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After a cumulative render of about 49 hours, here is finally 'Age of
Curiosity', the second part of my series Cathy's World.
The long render is not so much due to the media, but to the use of Rune's
Patina macro which covers most of the scene. The tunnel has been inspired by
a sequence from the film Stalker, by Andrei Tarkovski.
Thomas
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Attachments:
Download 'AgeOfCuriosity_final.jpg' (69 KB)
Preview of image 'AgeOfCuriosity_final.jpg'
![AgeOfCuriosity_final.jpg](/povray.binaries.images/attachment/%3C462209fe%40news.povray.org%3E/AgeOfCuriosity_final.jpg?ttop=443866&toff=3900&preview=1)
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:462209fe@news.povray.org...
> After a cumulative render of about 49 hours, here is finally 'Age of
> Curiosity', the second part of my series Cathy's World.
>
> The long render is not so much due to the media, but to the use of Rune's
> Patina macro which covers most of the scene. The tunnel has been inspired
> by a sequence from the film Stalker, by Andrei Tarkovski.
I like this Thomas! The scene has an eeriness about it - I mean, is she
looking at YOU? Or, is she trying to spot something she 'may' have seen
whilst you are crouching down trying to keep as still as possible? <spooky!>
~Steve~
> Thomas
>
>
>
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Thomas de Groot wrote:
> After a cumulative render of about 49 hours, here is finally 'Age of
> Curiosity', the second part of my series Cathy's World.
>
> The long render is not so much due to the media, but to the use of Rune's
> Patina macro which covers most of the scene. The tunnel has been inspired by
> a sequence from the film Stalker, by Andrei Tarkovski.
You did a very good job then, because I was instantly reminded of that
scene when i saw the picture. I think the one complaint I have is that
it doesn't feel very wet somehow -- sort of like a drainage pipe
somewhere where it hasn't rained for a month. I can't put my finger on
what it is that makes me think this. I still like the image though and
you capture a mood well with it.
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"St." <dot### [at] dot com> schreef in bericht news:462288bd$1@news.povray.org...
>
>
> I like this Thomas! The scene has an eeriness about it - I mean, is she
> looking at YOU? Or, is she trying to spot something she 'may' have seen
> whilst you are crouching down trying to keep as still as possible?
> <spooky!>
>
>
Thank you Steve!
Well, I don't know what/or who Cathy is looking at. Maybe the drops of water
falling from the stalactite? But most probably at something behind the
camera, where the light comes from... I have no idea, and I would like to
turn around, but I cannot.
Thomas
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"Kevin Wampler" <wampler+pov### [at] u washington edu> schreef in bericht
news:46228c3b$1@news.povray.org...
>
> You did a very good job then, because I was instantly reminded of that
> scene when i saw the picture. I think the one complaint I have is that
> it doesn't feel very wet somehow -- sort of like a drainage pipe somewhere
> where it hasn't rained for a month. I can't put my finger on what it is
> that makes me think this. I still like the image though and you capture a
> mood well with it.
Thank you indeed Kevin! Glad you recognized the scene, although this image
is not intended of course as a Tarkovski reminder. I just borrowed the key
element for my own purposes. There are still some other locations in Stalker
which I would like to "borrow".
Yes, the wet feel is difficult. I tried to get that by making part of the
wall and objects texture reflective in Rune's Patina macro, but it is rather
difficult to control correctly. Water should be running also down the walls,
dropping from the cable or the ceiling (only from the stalactites now). So
this particular scene here is from a fairly dry season, which explains why
Cathy is able to explore :-)
Thomas
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Too dark.
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On Sun, 15 Apr 2007 13:18:20 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>After a cumulative render of about 49 hours, here is finally 'Age of
>Curiosity', the second part of my series Cathy's World.
Too light, until I adjusted the gamma.
Evocative as usual.
Regards
Stephen
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Too dark (Warp)
Too light (Stephen)
Now, isn't that interesting?
The scene uses the default gamma procedure for v.3.7. The only thing I did
was resave the png image before exporting to jpg.
The scene anyhow is rather dark because it is intended to be that. However,
I can see the details well enough on my screen.
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> schreef in bericht
news:46235b01$1@news.povray.org...
> Too dark (Warp)
> Too light (Stephen)
>
> Now, isn't that interesting?
> The scene uses the default gamma procedure for v.3.7. The only thing I did
> was resave the png image before exporting to jpg.
> The scene anyhow is rather dark because it is intended to be that.
> However, I can see the details well enough on my screen.
< I pressed send before I was finished...>
We have had this discussion before concerning the gamma in 3.7 I believe. As
far as I can tell, if I do nothing to my scene, it renders exactly identical
on 3.6 or 3.7, with the exception that WinIE shows the image far too light,
which is solved by just saving the image in PaintShopPro, without doing
anything. But otherwise, I see no difference.
Just the same, thanks Warp and Stephen to mention this :-)
Thomas
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:s9c62351dm0fm556e4fkd7l8tgfns5skms@4ax.com...
> Evocative as usual.
>
Thank you indeed Stephen! I do my best :-)
Thomas
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