POV-Ray : Newsgroups : povray.binaries.images : Making clothes in Poser - Take 1 Server Time
2 Aug 2024 22:19:47 EDT (-0400)
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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 03:15:36
Message: <4636e918$1@news.povray.org>
"Stephen" <mcavoysATaolDOTcom@> schreef in bericht 
news:g04c33t0643jhsufebl574g6u8uu6n4hkq@4ax.com...
>
> That's not bad try increasing the offset depth and steps per frame. For a 
> static
> pose you can drop the air dampening to zero, as well.
> I finished my clothes for my animation. Well I've done as much as I can be
> bothered with and will post the results tomorrow, warts and all :-)
>

Thanks Stephen!
Yes, I slightly increased the offset here, and there are 5 steps per frame. 
I also increased the cloth self-friction. Still, I thought that with a 
slight air damping the results were better. I want to try a bit of a breeze 
too here...

Looking forward to your work, indeed!!

Thomas


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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 03:27:38
Message: <4636ebea@news.povray.org>
"Greg M. Johnson" <pte### [at] thecommononethatstartswithYcom> schreef in 
bericht news:463683f1@news.povray.org...
>I hate realism.
>
> But this is, uh, actual photorealism with cool sense of design. Makes me
> want to shell out cash for the Windoze version of Poser.

Thanks indeed. However, just a simple first trial dropping a (Silo-made) 
poncho over a figure. The following steps are going to be much harder...
Poser is worth its money I believe. Since I decided to buy, I have never 
regretted it one moment, and I virtually dumped Daz|Studio.

Thomas


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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 03:40:36
Message: <4636eef4$1@news.povray.org>
"Mike Williams" <nos### [at] econymdemoncouk> schreef in bericht 
news:vKM### [at] econymdemoncouk...
>
> It's more complicated than my first poser dynamic clothes attempt, back
> in 2002 (well, at least the first where the material actually stayed on
> the body).
>
> http://www.econym.demon.co.uk/pictures/laceface.jpg
>

Well that looks very good, Mike!
I suppose that Poser has become better since 2002, I don't know. I am fairly 
new to it. This was relatively easy to do after a couple of trial and 
errors, and reading the manual of course :-)  This particular example is 
working in a similar way to the tablecloth utility in Megapov.

Thomas


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From: Stephen
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 04:35:01
Message: <1tud331ck3pd4ukegner9s9ftsq2atf2rf@4ax.com>
On Tue, 1 May 2007 07:18:34 +0100, Mike Williams <nos### [at] econymdemoncouk>
wrote:

>(well, at least the first where the material actually stayed on
>the body). 

LOL

Regards
	Stephen


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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 04:54:38
Message: <4637004e@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:46360f32@news.povray.org...
>
>   Great work! Now he needs a cheroot, a six-gun, and a mule.
>
>   Oh yes, and a wrinkled squint look...    ;)
>
>      ~Steve~
>
>

Here you are!!

Thomas


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Attachments:
Download 'PoserFiguretest.jpg' (56 KB)

Preview of image 'PoserFiguretest.jpg'
PoserFiguretest.jpg


 

From: Kyle
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 09:14:46
Message: <o8fe3395id1la5v997tpvgifdhhacnom8v@4ax.com>
On Tue, 1 May 2007 10:54:35 +0200, "Thomas de Groot" <t.d### [at] internlDOTnet> wrote:

>Here you are!!

But, where's his cowboy hat?!?  :-p


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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 10:47:55
Message: <4637531b$1@news.povray.org>
"Kyle" <hob### [at] gatenet> schreef in bericht 
news:o8fe3395id1la5v997tpvgifdhhacnom8v@4ax.com...
> On Tue, 1 May 2007 10:54:35 +0200, "Thomas de Groot" 
> <t.d### [at] internlDOTnet> wrote:
>
>>Here you are!!
>
> But, where's his cowboy hat?!?  :-p
>

Yeah... I know! He lost it! It was shot from his head probably.

Thomas


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From: St 
Subject: Re: Making clothes in Poser - Take 1
Date: 1 May 2007 13:00:49
Message: <46377241@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message 
news:4637004e@news.povray.org...

> Here you are!!


 LOL! Thank you Thomas!   :o)

   ~Steve~




>
> Thomas
>
>
>


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From: Thomas de Groot
Subject: Re: Making clothes in Poser - Take 2
Date: 2 May 2007 05:32:05
Message: <46385a95@news.povray.org>
Even with a simple poncho, there is much to learn!!

This is a much better version.
I edited the poncho itself first of all, making it narrower (Argentinan vs. 
Chilean, from my own experience).
The trials are now about better draping and binding the cloth to the figure 
while changing the pose. So far so good.
What I am still puzzled about is saving as dynamic cloth. That works - I 
think - but loading it again doesn't show anything...

Back to the drawing board....


Thomas


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Attachments:
Download 'PoserFiguretest.jpg' (48 KB)

Preview of image 'PoserFiguretest.jpg'
PoserFiguretest.jpg


 

From: Stephen
Subject: Re: Making clothes in Poser - Take 2
Date: 2 May 2007 06:21:25
Message: <3vog33pkg90aiilummgoeigiaff1e82po8@4ax.com>
On Wed, 2 May 2007 11:32:02 +0200, "Thomas de Groot" <t.d### [at] internlDOTnet>
wrote:

>What I am still puzzled about is saving as dynamic cloth. That works - I 
>think - but loading it again doesn't show anything...

What do you mean? "loading it again doesn't show anything."
Show what? 
I have been saving (exporting) the objects as OBJ's. Remember that you have to
export as multi-frame with the range 30 to 30. Where 30 is the number of frames
in the animation. You loose the dynamic groups but I generally used materials
for grouping.
When the cloth folds in on itself don't be afraid to use a high number of steps
per frame. For some of the dresses I tried I went as high as 80 and often used
60 steps per frame with an offset of 0.1

Regards
	Stephen


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