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From: Andrew Cocker
Subject: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 06:43:43
Message: <3d0725df@news.povray.org>
Hi,

Here's the result of a couple of hours CSG/Photons experimentation based on
my Caustic Ring pic.

All the best,

Andy Cocker


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Attachments:
Download 'Caustic-Boxes.jpg' (60 KB)

Preview of image 'Caustic-Boxes.jpg'
Caustic-Boxes.jpg


 

From: Jide
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 07:54:03
Message: <3d07365b@news.povray.org>
Andrew Cocker wrote:
> Hi,
>
> Here's the result of a couple of hours CSG/Photons experimentation based
on
> my Caustic Ring pic.
>
> All the best,
>
> Andy Cocker

I like this. The colours are nice and warm. It has a great fealing of
tranquility.
I especially like the floor texture. Source us? Or atleast provide a
1152*864 size version for my desktop :)

--
-Jide


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From: Alastair Murray
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 11:45:53
Message: <3d076cb1@news.povray.org>
Why are the boxes floating?



"Andrew Cocker" <mai### [at] mariner9net> wrote in message
news:3d0725df@news.povray.org...
> Hi,
>
> Here's the result of a couple of hours CSG/Photons experimentation based
on
> my Caustic Ring pic.
>
> All the best,
>
> Andy Cocker
>
>
>
>
>


Post a reply to this message

From: Fernando Gonzalez del Cueto
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:05:35
Message: <3d07714f@news.povray.org>
I like it very much. The refraction patterns look cool, though I don't know
why there is some kind of wavy pattern in the balls, as the boxes are very
smooth.

Anyway, it looks great!

Fernando.


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From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:20:54
Message: <3d0774e6$1@news.povray.org>
"Alastair Murray" <ala### [at] hotmailcom> wrote in message
news:3d076cb1@news.povray.org...
> Why are the boxes floating?

Because they are Floating Boxes, of course.

..and so that the photons are more visible below.

All the best,

Andy Cocker


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From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:22:04
Message: <3d07752c@news.povray.org>
"Fernando Gonzalez del Cueto" <fcu### [at] yahoocom> wrote in message
news:3d07714f@news.povray.org...
> I like it very much. The refraction patterns look cool, though I don't
know
> why there is some kind of wavy pattern in the balls, as the boxes are very
> smooth.

The boxes do have a normal (a map of wrinkles and agate), and it is that
which is causing the wavy pattern of photons

>
> Anyway, it looks great!

Thankyou.

All the best,

Andy Cocker


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From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 12 Jun 2002 12:27:46
Message: <3d077682$1@news.povray.org>
"Jide" <jid### [at] kotisoonfi> wrote in message
news:3d07365b@news.povray.org...
> I like this. The colours are nice and warm. It has a great fealing of
> tranquility.

Thankyou.

> I especially like the floor texture. Source us? Or atleast provide a
> 1152*864 size version for my desktop :)

Here's the code for the floor texture (sorry about the formatting):

texture {
  pigment {cells turbulence 1 color_map {[0 color rgb <0.7,0.6,0.5>][1 rgb
<0.7,0.6,0.5>*.5]}}
  finish {reflection {0.01,0.05} specular 1 roughness 0.005 ambient 0}}
  texture {
  pigment {cells turbulence 0 scale 0.5 color_map {[0 color rgbf 1][0.5 rgbf
1][1 rgb 0.5]}
  }
  finish {reflection {0.01,0.05} specular 1 roughness 0.005 ambient 0} }
  }

I'm currently rendering a modified version at 1280x1024 so you can scale
that down to fit. I will post it in this thread as soon as it's done.

All the best,

Andy Cocker


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From: Jari Juslin
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 16 Jun 2002 22:13:39
Message: <3D0D45D2.4BD1BAB1@iki.fi>
Andrew Cocker wrote:
> Here's the result of a couple of hours CSG/Photons experimentation
> based on my Caustic Ring pic.

Very nice. How you made the smoke-glass look to the cubes?

-- 
          /"\                           |    iki.
          \ /     ASCII Ribbon Campaign |    fi/
           X      Against HTML Mail     |    zds
          / \


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From: Andrew Cocker
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 17 Jun 2002 16:48:02
Message: <3d0e4b02$1@news.povray.org>
"Jari Juslin" <zds### [at] ikifi> wrote in message news:3D0D45D2.4BD1BAB1@iki.fi...
> Very nice. How you made the smoke-glass look to the cubes?

Thank you. I'm not entirely sure how I got the glass to look like that,
although I think it comes from using fresnel in the reflection block ie.

texture {
pigment { rgbf <0.7,0.5,0.3,0.95>}
finish {reflection {0.05,0.3 fresnel}roughness 0.001 specular 1 ambient 0}
}

All the best,

Andy Cocker


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From: Jide
Subject: Re: PhotonBoxes - more toying with photons/radiosity etc
Date: 18 Jun 2002 08:06:10
Message: <3d0f2232@news.povray.org>
Andrew Cocker wrote: >
> "Jide" <jid### [at] kotisoonfi> wrote in message
> news:3d07365b@news.povray.org...
> > I especially like the floor texture. Source us? Or atleast provide a
> > 1152*864 size version for my desktop :)
> I'm currently rendering a modified version at 1280x1024 so you can scale
> that down to fit. I will post it in this thread as soon as it's done.

I'm still waiting :)

--
-Jide


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