POV-Ray : Newsgroups : povray.binaries.images : PhotonBoxes - more toying with photons/radiosity etc Server Time
15 Aug 2024 16:29:31 EDT (-0400)
  PhotonBoxes - more toying with photons/radiosity etc (Message 5 to 14 of 14)  
<<< Previous 4 Messages Goto Initial 10 Messages
From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:20:54
Message: <3d0774e6$1@news.povray.org>
"Alastair Murray" <ala### [at] hotmailcom> wrote in message
news:3d076cb1@news.povray.org...
> Why are the boxes floating?

Because they are Floating Boxes, of course.

..and so that the photons are more visible below.

All the best,

Andy Cocker


Post a reply to this message

From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:22:04
Message: <3d07752c@news.povray.org>
"Fernando Gonzalez del Cueto" <fcu### [at] yahoocom> wrote in message
news:3d07714f@news.povray.org...
> I like it very much. The refraction patterns look cool, though I don't
know
> why there is some kind of wavy pattern in the balls, as the boxes are very
> smooth.

The boxes do have a normal (a map of wrinkles and agate), and it is that
which is causing the wavy pattern of photons

>
> Anyway, it looks great!

Thankyou.

All the best,

Andy Cocker


Post a reply to this message

From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:27:46
Message: <3d077682$1@news.povray.org>
"Jide" <jid### [at] kotisoonfi> wrote in message
news:3d07365b@news.povray.org...
> I like this. The colours are nice and warm. It has a great fealing of
> tranquility.

Thankyou.

> I especially like the floor texture. Source us? Or atleast provide a
> 1152*864 size version for my desktop :)

Here's the code for the floor texture (sorry about the formatting):

texture {
  pigment {cells turbulence 1 color_map {[0 color rgb <0.7,0.6,0.5>][1 rgb
<0.7,0.6,0.5>*.5]}}
  finish {reflection {0.01,0.05} specular 1 roughness 0.005 ambient 0}}
  texture {
  pigment {cells turbulence 0 scale 0.5 color_map {[0 color rgbf 1][0.5 rgbf
1][1 rgb 0.5]}
  }
  finish {reflection {0.01,0.05} specular 1 roughness 0.005 ambient 0} }
  }

I'm currently rendering a modified version at 1280x1024 so you can scale
that down to fit. I will post it in this thread as soon as it's done.

All the best,

Andy Cocker


Post a reply to this message

From: Jari Juslin
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 16 Jun 2002 22:13:39
Message: <3D0D45D2.4BD1BAB1@iki.fi>
Andrew Cocker wrote:
> Here's the result of a couple of hours CSG/Photons experimentation
> based on my Caustic Ring pic.

Very nice. How you made the smoke-glass look to the cubes?

-- 
          /"\                           |    iki.
          \ /     ASCII Ribbon Campaign |    fi/
           X      Against HTML Mail     |    zds
          / \


Post a reply to this message

From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 17 Jun 2002 16:48:02
Message: <3d0e4b02$1@news.povray.org>
"Jari Juslin" <zds### [at] ikifi> wrote in message news:3D0D45D2.4BD1BAB1@iki.fi...
> Very nice. How you made the smoke-glass look to the cubes?

Thank you. I'm not entirely sure how I got the glass to look like that,
although I think it comes from using fresnel in the reflection block ie.

texture {
pigment { rgbf <0.7,0.5,0.3,0.95>}
finish {reflection {0.05,0.3 fresnel}roughness 0.001 specular 1 ambient 0}
}

All the best,

Andy Cocker


Post a reply to this message

From: Jide
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 18 Jun 2002 08:06:10
Message: <3d0f2232@news.povray.org>
Andrew Cocker wrote: >
> "Jide" <jid### [at] kotisoonfi> wrote in message
> news:3d07365b@news.povray.org...
> > I especially like the floor texture. Source us? Or atleast provide a
> > 1152*864 size version for my desktop :)
> I'm currently rendering a modified version at 1280x1024 so you can scale
> that down to fit. I will post it in this thread as soon as it's done.

I'm still waiting :)

--
-Jide


Post a reply to this message

From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 18 Jun 2002 08:16:24
Message: <3d0f2498$1@news.povray.org>
"Jide" <jid### [at] kotisoonfi> wrote in message
news:3d0f2232@news.povray.org...
> Andrew Cocker wrote: >
> > "Jide" <jid### [at] kotisoonfi> wrote in message
> > news:3d07365b@news.povray.org...
> > > I especially like the floor texture. Source us? Or atleast provide a
> > > 1152*864 size version for my desktop :)
> > I'm currently rendering a modified version at 1280x1024 so you can scale
> > that down to fit. I will post it in this thread as soon as it's done.
>
> I'm still waiting :)

Ooops! You got me. Needed max processor power for DVD2VCD conversions and
put this on hold. Will continue (or restart) now. Sorry ;-)

All the best,

Andy Cocker


Post a reply to this message

From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 19 Jun 2002 12:14:42
Message: <3d10adf2$1@news.povray.org>
"Jide" <jid### [at] kotisoonfi> wrote in message
news:3d0f2232@news.povray.org...
> Andrew Cocker wrote: >
> > "Jide" <jid### [at] kotisoonfi> wrote in message
> > news:3d07365b@news.povray.org...
> > > I especially like the floor texture. Source us? Or atleast provide a
> > > 1152*864 size version for my desktop :)
> > I'm currently rendering a modified version at 1280x1024 so you can scale
> > that down to fit. I will post it in this thread as soon as it's done.
>
> I'm still waiting :)

Currently on line 848 of 1024. Hopefully will be done this evening as I'm
flying to Greece first thing in the morning (assuming no horrible delays
caused by current strike action). Will post as soon as it's done.

All the best,

Andy Cocker


Post a reply to this message

From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 19 Jun 2002 16:48:55
Message: <3d10ee37@news.povray.org>
Ok, here's the 1280x1024 desktop you wanted. Sorry that the floor texture
got changed, but I prefer the new one.

All the best,

Andy Cocker

"Jide" <jid### [at] kotisoonfi> wrote in message
news:3d0f2232@news.povray.org...
> Andrew Cocker wrote: >
> > "Jide" <jid### [at] kotisoonfi> wrote in message
> > news:3d07365b@news.povray.org...
> > > I especially like the floor texture. Source us? Or atleast provide a
> > > 1152*864 size version for my desktop :)
> > I'm currently rendering a modified version at 1280x1024 so you can scale
> > that down to fit. I will post it in this thread as soon as it's done.
>
> I'm still waiting :)
>
> --
> -Jide
>
>
>


Post a reply to this message


Attachments:
Download 'Caustic-Boxes_2x.jpg' (266 KB)

Preview of image 'Caustic-Boxes_2x.jpg'
Caustic-Boxes_2x.jpg


 

From: Jide
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 19 Jun 2002 17:17:14
Message: <3d10f4da$1@news.povray.org>
Andrew Cocker wrote:
> Ok, here's the 1280x1024 desktop you wanted. Sorry that the floor texture
> got changed, but I prefer the new one.
>

Large quantities of thanks :)
I liked the old floor texture more but this isn't bad either.
Have a nice time in Greece

--
-Jide


Post a reply to this message

<<< Previous 4 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.