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> Is that caused by the radiosity or is it just a nice pigment?
After studying the picture I'm quite sure it's a pigment. Maybe Steven used
the same idea as H.E. Day a couple of years back ... faked metal w/ rough
edges.. He posted the code but I can't find it now (due to new search engine
on news.povray.org)
Regards,
Hugo
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No??? For real ???
--
Steven Pigeon, Ph. D.
pig### [at] iro umontreal ca
"Xplo Eristotle" <xpl### [at] infomagic net> wrote in message
news:407f28bc@news.povray.org...
> Steven Pigeon wrote:
>
> > I'm trying to figure out how radiosity
> > works so that I can get it right in more
> > complex scenes.
>
> People are still deciphering radiosity? O.o
>
> Here's a tip then: a higher count would make your scene look less
splotchy.
>
> (Cool pic, BTW.)
>
> -Xplo
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No, I actually used a union with a cube and
a superellipsoid. The cube barely emerges from
the superellipsoid that is almost a cube itself.
--
Steven Pigeon, Ph. D.
pig### [at] iro umontreal ca
"Hugo Asm" <hua### [at] post3 tele dk> wrote in message
news:407fbe36@news.povray.org...
> > Is that caused by the radiosity or is it just a nice pigment?
>
> After studying the picture I'm quite sure it's a pigment. Maybe Steven
used
> the same idea as H.E. Day a couple of years back ... faked metal w/ rough
> edges.. He posted the code but I can't find it now (due to new search
engine
> on news.povray.org)
>
> Regards,
> Hugo
>
>
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Fantastic. Absolutely fantastic. I am impressed by how Tron-like it looks.
Source please? *please*? :-)
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Yes, in ....scene-files.
--
Steven Pigeon, Ph. D.
pig### [at] iro umontreal ca
"Roberto Amorim" <wol### [at] hotmail com> wrote in message
news:40801725@news.povray.org...
> Fantastic. Absolutely fantastic. I am impressed by how Tron-like it looks.
>
> Source please? *please*? :-)
>
>
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"Steven Pigeon" <pig### [at] iro umontreal ca> wrote in message
news:407fc6ad$1@news.povray.org...
> No, I actually used a union with a cube and
> a superellipsoid. The cube barely emerges from
> the superellipsoid that is almost a cube itself.
Wow, the change in colour at the edges looks much softer than I would expect.
The simple solutions are always the best :)
--
Tek
www.evilsuperbrain.com
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"Roberto Amorim" <wol### [at] hotmail com> wrote in message
news:40801725@news.povray.org...
> Fantastic. Absolutely fantastic. I am impressed by how Tron-like it looks.
You mean you're amazed by how much this complex radiosity simulation looks like
a simplistic renderer from the 80's? ;)
--
Tek
www.evilsuperbrain.com
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Tek wrote:
> "Steven Pigeon" <pig### [at] iro umontreal ca> wrote in message
> news:407fc6ad$1@news.povray.org...
>
>>No, I actually used a union with a cube and
>>a superellipsoid. The cube barely emerges from
>>the superellipsoid that is almost a cube itself.
>
> Wow, the change in colour at the edges looks much softer than I would expect.
> The simple solutions are always the best :)
http://zebu.uoregon.edu/~js/glossary/occams_razor.html
--
Dan P
http://<broken link>
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On Fri, 16 Apr 2004 23:46:16 -0700, Tek wrote:
> You mean you're amazed by how much this complex radiosity simulation
> looks like a simplistic renderer from the 80's? ;)
Speaking of which, does anyone here remember the Mind's Eye video?
I'm guessing so. Anyways, there was a scene in there with a space station
like object, but the way it was rendered, it looked like it was filmed in
the 60s or something. Anyways, I always thought it was cool how they
could make renders "look" old and wondered what it would take to make that
effect. If nobody knows what I'm talking about, I could try to grab a
couple frames from that film and post them here.
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I have no idea what you're talking about, so I'd definitely like to see the
images. But don't post them here since the admins don't like possibly
copyrighted material to appear on this server.
BTW, the "space station filmed in the 60s" I always think of is the one from
2001: A Space Odyssey, but that probably looks a lot better than the effect
you're talking about ;)
--
Tek
www.evilsuperbrain.com
"Suso Banderas" <sus### [at] suso org> wrote in message
news:pan### [at] suso org...
> On Fri, 16 Apr 2004 23:46:16 -0700, Tek wrote:
>
> > You mean you're amazed by how much this complex radiosity simulation
> > looks like a simplistic renderer from the 80's? ;)
>
> Speaking of which, does anyone here remember the Mind's Eye video?
> I'm guessing so. Anyways, there was a scene in there with a space station
> like object, but the way it was rendered, it looked like it was filmed in
> the 60s or something. Anyways, I always thought it was cool how they
> could make renders "look" old and wondered what it would take to make that
> effect. If nobody knows what I'm talking about, I could try to grab a
> couple frames from that film and post them here.
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