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LightBeam wrote:
> Enjoy.
> My gift for all the povers :-))
> Keep on and see you later ;-)
>
>
> ------------------------------------------------------------------------
>
A very pleasing gift. Best wishes for the season.
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LightBeam wrote:
>
>> Amazing ! Is it a home made probe ?
>
>
> No, just the famous "kitchen_probe"
> http://www.debevec.org/Probes/
>
I visited the website you mention. I must say I very much like the
concept and would love to experiment with it. However, I can't find out
how to do this in POV-ray. Searching the documentation with "HDR",
"Radiance" or "probe" returns no results. Could you point me to a place
where I might find out how this can be done in POV-ray?
Thanks,
Maurice
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Maurice wrote:
> I visited the website you mention. I must say I very much like the
> concept and would love to experiment with it. However, I can't find out
> how to do this in POV-ray. Searching the documentation with "HDR",
> "Radiance" or "probe" returns no results. Could you point me to a place
> where I might find out how this can be done in POV-ray?
POV doesn't support HDRI (yet), but you can convert a lightprobe to
another format, wrap it on a sphere surrounding the scene for a
reflection map. You can also play around with exporting an HDRI probe
at different EV settings with HDRShop and layering them with different
ambient values and turn on radiosity to play around with 'faking' an
HDRI scene. (I tried once but got sidetracked...)
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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On Fri, 24 Dec 2004 19:01:32 +0100, Maurice
<cel### [at] nospam hotmail com> wrote:
>LightBeam wrote:
>>
>>> Amazing ! Is it a home made probe ?
>>
>>
>> No, just the famous "kitchen_probe"
>> http://www.debevec.org/Probes/
>>
>
>I visited the website you mention. I must say I very much like the
>concept and would love to experiment with it. However, I can't find out
>how to do this in POV-ray. Searching the documentation with "HDR",
>"Radiance" or "probe" returns no results. Could you point me to a place
>where I might find out how this can be done in POV-ray?
>
>Thanks,
>Maurice
You will need to use MegaPov I think
http://megapov.inetart.net/index.html
Regards
Stephen
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LightBeam wrote:
> Enjoy.
> My gift for all the povers :-))
> Keep on and see you later ;-)
>
>
If it were not for the fact that you cannot see a
camera reflected in the balls, I would swear this
was not a render but a photo. Wow.
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> My gift for all the povers :-))
> Keep on and see you later ;-)
Thank you!
And have nice days!
;-)
Paolo
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Uh... is that a photo?
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