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Shay wrote:
> Jim Charter wrote:
>
>> Get more education.
>
> Still not good enough, eh?
>
Or that if you can do this with high school math, he is anxious to know
what you could achieve using some more advanced math. I know I would.
BTW, handcrafted?
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Shay wrote:
> Jim Charter wrote:
>
>
>>Get more education.
>
>
> Still not good enough, eh?
Hee hee, yeah, if you're going to stand there with your nose in the
doorway, I'm going to slam the door on it. I know you'd expect nothing
less of me and me of you.
>
>
>>BTW everytime I see a Stella, I think of you.
For any Stella this is true.
>>This does seem Stellaesque.
The later angular contortions are the obvious reference though I had
nothing really specific in mind. There are some pieces on show on the
roof gallery at at the MMA right now that share a feel with your work in
some general ways. Specifically the sense that we are being shown a
dimension or slice of some more complicated thing.
>
> He and I are both obsessed with 'Moby Dick.'
didn't know that. Melville is hard to top.
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> [2] http://www.tiny.cc/pstdo
This is a dangerous site - it tried to install diskscrubber software. And
its full of spam and ads. Tinyurl.com does not intrude like that.
http://tinyurl.com/ynpfeo
And I should at that the image is simply amazing and instructive - in the
purist sense.
DLM
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andrel wrote:
> > Or that if you can do this with high school math, he is anxious to
> > know what you could achieve using some more advanced math.
I know what he means. I'm just having a little fun. Jim knows from
previous conversations that I do not care for the type of
self-deprecation I am feigning.
> > I know I would. (like to see what you could do with more advanced
> > math)
Thank you, but I've not even approached the limits of my High School[1]
math. Looking at this and "...geeks only?"[2] might lead a person to
wonder exactly how complex a person could get with such a shape. The
answer is: VERY. Only aesthetics and RAM prevent these image from being
MUCH more complex.
> > BTW, handcrafted?
By the hard, scarred hands of a filthy manual laborer.
-Shay
[1] Plus that taught to me by ABX and Tor
[2] http://tinyurl.com/ynpfeo
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dlm wrote:
>> [2] http://www.tiny.cc/
> This is a dangerous site - it tried to install diskscrubber software.
> And its full of spam and ads.
Thank you very much. I thought I was using tinyurl. I should be more
careful. I have canceled that post and reposted with the tinyurl you gave.
> And I should at that the image is simply amazing and instructive - in
> the purist sense.
Don't know if you're talking about the image in this post or the link
image. I imagine you'd be diplomatic and say "both" or "either."
Whatever the case, thank you for the compliment.
-Shay
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"Shay" <shay@s.s> schreef in bericht news:46bcc3e4$1@news.povray.org...
[....] I'm not exactly prolific.
Maybe, but they are always eyecatchers!
(wish I had the math skills to do 1/10th of this....) :-)
Excellent!
Thomas
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"Thomas de Groot" <t.d### [at] internlDOTnet> schreef in bericht
news:46bd626d@news.povray.org...
>
> (wish I had the math skills to do 1/10th of this....) :-)
>
.... which reminds me now that you have said somewhere that you hand-coded
your complex scenes, haven't you?
I take my hat off to you (as they say)
Thomas
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Shay <shay@s.s> wrote:
> The last time I posted something geometric and mathy to this group, one
> prominent pover was SO unimpressed he rudely suggested I get more education!
>
> Oh well, I do what I can with what I have.
>
> -Shay
Nice pic although I preferred the Only for Geeks pic, possibly because it
looks more finished. Am I imagining things or does this pic bear more than
a passing resemblance with the other one? Apart from having more vertices,
that is.
I'm also curious on how you can state that it doesn't intersect. I'm not
doubting it, just wondering. If you used code that resembles the Why the
dark triangle? thread, one could argue that the code *could* be written as
a function.
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I really like the style. Shape, color and lighting work beautifully
together. :)
Rune
--
http://runevision.com
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Thomas de Groot wrote:
> (wish I had the math skills to do 1/10th of this....) :-)
>
Despite the subject line, I learned most of the math in this group. I
remember specifically ABX's teaching me how to calculate the area of a
triangle.
>
> .... which reminds me now that you have said somewhere that you
> hand-coded your complex scenes, haven't you?
> I take my hat off to you (as they say)
Yes, all hand-coded. Thanks for the "hat's off," but I believe doing
this particular scene with a mouse might have been more difficult.
-Shay
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