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Andrew Cocker schrieb:
> Actually, the rocks are all slightly embedded into the ground... what you are seeing
are the
> heads of buttercups, daisies and poppies... their stalks are not all that visible at
this
> resolution.
Oh, now I see it. I have to reclaim my new glasses and I take back the
nitpicking. :-)
So long,
Bonsai
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Yes...
I love outdoor scenes, and this one certainly pulls the viewer into the
image. Very artful, IMHO.
--
Slash
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The best thing about this is that it's not photorealistic, but is "very
real" in that there is beauty and a consistent but alternative reality.
> Sky and mountains were rendered seperately, then composited back
> in (still within POV, as an image map on a plane).
Gasp! Some of the cooler Shockwave games do this, and I've been toying with
this idea. My previous approach would have been to try to get a perfect
isosurface out there....
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"Greg M. Johnson" <gregj:-)565### [at] aol com> wrote in message
news:3e7b4721$1@news.povray.org...
> The best thing about this is that it's not photorealistic, but is "very
> real" in that there is beauty and a consistent but alternative reality.
Thanks.
>
>
> > Sky and mountains were rendered seperately, then composited back
> > in (still within POV, as an image map on a plane).
>
> Gasp! Some of the cooler Shockwave games do this, and I've been toying with
> this idea. My previous approach would have been to try to get a perfect
> isosurface out there....
The scene was set up with everything in place... background mountains which are
actually a HF
pattern, and sky which is stacked planes, but the problem was that as soon as I
inserted the
tree, the whole thing ground to a halt. I worked out it was some issue with
double_illuminate.
When I turned off double_illuminate on the sky planes, the whole thing sped up again.
So... I
decided to just render the sky and mountains, inc ground fog, then 'reload' that image
onto a
polygon suitably scaled and positioned.
Andy Cocker
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"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3e7ad004$1@news.povray.org...
> Very nice!
> your image looks so quiet :-)
> I'm kind of scared by such a quietness, one would expect something terrible
> is on the point of happen.
Thanks. Nothing evil lurks just off screen... honest ;-)
Andy Cocker
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"Rick [Kitty5]" <ric### [at] kitty5 com> wrote in message news:3e7af4e2$1@news.povray.org...
> Excellent image - I would add a few tiny birds on the upper left just to
> balance the tree, and perhaps a cow
Yes, I thought about it, and will probably do so as soon as I locate suitable models.
Oh, and
I'm not sure about adding that cow to the upper left ;-)
Anyway... hasn't Gilles cornered the 'cows in POV-Ray' market? ;-)
Andy Cocker
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"Slashdolt" <jer### [at] questsoftware com> wrote in message
news:3e7b150c$1@news.povray.org...
> Yes...
>
> I love outdoor scenes, and this one certainly pulls the viewer into the
> image. Very artful, IMHO.
Thanks,
My first 'real' (ish) picture, and I'm very pleased with it.
Andy Cocker
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"Marc Jacquier" <jac### [at] wanadoo fr> wrote in
news:3e7ad004$1@news.povray.org:
> I'm kind of scared by such a quietness, one would expect something
> terrible is on the point of happen.
>
Yes. but that doesn't mean they are not out to get you ;)
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"Andrew Cocker" <mai### [at] andrewcocker co uk> wrote in
news:3e7a4e71@news.povray.org:
> Hi,
>
> I feel that this image is complete, although I'd appreciate any
> comments or critiscism you may have.
>
> I haven't gone for photorealism here... I simply wanted to create a
> blissful scene.
Beautiful.
Like a Vermont pasture foreground
http://www.parrishillfarm.com/images/field.jpg
with a Irish mountain background
http://members.lycos.co.uk/caingram/Uk/Pic-htm/reeks-2.htm
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"Tom Galvin" <tom### [at] imp org> wrote in message
news:Xns### [at] 204 213 191 226...
> Beautiful.
Thanks Tom.
Andy Cocker
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