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"Jari Juslin" <zds### [at] ikifi> wrote in message news:3D0D45D2.4BD1BAB1@iki.fi...
> Very nice. How you made the smoke-glass look to the cubes?
Thank you. I'm not entirely sure how I got the glass to look like that,
although I think it comes from using fresnel in the reflection block ie.
texture {
pigment { rgbf <0.7,0.5,0.3,0.95>}
finish {reflection {0.05,0.3 fresnel}roughness 0.001 specular 1 ambient 0}
}
All the best,
Andy Cocker
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