POV-Ray : Newsgroups : povray.binaries.images : Evening at the River Server Time
14 Aug 2024 13:17:16 EDT (-0400)
  Evening at the River (Message 11 to 20 of 26)  
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From: Txemi Jendrix
Subject: RE: Evening at the River
Date: 8 Nov 2002 22:37:43
Message: <3dcc8307@news.povray.org>

3dcc2787@news.povray.org...
> This scene is derived form my Elevado scene posted a few days ago. It
> contains more than 15'000 mesh trees. The river terrain is a one of the
> samples coming with World Machine. Except the number of trees this is a
> quite simple scene. Nevertheless it took almost 30 hours to render on a
1.7
> GHz PC with 500  MB of RAM.

Once again, great work Christoph!
A very beautiful and relaxing image.
To give some constructive criticsm, I must agree with
other comments about the clouds and horizon colours.
If it's evening time there must be more red
(I think golden fits better for the clouds).
That will make these colors reflect in the water, what
will be more realistic.
Also the water should be more quiet I think.
Anyway, a beautiful image.

P.S.: You didn't send Elevado to the IRTC... bad boy... ;-)
Bye

Txemi Jendrix
http://www.txemijendrix.com


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From: Andrew Coppin
Subject: Re: Evening at the River
Date: 9 Nov 2002 03:09:21
Message: <3dccc2b1@news.povray.org>
How lovely... Hardly looks like it came out of a computer! (Although it
perhaps looks more like a painting than a photograph - can't ask me why!)

Keep it up!
Andrew.


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From: Christoph Gerber
Subject: Re: Evening at the River
Date: 9 Nov 2002 06:32:27
Message: <3dccf24b@news.povray.org>
Here is just a quick try to implement some of the comments (trees disabled).
Bumpiness of the watersurface is much lower and a tint of red is added to
the horizon. Much better in my opinion, especially the water. Thanks for the
hints!
Christoph


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Attachments:
Download 'River2.JPG' (53 KB)

Preview of image 'River2.JPG'
River2.JPG


 

From: hughes, b 
Subject: Re: Evening at the River
Date: 9 Nov 2002 08:37:33
Message: <3dcd0f9d@news.povray.org>
I liked it much better with those trees. The water could use variation over
the surface area, smoother places and rougher places, from wind differences.
The sky is great.
--
Farewell,
Bob

"Christoph Gerber" <ni.### [at] bluewinch> wrote in message
news:3dccf24b@news.povray.org...
> Here is just a quick try to implement some of the comments (trees
disabled).
> Bumpiness of the watersurface is much lower and a tint of red is added to
> the horizon. Much better in my opinion, especially the water. Thanks for
the
> hints!


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From: Christoph Gerber
Subject: Re: Evening at the River
Date: 9 Nov 2002 08:51:38
Message: <3dcd12ea$1@news.povray.org>
The trees will be back in the final render, they were just disabled to speed
up testing of water and sky.
Christoph

"hughes, b." <omn### [at] charternet> schrieb im Newsbeitrag
news:3dcd0f9d@news.povray.org...
> I liked it much better with those trees. The water could use variation
over
> the surface area, smoother places and rougher places, from wind
differences.
> The sky is great.
> --
> Farewell,
> Bob


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From: Peter Popov
Subject: Re: Evening at the River
Date: 9 Nov 2002 08:58:24
Message: <815qsu0042mami5pns81ii9jdfae3lohqt@4ax.com>
On Sat, 9 Nov 2002 12:32:03 +0100, "Christoph Gerber"
<ni.### [at] bluewinch> wrote:

>Here is just a quick try to implement some of the comments (trees disabled).
>Bumpiness of the watersurface is much lower and a tint of red is added to
>the horizon. Much better in my opinion, especially the water. Thanks for the
>hints!

Much better now (and yes, I know you'll put the trees back in :) ).
The water still looks a little CG. Are you using fresnel reflection?
Attenuation?


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Txemi Jendrix
Subject: RE: Evening at the River
Date: 9 Nov 2002 09:57:22
Message: <3dcd2252@news.povray.org>

3dccf24b@news.povray.org...
> Here is just a quick try to implement some of the comments (trees
disabled).
> Bumpiness of the watersurface is much lower and a tint of red is added to
> the horizon. Much better in my opinion, especially the water. Thanks for
the
> hints!

Much better now.
Maybe the sun itself should be a little bit orange
and the water a little less bumpy, but it's just my opinion.
It's getting better and better.
Would be too much to ask for a 1024x768 version
when you'll finish your image?
See you.

Txemi Jendrix
http://www.txemijendrix.com


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From: Ross Litscher
Subject: Re: Evening at the River
Date: 9 Nov 2002 12:51:42
Message: <3dcd4b2e$1@news.povray.org>
very nice work. my two comments are that the darks don't seem dark enough
and the water is too rough. A wide slow river would seem to not have such
waves, atleast not i all the parts. for instance if the wind is from the
right, the right part of the river would be calm, blocked from wind. but
this is very picky, only because its such a nice scene. i mean, those trees
are excellent.



Christoph Gerber <ni.### [at] bluewinch> wrote in message
news:3dcc2787@news.povray.org...
> This scene is derived form my Elevado scene posted a few days ago. It
> contains more than 15'000 mesh trees. The river terrain is a one of the
> samples coming with World Machine. Except the number of trees this is a
> quite simple scene. Nevertheless it took almost 30 hours to render on a
1.7
> GHz PC with 500  MB of RAM.
> Regards, Christoph
>
>
>


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From: Christoph Gerber
Subject: Re: Evening at the River
Date: 9 Nov 2002 16:52:32
Message: <3dcd83a0@news.povray.org>
The code for the water uses variable reflection but is real simple
otherwise:

#declare WaterTex = texture {
  pigment {rgb 0.1}
  normal {bumps 0.05 turbulence 0.5 scale 0.3}
  finish {
    ambient 0.1
    diffuse 0.1
    reflection_min 0.0
    reflection_max 0.8
    specular 0.5
    roughness 0.01
    phong 0.5
    phong_size 200
  }
}

Regards, Christoph

"Peter Popov" <pet### [at] vipbg> schrieb im Newsbeitrag
news:815qsu0042mami5pns81ii9jdfae3lohqt@4ax.com...
> On Sat, 9 Nov 2002 12:32:03 +0100, "Christoph Gerber"
> <ni.### [at] bluewinch> wrote:
>
> >Here is just a quick try to implement some of the comments (trees
disabled).
> >Bumpiness of the watersurface is much lower and a tint of red is added to
> >the horizon. Much better in my opinion, especially the water. Thanks for
the
> >hints!
>
> Much better now (and yes, I know you'll put the trees back in :) ).
> The water still looks a little CG. Are you using fresnel reflection?
> Attenuation?
>
>
> Peter Popov ICQ : 15002700
> Personal e-mail : pet### [at] vipbg
> TAG      e-mail : pet### [at] tagpovrayorg


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From: Christopher James Huff
Subject: Re: Evening at the River
Date: 9 Nov 2002 17:47:25
Message: <chrishuff-A5C1AF.17470609112002@netplex.aussie.org>
In article <3dcd83a0@news.povray.org>,
 "Christoph Gerber" <ni.### [at] bluewinch> wrote:

>     reflection_min 0.0
>     reflection_max 0.8

You're using MegaPOV? Why?

It might benefit from conserve_energy being turned on, but I doubt it 
will have much visible effect here.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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