POV-Ray : Newsgroups : povray.binaries.images : Front-of-house .. C&C please Server Time
8 Aug 2024 04:08:39 EDT (-0400)
  Front-of-house .. C&C please (Message 1 to 5 of 5)  
From: Rick Measham
Subject: Front-of-house .. C&C please
Date: 12 Oct 2005 23:05:49
Message: <434dcf0d@news.povray.org>
Here's the latest render of my house, taken from out on the street.

Any comments and criticisms are most desirable.
- I use an ambient plane behind the camera to lighten up the front of 
the buildings
- The car is, of course, the famous mini

More pictures and a VR walkthrough: http://rick.measham.id.au/house/

Cheers!
Rick Measham


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house.front.jpg


 

From: Stefan Viljoen
Subject: Re: Front-of-house .. C&C please
Date: 13 Oct 2005 12:11:05
Message: <434e8718@news.povray.org>
Rick Measham <rickm*at%isite.net.au> spake:

> Here's the latest render of my house, taken from out on the street.
> 
> Any comments and criticisms are most desirable.
> - I use an ambient plane behind the camera to lighten up the front of
> the buildings
> - The car is, of course, the famous mini
> 
> More pictures and a VR walkthrough: http://rick.measham.id.au/house/
> 
> Cheers!
> Rick Measham

Hi Rick

Very nice - especially the car. Has an almost cartoony feel for me. Maybe
the bricks a bit grainier / rougher?

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Rick Measham
Subject: Re: Front-of-house .. C&C please
Date: 13 Oct 2005 18:14:22
Message: <434edc3e$1@news.povray.org>
Stefan Viljoen <spamnot@ wrote:
> Very nice - especially the car. Has an almost cartoony feel for me. Maybe
> the bricks a bit grainier / rougher?

Thanks Stefan, but when I refered to the 'famous mini' I was talking 
about the POV object rather than the car itself, famous though it be!

Gilles Tran (http://www.oyonale.com) created the mini and has it 
available for download on his site. (I've also used a couple of his 
other objects elsewhere in the house)

I agree with the 'cartoony' look to the whole thing .. one thing that 
makes that happen is the lack of contrast. Behind the camera is an 
abmient plane to lighten up the front (it's south facing in the southern 
hemisphere). If I take that out then it becomes fairly dark, though more 
realistic. It's a toss-up between getting it realistic and presenting a 
good 'snapshot' of the house!

Cheers!
Rick Measham


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From: Ard
Subject: Re: Front-of-house .. C&C please
Date: 31 Oct 2005 15:15:01
Message: <web.43667a53acb32b9ced802ab30@news.povray.org>
> Behind the camera is an
> abmient plane to lighten up the front (it's south facing in the southern
> hemisphere). If I take that out then it becomes fairly dark

This is a newbie question, hope you can help.  How does an ambient plane
light up objects facing it, since an ambient plane isn't a light source?
Do you have some reflection in the textures on the house?

TIA.


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From: Alain
Subject: Re: Front-of-house .. C&C please
Date: 31 Oct 2005 19:36:35
Message: <4366b893$1@news.povray.org>
Ard nous apporta ses lumieres en ce 2005-10-31 15:10:
>>Behind the camera is an
>>abmient plane to lighten up the front (it's south facing in the southern
>>hemisphere). If I take that out then it becomes fairly dark
> 
> 
> This is a newbie question, hope you can help.  How does an ambient plane
> light up objects facing it, since an ambient plane isn't a light source?
> Do you have some reflection in the textures on the house?
> 
> TIA.
> 
> 
When you use radiosity, it IS a light plane. When using radiosity, anything with any
ambient value 
(different than zero) will actualy emit some amount of light. That's why I made a
metals2.inc where 
I removed all ambient, generaly looks beter to. Should do the same with several
standard includes 
some time.

-- 
Alain
-------------------------------------------------
WARNING: The consumption of alcohol may be a major factor in getting your ass kicked.


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