POV-Ray : Newsgroups : povray.binaries.images : YAMFT Server Time
12 Aug 2024 21:19:35 EDT (-0400)
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From: Robert
Subject: Re: YAMFT
Date: 29 Jul 2003 14:25:32
Message: <3f26bc1c$1@news.povray.org>
give it another colour and some tomato sauce. Then it will look really tasty
:)

Nice Pic BTW.

Robert

"Doug Eichenberg" <dou### [at] nlsnet> schrieb im Newsbeitrag
news:3f25ecd0@news.povray.org...
> Yet another MayaFur test.  I have the initial placement macro working (it
> aligns properly to the surface normal vector now), and the incloination is
> working.  An inclination of 0 means each hair is fully erect
(perpendicular
> to the surface), and an inclination of 1 means each hair is tangent to the
> surface.  The attachment was just one of the tests that looked kinda
cool...
> looks sort of like a shag carpet bunny.
>
>
>
> --
> Douglas C. Eichenberg
> dou### [at] nlsnet
> http://www.getinfo.net/douge
>
>
>


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From: Hugo Asm
Subject: Re: YAMFT
Date: 29 Jul 2003 18:03:44
Message: <3f26ef40$1@news.povray.org>
Perhaps I'm crazy but the word "maya" gives me the creeps. A neutral name
wouldn't sound as if POV needs help by importing features from competitive
software. Ok, I AM a bit crazy, but so what...

It looks nice, really.  :o)

Regards
Hugo


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From: Doug Eichenberg
Subject: Re: YAMFT
Date: 29 Jul 2003 18:24:52
Message: <3f26f434@news.povray.org>
Hadn't thought about that.  Technically they aren't really competitive
packages... one is free, and the other is about 5 grand.  The fur output
from maya is really slick though, to be honest... so I modelled my code
after it.  It uses the same variables, so essentially you can take the Maya
variables and plug them right in.

--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge


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From: Doug Eichenberg
Subject: Re: YAMFT
Date: 29 Jul 2003 18:26:42
Message: <3f26f4a2$1@news.povray.org>
The rabbit is a triangle mesh I converted from a 3ds file.  The fur
placement routine requires a PCM file, made with Warps mesh compressor.  It
then parses through the PCM file and places the fur on a per triangle basis.

--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge


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From: Kitsune e
Subject: Re: YAMFT
Date: 29 Jul 2003 18:45:01
Message: <web.3f26f8888dd5ddb4789460370@news.povray.org>
Doug Eichenberg wrote:
>Yet another MayaFur test.  I have the initial placement macro working (it
>aligns properly to the surface normal vector now), and the incloination is
>working.  An inclination of 0 means each hair is fully erect (perpendicular
>to the surface), and an inclination of 1 means each hair is tangent to the
>surface.  The attachment was just one of the tests that looked kinda cool...
>looks sort of like a shag carpet bunny.
>
>
>
>--
>Douglas C. Eichenberg
>dou### [at] nlsnet
>http://www.getinfo.net/douge
>

Wow!  That is some very nice fur.  Have you played around with some form of
mapping for where fur should go on the critter yet?  I spent a couple of
minutes the other day making a proof of concept for the eval_pigment
method.  I could post my code if you want but its kinda messy.  Plus from
what I have read it would be faster to do with functions if you are so
inclined.

By the way nice model, dust bunny...  dusting bunny?


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From: Doug Eichenberg
Subject: Re: YAMFT
Date: 29 Jul 2003 18:50:57
Message: <3f26fa51@news.povray.org>
I figured most people will be using it on meshes, so I wrote a placement
routine with that in mind... basically an add-on macro to Chris Colefaxes
PCM macros.  I think for other uses I will leave it to the user.  The per
triangle method I came up with seems to give the best coverage.  I tried a
random bounding box approach, and there were just too many patchy areas.

--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge


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From: Kitsune e
Subject: Re: YAMFT
Date: 29 Jul 2003 23:00:02
Message: <web.3f2730188dd5ddb48f1ff1a50@news.povray.org>
Doug Eichenberg wrote:
>I figured most people will be using it on meshes, so I wrote a placement
>routine with that in mind... basically an add-on macro to Chris Colefaxes
>PCM macros.  I think for other uses I will leave it to the user.  The per
>triangle method I came up with seems to give the best coverage.  I tried a
>random bounding box approach, and there were just too many patchy areas.

Yes where to take samples from was my main problem aswell, too many samples
and the parse gets slow, too few...  Also figuring out how to hit every
nook and
cranny was a problem with using trace() as things could be shadowed from my
rays.  Still for baldness and such... maybe do per-vertex hairiness?
oh-well I guess I will have to wait until you release it to what it can do!


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From: Thomas Willhalm
Subject: Re: YAMFT
Date: 30 Jul 2003 05:54:31
Message: <3f2795d7@news.povray.org>
Doug Eichenberg wrote:

> The rabbit is a triangle mesh I converted from a 3ds file.  The fur
> placement routine requires a PCM file, made with Warps mesh compressor. 
> It then parses through the PCM file and places the fur on a per triangle
> basis.

Would you mind to send it to me? I would like to test it with my fur.

Thanks in advance.
Thomas

-- 
aaa := ira


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From: Alf Peake
Subject: Re: YAMFT
Date: 30 Jul 2003 11:11:17
Message: <3f27e015@news.povray.org>
"Doug Eichenberg" <dou### [at] nlsnet> wrote in message
news:3f25ecd0@news.povray.org...
> looks sort of like a shag carpet bunny.
>

Rugs bunny! I love it.

Alf


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From: Doug Eichenberg
Subject: Re: YAMFT
Date: 1 Aug 2003 18:14:10
Message: <3f2ae632$1@news.povray.org>
Sure, send me an e-mail, it might be too big to post here.

--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge


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