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This looks great, I instantly thought it would make a good CGSPhere entry as
well although the sphere might be a bit too small..
Sean
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"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> wrote:
> > was the Gnonom it is so sharp it could have been classed as an offensive
> > weapon.
> > Thought! Since it uses the power of the sun you could say it is a nuclear
>
> Ah, but it doesn't use the power of the sun in its capacity as a weapon. So
> all you can really say is that it's a nuclear-powered timepiece. Don't tell
> Greenpeace!
to worry about Greenpeas.
Stephen
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To comment on the image:
Excellent piece of work. It's always heartening to see truly photorealistic
examples of hand-coded CSG like this - not to take anything away from all
you talented mesh modelers, but CSG coding is something many people avoid
these days (myself included, if I can write a macro to do it for me!).
Hm, you're being quite prolific at the moment, Samuel - are you just a
blindingly fast worker, or have you got a pile of almost-complete scenes
queued up for the finishing touches? ;-)
Inspiring stuff.
(...must... repair... drowned... laptop...)
Bill
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Stephen wrote:
> Samuel Benge <stb### [at] THIShotmailcom> wrote:
>> Did it work? Sounds a little more useful than this (on clear days, anyway).
>
> How could it not :-) All you needed is to know where North is and the sun.
I don't understand "later" in this context :/
> The only real problem
> was the Gnonom it is so sharp it could have been classed as an offensive
> weapon.
I'm guessing you wanted it to be "stone-tech", so a rubber gnomon would
be out of the question, yes?
> Thought!
Gah! :)
> Since it uses the power of the sun you could say it is a nuclear
Lol. Speaking of them, somebody should make a render of SuperDolt and
LapDog! (I know I probably offended somebody there).
Sam
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Bill Pragnell wrote:
> To comment on the image:
>
> Excellent piece of work. It's always heartening to see truly photorealistic
> examples of hand-coded CSG like this - not to take anything away from all
> you talented mesh modelers, but CSG coding is something many people avoid
> these days (myself included, if I can write a macro to do it for me!).
Thanks!. To me the whole thing just looks like a bunch of parts thrown
together. I guess that's real craftsmanship for you....
> Hm, you're being quite prolific at the moment, Samuel - are you just a
> blindingly fast worker, or have you got a pile of almost-complete scenes
> queued up for the finishing touches? ;-)
This idea came to me last week sometime, but I didn't start coding until
I had a good way to model the side of the watch. That particular shape
wasn't going to be easy. After finding out I could do it with a mesh,
the whole thing came together after lunch (and through dinner).
You could say I'm a fast worker, or you could look at all the tiny
details I left in because I was hasty to post this. Either way, I get
more done because I don't have any real work at the moment :/
> Inspiring stuff.
Great! That makes it worthwhile :)
> (...must... repair... drowned... laptop...)
Are you the one who spilled beer on his laptop? Bummer! My keyboard's
gobbled up it's fair share of foods and drinks over the years!
Sam
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s.day wrote:
> This looks great, I instantly thought it would make a good CGSPhere entry as
> well although the sphere might be a bit too small..
>
Thanks.
I suppose if I scaled the whole thing up to make the sphere occupy the
required amount of visual space.... it might be legal as a CGSphere entry.
Sam
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Samuel Benge wrote:
> Stephen wrote:
>> How could it not :-) All you needed is to know where North is and the
>> sun.
>
> I don't understand "later" in this context :/
I assume he meant "latter", meaning the last thing in the previous
sentence (the sun).
>> Since it uses the power of the sun you could say it is a nuclear
Hmm, fusion weapon. ;-)
--
William Tracy
afi### [at] gmailcom wtr### [at] calpolyedu
You know you've been raytracing too long when you've gained twenty
pounds sitting at the computer, but can't tell because your beard covers
your stomach.
-- Taps a.k.a. Tapio Vocadlo
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Samuel Benge wrote:
> Hi everyone,
>
> I don't think this has been done before. I'm not completely happy with
> how it turned out.... oh well :/
>
> Everything was modeled and rendered with POV. The watch band is basic
> CSG with additive transforms applied to each segment. A good method for
> this sort of thing. The side of the "watch" itself was a bit tricky. For
> that I had to make my own mesh routine and smooth it over with
> subdivision (thanks to Xiaobin Wu & Jianhua Fan for POV-Ray with
> subdivision).
>
> Anyway, I hope it brings a smile to your face :)
>
> Questions and comments, welcome as usual!
>
> Sam
Nice!
--
Stefan
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A great image and a wonderful memory. It's been so long since the "Awesome
Rolex" posting, I had forgotten about it. Thanks, you did indeed give me a
smile today.
-- Dave
"Samuel Benge" <stb### [at] THIShotmailcom> wrote in message
news:46e60028@news.povray.org...
> Hi everyone,
>
> Anyway, I hope it brings a smile to your face :)
>
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NetDave wrote:
> A great image and a wonderful memory. It's been so long since the "Awesome
> Rolex" posting, I had forgotten about it. Thanks, you did indeed give me a
> smile today.
>
> --
Thank you. I succeeded :)
Sam
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