Samuel Benge wrote:
> Hi everyone,
>
> I don't think this has been done before. I'm not completely happy with
> how it turned out.... oh well :/
>
> Everything was modeled and rendered with POV. The watch band is basic
> CSG with additive transforms applied to each segment. A good method for
> this sort of thing. The side of the "watch" itself was a bit tricky. For
> that I had to make my own mesh routine and smooth it over with
> subdivision (thanks to Xiaobin Wu & Jianhua Fan for POV-Ray with
> subdivision).
>
> Anyway, I hope it brings a smile to your face :)
>
> Questions and comments, welcome as usual!
>
> Sam
Nice!
--
Stefan
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