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From: Jaime Vives Piqueres
Subject: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 22 Jul 2005 15:02:36
Message: <42e142cc@news.povray.org>
After more than a month without time for poving, I found my self with a
lack of inspiration to take on the works in progress, so I used this
last week to continue learning to model with Wings3D, and this is the
result. It is not a concrete model, but a mix of details from several
models, depending on how visible they were on the photos I used for
reference.

I didn't use any tutorial, but tried to develop my own techniques. I
started from a cylinder, as it seemed more appropriate for the shape of
this car than a box. I created the main shape as a solid mesh, using
blueprints as guides. When I was satisfied with the general shape, I
intruded it a bit to create a double mesh. Then I cut from there all the
pieces with loop cuts, and smoothed them independently. All the pieces
where then exported to POV-Ray into separate files.

For the lighting on this test I used a mixed conventional/HDRI setup
based on skylight and my patio hdr, with skylight matching the sun
position on the hdr.

My excuses to GS owners for the many inaccuracies, they will be resolved
on the next model. :)

--
Jaime


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From: Mike Raiford
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 22 Jul 2005 15:16:29
Message: <42e1460d$1@news.povray.org>
Jaime Vives Piqueres wrote:
> After more than a month without time for poving, I found my self with a
> lack of inspiration to take on the works in progress, so I used this
> last week to continue learning to model with Wings3D, and this is the
> result. It is not a concrete model, but a mix of details from several
> models, depending on how visible they were on the photos I used for
> reference.
> 
> I didn't use any tutorial, but tried to develop my own techniques. I
> started from a cylinder, as it seemed more appropriate for the shape of
> this car than a box. I created the main shape as a solid mesh, using
> blueprints as guides. When I was satisfied with the general shape, I
> intruded it a bit to create a double mesh. Then I cut from there all the
> pieces with loop cuts, and smoothed them independently. All the pieces
> where then exported to POV-Ray into separate files.
> 
> For the lighting on this test I used a mixed conventional/HDRI setup
> based on skylight and my patio hdr, with skylight matching the sun
> position on the hdr.
> 
> My excuses to GS owners for the many inaccuracies, they will be resolved
> on the next model. :)
> 
> -- 
> Jaime
> 
> 
> 
> 
> ------------------------------------------------------------------------
> 

I didn't think photos were permitted... :)

Looks great, btw!

-- 
~Mike

Things! Billions of them!


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From: St 
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 22 Jul 2005 15:33:28
Message: <42e14a08$1@news.povray.org>
Jaime, my wife Jo, says that this is fantastic! 

 I think it's fantastic too. Well done. Inspirational for me.  :)

   ~Steve~


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From: Rene Bui
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 22 Jul 2005 17:40:00
Message: <web.42e166561915f72cccbdd8400@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> After more than a month without time for poving, I found my self with a
> lack of inspiration to take on the works in progress, so I used this
> last week to continue learning to model with Wings3D, and this is the
> result. It is not a concrete model, but a mix of details from several
> models, depending on how visible they were on the photos I used for
> reference.
>
> I didn't use any tutorial, but tried to develop my own techniques. I
> started from a cylinder, as it seemed more appropriate for the shape of
> this car than a box. I created the main shape as a solid mesh, using
> blueprints as guides. When I was satisfied with the general shape, I
> intruded it a bit to create a double mesh. Then I cut from there all the
> pieces with loop cuts, and smoothed them independently. All the pieces
> where then exported to POV-Ray into separate files.
>
> For the lighting on this test I used a mixed conventional/HDRI setup
> based on skylight and my patio hdr, with skylight matching the sun
> position on the hdr.
>
> My excuses to GS owners for the many inaccuracies, they will be resolved
> on the next model. :)
>
> --
> Jaime

Hola Jaime ! glad to read you !
one question : have you four hands ?  ;-)
I find your GS fantastic too, it reminds me my adolescence. This car was
very popular in 70's and I see it with a little nostalagia ;-)

I have to model a nissan micra, so I read your method description with
interest...

GS owners ? I think they are not many today ! maybe 4 or 5 ... ;-)


Rene
http://rene.bui.free.fr - online portfolio


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From: Daniel Hulme
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 22 Jul 2005 18:35:05
Message: <20050722233505.66c4a75b@dh286.pem.cam.ac.uk>
> My excuses to GS owners for the many inaccuracies, they will be
> resolved on the next model. :)
I'm not a GS owner, but it looks implausibly narrow. Otherwise it looks
fine.

-- 
"The  rules  of  programming  are  transitory;  only  Tao  is  eternal.
 Therefore you  must contemplate Tao before you receive  enlightenment."
"How will I know when I have received enlightenment?"  asked the novice.
"Your program will then run correctly," replied the master.


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From: Alberto Mendoza
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 22 Jul 2005 18:51:26
Message: <42E178BA.BF8F857@usb.ve>
Hard to believe that it started as a cylinder.

Very nice work there. Congratulations.

Alberto.


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From: Jim Charter
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 22 Jul 2005 20:15:31
Message: <42e18c23@news.povray.org>
Jaime Vives Piqueres wrote:

That's a satisfying week's work.

I think it was summer of 1981 when I travelled in Europe.  A Swiss man 
who had stayed with us in New York was returning the favor and drove us 
around his country in an old green Citroen.  He was very much inot the 
car and how it "handled" on the winding, guardless, mountain roads.  I 
remember sitting in the rear of that car and noticing in a rather 
detached way that I could not will my toes to uncurl.


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From: Thomas de Groot
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 23 Jul 2005 03:27:30
Message: <42e1f162$1@news.povray.org>
I am almost envious of the quasi-casual way you tell us of your "learning"
of Wings3D  ;-)
I think you have mastered it.
Very well done!

Thomas


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From: Stefan Viljoen
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 23 Jul 2005 03:55:07
Message: <42e1f7db@news.povray.org>
Jaime Vives Piqueres spake:

> After more than a month without time for poving, I found my self with a
> lack of inspiration to take on the works in progress, so I used this
> last week to continue learning to model with Wings3D, and this is the
> result. It is not a concrete model, but a mix of details from several
> models, depending on how visible they were on the photos I used for
> reference.

Ga...... (mouth open, drooling)

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Jaime Vives Piqueres
Subject: Re: Citroen GS (Wings3D+MegaPOV) [83K]
Date: 25 Jul 2005 07:16:46
Message: <42e4ca1e$1@news.povray.org>
Rene Bui wrote:
> one question : have you four hands ?  ;-)

   No, but anyhow... what I would do with the other two? With Wings3d 
you only need two (and I suppose with only one hand you can also make 
amazing models... ;).

> I find your GS fantastic too, it reminds me my adolescence. This car was
> very popular in 70's and I see it with a little nostalagia ;-)

   Me too... I had one when I was young. Well, mine was really a GSA X3, 
but the classic GS was more appealing to model, with all these chromed 
parts.

> I have to model a nissan micra, so I read your method description with
> interest...

   I'm planning to make a quick tutorial if I've the time this summer. 
My main discovery this time was to use "intrude" with inverted 
selections: really useful for all these chromed details.

> GS owners ? I think they are not many today ! maybe 4 or 5 ... ;-)

   I really meant "anyone who ever owned a GS"! :)

--
Jaime


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