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From: Mike Sobers
Subject: Re: Planet Earth
Date: 30 May 2006 23:55:01
Message: <web.447d12891f131243c33467ae0@news.povray.org>
"Sven Littkowski" <sve### [at] jamaica-focuscom> wrote:
> Hi.
>
> For everyone eager to do similar planet renders, you find hi-res Earth
> images and bump maps here:
> http://visibleearth.nasa.gov/view_set.php?categoryId=2355&p=1
>
> Their entire section is called Blue Marble Next generation, and belongs to
> NASA's Jet Propulsion Laboratory.
>
> But besides that, who can give me links to similar hi-res images and bump
> maps for the other planets, moons and rings?
>
> Thanks,
>
> Sven


Sven,

Try here:  http://www.johnstonsarchive.net/spaceart/planetcylmaps.html

or here: http://www.mmedia.is/~bjj/planetary_maps.html

or (probably best) here: http://planetpixelemporium.com/planets.html

Mike


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From: Sven Littkowski
Subject: Re: Planet Earth
Date: 31 May 2006 03:12:46
Message: <447d41ee$1@news.povray.org>
Great links! Thanks, Mike!

Sven



"Mike Sobers" <sob### [at] mindspringcom> schrieb im Newsbeitrag 
news:web.447d12891f131243c33467ae0@news.povray.org...
> Try here:  http://www.johnstonsarchive.net/spaceart/planetcylmaps.html
> or here: http://www.mmedia.is/~bjj/planetary_maps.html
> or (probably best) here: http://planetpixelemporium.com/planets.html


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From: Ben Chambers
Subject: Re: Planet Earth
Date: 31 May 2006 15:27:18
Message: <447dee16@news.povray.org>
I think I've seen that movie!  Was it Mad Max, AI, Planet of the Apes, 
Waterworld, Soylent Green, or another one?

...Chambers


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From: Sven Littkowski
Subject: Re: Planet Earth
Date: 31 May 2006 16:23:39
Message: <447dfb4b$1@news.povray.org>
No, this seems to be the movie we all live in, called the reality...

Sven



"Ben Chambers" <ben### [at] pacificwebguycom> schrieb im Newsbeitrag 
news:447dee16@news.povray.org...
>I think I've seen that movie!  Was it Mad Max, AI, Planet of the Apes, 
>Waterworld, Soylent Green, or another one?


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From: Sven Littkowski
Subject: Re: Planet Earth
Date: 31 May 2006 18:40:50
Message: <447e1b72@news.povray.org>
Here's the entire scene code. For the atmosphere, you can use my Windows 
tool PCP ("POV-Ray Color Picker") which I made available in the 
"povray.binaries. utilities" newsgroup.

Greetings,

Sven


#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
#include "metals.inc"
#include "glass.inc"
#include "woods.inc"

#declare Jupiter = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Jupiter_01.jpg" map_type 1 } rotate < 0.0, 
0.0, 0.0 > } finish { ambient 0.0 } }
#declare Jupiter_Callisto = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Jupiter_Callisto_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }
#declare Jupiter_Europa = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Jupiter_Europa_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }
#declare Jupiter_Ganymede = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Jupiter_Ganymede_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }
#declare Jupiter_Io = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Jupiter_Io_01.jpg" map_type 
1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }

#declare Mars = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Mars_02.jpg" map_type 1 } rotate < 0.0, 0.0, 
0.0 > } finish { ambient 0.0 } }
#declare Mars_Deimos = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Mars_Deimos_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }
#declare Mars_Phobos = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Mars_Phobos_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }

#declare Mercury = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Mercury_01.jpg" map_type 1 } rotate < 0.0, 
0.0, 0.0 > } finish { ambient 0.0 } }

#declare Neptune = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Neptune_01.jpg" map_type 1 } rotate < 0.0, 
0.0, 0.0 > } finish { ambient 0.0 } }
#declare Neptune_Proteus = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Neptune_Proteus_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }

#declare Pluto = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Mercury_01.jpg" map_type 1 } rotate < 0.0, 
0.0, 0.0 > } finish { ambient 0.0 } }

#declare Saturn = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Saturn_01.jpg" map_type 1 } rotate < 0.0, 0.0, 
0.0 > } finish { ambient 0.0 } }
#declare Saturn_Enceladus = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Saturn_Enceladus_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }
#declare Saturn_Iapetus = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Saturn_Iapetus_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }
#declare Saturn_Rhea = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Saturn_Rhea_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }
#declare Saturn_Titan = texture { pigment { image_map { jpeg 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Saturn_Titan_01.jpg" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }

#declare Sun = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Sun_01.jpg" map_type 1 } rotate < 0.0, 0.0, 
0.0 > } finish { ambient 2.0 } }

#declare Uranus = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Uranus_01.jpg" map_type 1 } rotate < 0.0, 0.0, 
0.0 > } finish { ambient 0.0 } }

#declare Venus = texture { pigment { image_map { jpeg "E:\Scripts\Eigene 
Bilder\Povray Textures\Sphere_Venus_01.jpg" map_type 1 } rotate < 0.0, 0.0, 
0.0 > } finish { ambient 0.0 } }

#declare EarthLights = texture { pigment { image_map { png 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Earth_Lights_01b.png" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.25 } }
#declare EarthClouds = texture { pigment { image_map { png 
"E:\Scripts\Eigene Bilder\Povray Textures\Sphere_Earth_Clouds_03.png" 
map_type 1 } rotate < 0.0, 0.0, 0.0 > } finish { ambient 0.0 } }

global_settings
{
 assumed_gamma 2.0
 radiosity {  }  //
}

camera
{
 location < 000.0, 0.0, -300.0 >
 look_at < 000.0, 0.0, 0.0 >
}
/**/
light_source
{
 < 1000.0, 0.0, 250.0 >
 color White *3
}

#macro StarSubPigment(StarSize, StarFrequency)
 crackle
 form < 1.0, 0.0, 0.0 >
 #local Cutoff=StarSize*StarFrequency;
 color_map
 {
  [ Cutoff rgb 1.0 ]
  [ Cutoff rgb 0.0 ]
 }
 scale 1/StarFrequency
#end

// minsize, maxsize = size range of stars (some stars will always be smaller 
due to nature of crackle pattern)
// starfrequency = how many stars
// variationfrequency = how quickly their size changes
#macro StarPigment(MinSize, MaxSize, StarFrequency, VariationFrequency)
 #local NumSizeSteps=8;
 pigment
 {
  pigment_pattern
  {
   bozo
   color_map
   {
    [ 0.0 rgb 0.25 ]
    [ 1.0 rgb 1.00 ]
   }
   scale 1/VariationFrequency
  }
  pigment_map
  {
   #local StepNum=0;
   #while (StepNum<NumSizeSteps)
    #local SizeAmnt=(StepNum+.5)/NumSizeSteps;
    #local PreSize=MinSize+(StepNum/NumSizeSteps)*(MaxSize-MinSize);
    #local PostSize=MinSize+((StepNum+1)/NumSizeSteps)*(MaxSize-MinSize);
    [ SizeAmnt StarSubPigment(PreSize,StarFrequency) ]
    [ SizeAmnt StarSubPigment(PostSize,StarFrequency) ]
    #local StepNum=StepNum+1;
   #end
  }
 }
#end

sky_sphere
{
 StarPigment
 (
  0.000001,  // min star size
  0.000007,  // max star size
  20000,     // star density (higher = more)
  5          // variation frequency (higher = star size changes more over 
nearby parts of the sky)
 )
}

/*
Jupiter
Jupiter_Callisto
Jupiter_Europa
Jupiter_Ganymede
Jupiter_Io

Mars
Mars_Deimos
Mars_Phobos

Mercury

Neptune
Neptune_Proteus

Pluto

Saturn
Saturn_Enceladus
Saturn_Iapetus
Saturn_Rhea
Saturn_Titan

Sun

Uranus

Venus

EarthLights
EarthClouds
*/

#declare Surface=sphere
{
 0.0, 1.0
 texture { Venus }
// texture { EarthLights }
/*
 normal
 {
  bump_map
  {
   jpeg "Sphere_Earth_Bumps_01.jpg"
   map_type 1
  }
 }
*/
}

#declare Clouds=sphere
{
 0.0, 1.0002
 texture { EarthClouds }
 normal
 {
//  density_file df3 "Sphere_Earth_Bumps_01.df3"
//  interpolate 1
  bump_map
  {
   jpeg "Sphere_Earth_Clouds_Bumps_03.jpg"
   map_type 1
  }
 }
}

#declare Atmosphere=sphere
{
 < 0.0, 0.0, 0.0 > 1.0
 pigment
 {
  color rgbt < 0.5, 0.5, 0.8, 1.0 >
 }
 hollow
 interior
 {
  media
  {
   intervals 10
   scattering
   {
    2,
    rgb < 0.3, 0.3, 1.0 >   // Use here my Windows tool PCP (POV-Ray Color 
Picker), found at the "povray-binaries.utils" newsgroup.
    extinction 1.0
   }   // 0.75
   density
   {
    spherical
    color_map
    {
     [ 0.000 rgb < 0.0, 0.0, 0.0 > ]   // Use here my Windows tool PCP 
(POV-Ray Color Picker), found at the "povray-binaries.utils" newsgroup.
     [ 1.000 rgb < 0.5, 0.5, 0.8 > ]   // Use here my Windows tool PCP 
(POV-Ray Color Picker), found at the "povray-binaries.utils" newsgroup.
    }
   }
   samples 1, 10
   confidence 0.9999
   variance 1/1000
   ratio 0.9
  }
 }
 finish { ambient 0.0 diffuse 0.9/**/ }
 scale 1.005
}

#declare Planet=union
{
 object { Surface }      //
// object { Clouds }       //
// object { Atmosphere }   //
 scale 100.0
}

object { Planet }

/*
One AU is the mean distance between the Earth and the Sun, or 149 598 000 
kilometres.
Other units in common use include the gigametre (Gm, one million kilometres)
and the terametre (Tm, one billion/milliard kilometres).
Many planets have multiple times the Earth mass (EM).
Each planet has an own day length mesured by Earth days (ED) or Earth years 
(EY).


Solar Bodies: Sol Distance - Mass/Diameter - Year - Day


Sol (0 AU) ( EM / KM)

Mercury (0.39) ( EM / 4879 km) (88 ED) (58.7/176 ED)
Venus (0.72) ( EM / KM) (584 ED) (116.75 ED)
Earth (1 AU) (1 EM / 12,600 KM) (365.2564 ED) (23 h 56 min 4.091 s)
Mars (1.5 AU) (1/10 EM / 6.300 KM) (687 ED) (24 h 39 min 35.244 s)

Asteroid Belt (2.3 AU - 3.3 AU) (1/100 EM) ( ED)

Jupiter (5.2 AU) (317.8 EM / 142,984 KM) (10 ED) (4333.2867 ED)
Saturn (5.2 AU) (95 EM /120,536 KM) (10,7561995 ED) (10 h 14 min 00 s / 10 h 
39 min 24 s / 10 h 39 min 22.4 s / 10 h 45 m 45 sS : Poles: 
Equator:RadioEarth:RadioCassini)
Uranus (19.6 AU) (14 EM / 51,118 KM) (30,7074896 ED) (17.24 ED)
Neptune (30 AU) (17 EM / 49,532 KM) (60,223.3528 ED) (16.11 h)

Kuiper Belt (30 AU - 50 AU) ( EM)

Pluto + Charon (29.7 AU perihelion - 49.5 AU aphelion) (0.0021 EM / 2306 KM) 
(90,613.3055 ED) (6.39 ED)
Xena [2003 UB313] (38.2 AU perihelion - 97.6 AU aphelion) ( EM / 2400 KM) 
(203,500 ED) ( ED)
Sedna (76 AU perihelion - 928 AU aphelion) 10,500-year orbit ( EM / 
1180-1800 KM) (4401380 ED) (10 h)

Heliosphere (0 AU - 95 AU)
Termination Shock (95 AU)
Heliosheath (95 AU - 135/245 AU)
Heliopause (245 AU)
Bow Shock (245 AU)
Oort Cloud (50,000 AU - 100,000 AU)

Interstellar Medium (95 AU - ..)


http://en.wikipedia.org/wiki/Solar_system


Please complete this data
*/


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Planet Earth
Date: 31 May 2006 20:41:00
Message: <447e379c$1@news.povray.org>
High!

Sven Littkowski wrote:
> Planet Earth, latest version. Atmosphere, 3D clouds, 3D continents, lights. 

Pretty dark in Afghanistan ;-)... what resolution has your surface 
heightfield, and what vertical exaggeration did you apply to it?

A nitpick: I think the sky is way too starry compared to what an 
astronaut from a spaceship would see - the illuminated hemisphere of the 
Earth would simply overshine most stars!

See you in Khyberspace!

Yadgar

Now playing: Don't lose your Head (Queen)


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From: Sven Littkowski
Subject: Re: Planet Earth
Date: 1 Jun 2006 08:07:38
Message: <447ed88a@news.povray.org>

news:447e379c$1@news.povray.org...
> Pretty dark in Afghanistan ;-)... what resolution has your surface 
> heightfield, and what vertical exaggeration did you apply to it?
> A nitpick: I think the sky is way too starry compared to what an astronaut 
> from a spaceship would see - the illuminated hemisphere of the Earth would 
> simply overshine most stars!

Hi!

Exaggeration: default value, surface heightfield: 1000x500 (have another one 
which was too big to parse for POV-Ray due memory of only 1.25 GB: 
21600x10800).

Difficult to have the colors of an image having the same natural illuminance 
like the original Earth. The amount of stars should still be vastly 
increased, but I experimented already with a "black half-spherical fog" 
behind/around the dayside of Earth with lets the stars gradually be seen 
again. But this black fog (descent in its kind) I did, so far, only with a 
graphic program, not yet with POV-Ray.

Greetings,

Sven


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Planet Earth
Date: 3 Jun 2006 09:48:11
Message: <4481931b$1@news.povray.org>
High!

Sven Littkowski wrote:

> [ a truly frightening vision of mankind's and PoV-Ray's future ]

You're German, aren't you? If yes, than it's quite symptomatic!
Probably it had to be one of my countrymen to introduce such 
apocalyptical horror into this newsgroup, indulging in notorious German 
angst... sad to see!

See you in Khyberspace!

Yadgar

Now playing: Big Sleep (Simple Minds)


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From: Sven Littkowski
Subject: Re: Planet Earth
Date: 3 Jun 2006 12:26:48
Message: <4481b848$1@news.povray.org>

news:4481931b$1@news.povray.org...
> You're German, aren't you? If yes, than it's quite symptomatic!
> Probably it had to be one of my countrymen to introduce such apocalyptical 
> horror into this newsgroup, indulging in notorious German angst... sad to 
> see!





German: actually, yes and no. Yes - I am a German. No - I am living and 
working in Jamaica.

Apocalypsis: actually, yes and no. Yes - simply because my eyes are open. 
No - because I would prefer my eyes were closed.

Angst: fascinating that this, too, is one of the German words the English 
language took. Is here anyone who can add to a list of German words existing 
in the English language? I would just be curious. The more as I am living 
since some years in a purely English environment. Let me begin that list 
here with those few words I already know of, everyone can add:

Kindergarten
Lederhosen
Angst
Blitzkrieg
Lebensraum
...?


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From: Daniel Hulme
Subject: Re: Planet Earth
Date: 3 Jun 2006 13:41:25
Message: <20060603184124.290c9831@mekanori.mon.istic.org>
> Kindergarten
> Lederhosen
> Angst
> Blitzkrieg
> Lebensraum
Gestalt
Shadenfreude

But if you allow etymologically German words as well as relative
newcomers to English, the list would be practically endless. English is
a Teutonic language, after all, and we have words from pretty much all
the European languages as well as a load from further afield.

A random page from my dictionary of etymology gives
fop
forage
forbid
fordo
forget
forlorn
as being of German or Old High German origin, and about half of the
others have come via the German.

-- 
"It must be accepted as a principle that the rifle,  effective as it is,
cannot  replace  the effect  produced  by the  speed of  the horse,  the
magnetism of the charge, and the terror of cold steel."                 
  -- British Cavalry training manual, 1907 ::: http://surreal.istic.org/


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