they have moved. Able to do it all, they hold the blueprints of
reality creation. Whatever you seek is at hand but first you must give the
requested gift once approved, an approval that is not your decision. No one
journeys here alone and all can be granted. You will be asked to give of
yourself and that is the greatest gift of all and such small price to have it
all.
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