POV-Ray : Newsgroups : povray.binaries.images : Merry Christmas... etc... : Re: Merry Christmas... etc... Server Time
9 Aug 2024 19:36:33 EDT (-0400)
  Re: Merry Christmas... etc...  
From: LightBeam
Date: 20 Dec 2004 17:41:39
Message: <41c75523@news.povray.org>

> This looks really good.  It reminds me of something that I once saw 
> someone do with Bryce.  Except that the Bryce thing had mountains, bad 
> lighting, a sky gradient and a mirrored lake.  Your image strangely has 
> none of these things.
> 
> Otherwise, beautiful job, especially with the red garland on the left 
> side.  Can you tell us the secret to this and to the paper swirl of 
> confetti?
> 
> Aaron

The garland is a piece of really bad-scripted code... (I'll post it later)
The paper swirl is not mine :-\
here is the code

// Persistence of Vision Ray Tracer Scene Description File
// File: .pov
// Vers: 3.5
// Desc:  serpentin pour lightbeam


#include "colors.inc"
#include "textures.inc"
#include "skies.inc"

camera {
   location  <0,5,-65>
   look_at   <40,10,00>
   right     x*image_width/image_height
   rotate clock*y
}

light_source { <-10,2,-47> color White scale 2 shadowless}
light_source { <0,2,25> color White scale 2}
light_source { <10,2,-47> color White scale 2 shadowless}
sphere { 0,400 texture { T_Cloud3 scale 250} hollow}

#declare el= box { 0,<0.5,0.5,0.1> texture { pigment { Pink} normal { bumps
0.1}} }

#declare i=0;
#declare rayon=0.5;
#while (i<100)
   #object { el translate rayon*z rotate 20*i*x translate i*x}
   #declare i=i+0.1;
   #declare rayon=rayon+0.01;
   #end


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