POV-Ray : Newsgroups : povray.binaries.images : CSGism - Abstract CSG Image Server Time
10 Aug 2024 01:28:01 EDT (-0400)
  CSGism - Abstract CSG Image (Message 1 to 3 of 3)  
From: Andy Cocker
Subject: CSGism - Abstract CSG Image
Date: 14 Nov 2004 13:18:12
Message: <4197a164@news.povray.org>
Hello,

Here's an abstract image I came up with, built using CSG (the spheres) and blobs (the
connectors).

Due to the image taking so long to render with radiosity, reflection and focal blur, I
rendered the image first with radiosity (no lights), then again with just reflection
(no
lights), then lastly as a mask (with the entire shape full ambient white, and the
background
black). I then composited all three images them together in screen mode.

Any comments appreciated.

All the best,

Andy Cocker


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Attachments:
Download 'CSGism.png' (359 KB)

Preview of image 'CSGism.png'
CSGism.png


 

From: George Pantazopoulos
Subject: Re: CSGism - Abstract CSG Image
Date: 14 Nov 2004 21:41:03
Message: <4198173f$1@news.povray.org>
> 
> Due to the image taking so long to render with radiosity, reflection and focal blur,
I
> rendered the image first with radiosity (no lights), then again with just reflection
(no
> lights), then lastly as a mask (with the entire shape full ambient white, and the
background
> black). I then composited all three images them together in screen mode.
> 
> Any comments appreciated.
> 
> All the best,
> 
> Andy Cocker
> 
> 
> 

Wow, this is awesome Andy :) I love the colors and textures, and the 
result is very pleasing to the eye. Will you post the source? I'm 
working on my MegapovXRS distributed render client/server programs and 
would love to try rendering this on a 15 machine renderfarm (2 here at 
home + 13 of which are accessed over the internet).

-- 
-------------------------
George Pantazopoulos
http://www.gammaburst.net


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From: Andy Cocker
Subject: Re: CSGism - Abstract CSG Image
Date: 15 Nov 2004 16:00:36
Message: <419918f4$1@news.povray.org>
Thanks George. I'll send you the source if you want. It's not very neatly written...
I'll see
if I can tidy it up a little. I'd be interested to hear how your test with it goes.

Expect to receive the file soon.

All the best,

Andy Cocker


"George Pantazopoulos" <geo### [at] seemysignature> wrote in message
news:4198173f$1@news.povray.org...
>
> >
> > Due to the image taking so long to render with radiosity, reflection and focal
blur, I
> > rendered the image first with radiosity (no lights), then again with just
reflection (no
> > lights), then lastly as a mask (with the entire shape full ambient white, and the
background
> > black). I then composited all three images them together in screen mode.
> >
> > Any comments appreciated.
> >
> > All the best,
> >
> > Andy Cocker
> >
> >
> >
>
> Wow, this is awesome Andy :) I love the colors and textures, and the
> result is very pleasing to the eye. Will you post the source? I'm
> working on my MegapovXRS distributed render client/server programs and
> would love to try rendering this on a 15 machine renderfarm (2 here at
> home + 13 of which are accessed over the internet).
>
> -- 
> -------------------------
> George Pantazopoulos
> http://www.gammaburst.net


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