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Enjoy.
My gift for all the povers :-))
Keep on and see you later ;-)
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Attachments:
Download 'noel8.jpg' (210 KB)
Preview of image 'noel8.jpg'
![noel8.jpg](/povray.binaries.images/attachment/%3C41c72960%40news.povray.org%3E/noel8.jpg?ttop=441697&toff=5800&preview=1)
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LightBeam wrote:
> Enjoy.
> My gift for all the povers :-))
> Keep on and see you later ;-)
>
>
> ------------------------------------------------------------------------
>
Ooooh. I like it :) Only, last time I checked, this was Christmas 04 ...
--
~Mike
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LightBeam wrote:
> Enjoy.
> My gift for all the povers :-))
> Keep on and see you later ;-)
I'm speechless. Totally speechless.
I think I should just give up now while I still have some dignity left... :)
How long did this take to render?
~Mike
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> LightBeam wrote:
>
>> Enjoy.
>> My gift for all the povers :-))
>> Keep on and see you later ;-)
>
>
> I'm speechless. Totally speechless.
Oh, no please... ;-)
> I think I should just give up now while I still have some dignity
> left... :)
>
> How long did this take to render?
8h30 @ 1600*1200 (without AA - Athlon XP3200+)
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I thoght about writing more detailed praise, but then I realized I could
rant for several paragraphs just on the dust on the ornaments. Rather than
that, I wil merely say this: Really nice job.
-S
5TF!
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This looks really good. It reminds me of something that I once saw
someone do with Bryce. Except that the Bryce thing had mountains, bad
lighting, a sky gradient and a mirrored lake. Your image strangely has
none of these things.
Otherwise, beautiful job, especially with the red garland on the left
side. Can you tell us the secret to this and to the paper swirl of
confetti?
Aaron
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> My gift for all the povers :-))
Wow, I love it. Thx for the very nice present :)
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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LightBeam wrote:
> Oh, no please... ;-)
That's exactly what I love about these newsgroups...nobody is an egotist. :)
> 8h30 @ 1600*1200 (without AA - Athlon XP3200+)
Fellas, it's time to abandon radiosity...
Do you have a website showcasing all your works of art in one place?
~Mike
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> LightBeam wrote:
>
>> Oh, no please... ;-)
>
>
> That's exactly what I love about these newsgroups...nobody is an
> egotist. :)
>
>> 8h30 @ 1600*1200 (without AA - Athlon XP3200+)
>
>
> Fellas, it's time to abandon radiosity...
>
> Do you have a website showcasing all your works of art in one place?
>
> ~Mike
Yes, but missing a lot of them :-(
It's time for me to update ;-)
http://empirium.free.fr/
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> This looks really good. It reminds me of something that I once saw
> someone do with Bryce. Except that the Bryce thing had mountains, bad
> lighting, a sky gradient and a mirrored lake. Your image strangely has
> none of these things.
>
> Otherwise, beautiful job, especially with the red garland on the left
> side. Can you tell us the secret to this and to the paper swirl of
> confetti?
>
> Aaron
The garland is a piece of really bad-scripted code... (I'll post it later)
The paper swirl is not mine :-\
here is the code
// Persistence of Vision Ray Tracer Scene Description File
// File: .pov
// Vers: 3.5
// Desc: serpentin pour lightbeam
#include "colors.inc"
#include "textures.inc"
#include "skies.inc"
camera {
location <0,5,-65>
look_at <40,10,00>
right x*image_width/image_height
rotate clock*y
}
light_source { <-10,2,-47> color White scale 2 shadowless}
light_source { <0,2,25> color White scale 2}
light_source { <10,2,-47> color White scale 2 shadowless}
sphere { 0,400 texture { T_Cloud3 scale 250} hollow}
#declare el= box { 0,<0.5,0.5,0.1> texture { pigment { Pink} normal { bumps
0.1}} }
#declare i=0;
#declare rayon=0.5;
#while (i<100)
#object { el translate rayon*z rotate 20*i*x translate i*x}
#declare i=i+0.1;
#declare rayon=rayon+0.01;
#end
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