|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Christoph Gerber wrote:
>
> This is the final version of my landscape project (not meant for the current
> IRTC round because it's not a real place).
You are not going to submit it?
I would really consider it. The fact that it's not a real place is no
argument IMO, a lot of others won't be either and why does a 'spectacular
landscape' have to be real?
> [...]
> The drawback of the combination of isosurface rock, media sky and radiosity
> is rendering time: the scene took allmost 40 hours to render at 1024x768 on
> my 1.7 GHz P4.
I don't see much from the radiosity, you could probably have achieved the
same or better effect with a fill light, at least for the rock.
> Hope it was worth the electricity costs ...
What a luck i don't have to pay per kWh...
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
First of all - thanks every body for your kind comments. I just uploaded the
(partial) source code to p.b.s.-f. Hope you will find it useful. Trying to
give an answer to a few of the questions:
- You can find Forester and Forester Arboretrum here
http://www.dartnall.f9.co.uk/. Trees made with
Forester Arboretrum consist of min. 2 mesh objects, one for the leaves
and some for stem and branches,
depending of the level of detail (iteration level). The meshes are
uv-mapped, so you can use scans of real
leaves as textures if you like.
- The code for the isosurface rock is derived from awStoneBlockMacs2.inc by
the autowitch (aka d. gold),
which was posted to p.b.s.-f. back in 2000. Its basically an isosurface
superellipsoid with a pigment
function added (wrinkles in my case).
- The rock is about 5 tree heights high indeed. The way the scene is set up
now there are no trees
very close to the rock. I will try this.
- As for the poser woman, I wanted to add a figure on the top of the rock
and I had this one from an
old scene. Just lazy ... I like the idea with the wolf however.
Regards,Christoph
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
This reminds me of Petite Jean Park in Arkansas. This would be the
hilltop where she is buried.
Grim
Christoph Gerber wrote:
> This is the final version of my landscape project (not meant for the
> current IRTC round because it's not a real place).
> I replaced the mesh rock with an isosurface rock (thanks to Slime and
> Mick Hazelgrove for their very helpfull suggestions to the WIP post
> of this). The trees are modified oak trees from Stephen Dartnall's
> Forester Arboretrum. The drawback of the combination of isosurface
> rock, media sky and radiosity is rendering time: the scene took
> allmost 40 hours to render at 1024x768 on my 1.7 GHz P4. Hope it was
> worth the electricity costs ... Regards, Christoph
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |