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14 Aug 2024 09:25:35 EDT (-0400)
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From: hughes, b 
Subject: Re: More Amber
Date: 4 Dec 2002 21:05:56
Message: <3deeb484@news.povray.org>
Real neat thing. The bug there. And the amber. I'm leaning toward it
appearing as a glob of very cold honey though. I've been told, and read,
that there are many kinds of amber; fossilized and prehistoric or not aged
enough to be truly fossilized. I don't think it would be easy to render one
of these based on photographs alone and it would be better having a piece in
person. The pictures I've seen typically look like the colors are probably
not always accurate.


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From: Jaime Vives Piqueres
Subject: Re: Amber?
Date: 5 Dec 2002 09:33:52
Message: <20021205153352.05b31d4e.jaimevives@ignorancia.org>
On Thu, 5 Dec 2002 02:22:37 +0100
"Ive" <ive### [at] lilysoftcom> wrote:

> [...] Was this technique (so to say) invented by you?

  Surely hundreds of pov users tried that before... I just have done my
own attempt, with decent results for some situations, but only to find
that "surface microstructures" are something too hard to simulate with
micro-normals, or even with "real" micro-displacememnt (for example with
isosurfaces or fine meshes), mainly because you must use a really big
amount of samples per pixel.

> >   The table on the lab of a naturalist?
> 
> Hmm, one more room to create. We will see.

  A close-up of the work table will be enough (a view similar to the
test scene), perhaps showing just one wall and other amber pieces, some
with strange/uknown insetcs.


-- 
Jaime Vives Piqueres
		
La Persistencia de la Ignorancia
http://www.ignorancia.org


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From: Artis Rozentals
Subject: Re: More Amber
Date: 7 Dec 2002 06:16:40
Message: <pan.2002.12.07.11.16.36.916717@aaa.apollo.lv>
The color in this, second image is much better. It looks also looks better
with this surface, because it explains the regular form. You should try to
make it a little milky at some places, maybe some random areas filled with
less transparent media would so it.

-- 
email  : art### [at] aaaapollolv
jabber : aro### [at] jabberorg
ICQ    : 158902222


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From: St 
Subject: Re: More Amber
Date: 8 Dec 2002 00:18:53
Message: <3df2d63d@news.povray.org>
"Ive" <ive### [at] lilysoftcom> wrote in message
news:3deea9f8@news.povray.org...

    That is just excellent. What you have there is a piece that has
only been 'final' polished. There are two phases to polishing, 1)
'Roughing' - takes out those surface flaws, and 2) 'Final' - produces
a mirror-like finish. This piece has only been 'Final' polished, which
is how it should be with a bug in it.  :)

     I'd like to see it in a silver ring, pendant or brooch...   ;)

    ~Steve~


> -Ive


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From: Dennis Clarke
Subject: Re: More Amber
Date: 11 Dec 2002 21:53:39
Message: <3DF7F950.551EC529@interlog.com>
Ive wrote:
> 
> Same room but with a different lighting.

  wonderful .. really a nice render ...

  source ?   I'd love to animate a clock work walk around it .. 
       or through it .

Dennis


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